
Warhammer 40,000: Gladius – Relics of War brings you to a world of terror and violence. Four factions will engage in a brutal war for dominance over the planet’s resources. In the first turn-based 4X strategy game set in Warhammer 40,000 you will lead one of four unique factions.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−90% | 18.8Kreviews | 82% | — | $1.4M |
| $3.99−90% | 312ratings | 76% | #248 | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1054 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Зачетная пощаговая игра, причем беспластно досталось 1 минус: игра для умных, а у тиранидов ваше название ♥♥♥♥♥♥
Why do I need to post a description in order to click "Yes, I would recommend this game to other players"? I like the game. That's it.
нечего не понял, 1/10 убитых демонов или прешельцов
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 8/day in the week to Jul 23 → 8.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Spanish - Spain, Russian, Simplified Chinese, French*languages with full audio support
| $39.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Wesnoth-Like + extras <3
Macht sehr viel spass!!!
A tentative recommend. This is wargame pretending to be a 4x. THat said it does a decent job. It is kind of fun to explore the world and fight the battles, but... Enemy units are often sooo tanky. It takes a crazy amount of shooting to put them down. That gets tedious. Conversely, somehow, most of my units seem to be made of wet tissue paper! I still won, but yeesh. AI seems to have b*tsh*t resources and can pop out mega army after mega army... as long as they are out in the fog of war. Combine this with the crazy HP AI units have and it gets kinda tedious slaughtering the endless enemy waves. The fog of war is terrible - like the worst I have ever seen - it is way too easy to blunder into enemy units and get munched. There is almost no scouting capability I saw. You either live with blundering into enemy troops or send out a unit and reload if they stumble into an entire army. I mean, maybe I missed a mechanic to make this better? AI also seems to know where your weak units are and pop out of the fog of war to kill them. Irritating. Line of sight is not clear to me. A lot of the time I'd move a unit to somewhere and find it couldn't shoot. Environmental hazards that can damage your troops are all over the place and not obvious. They tend to occur in patches and can disrupt your entire army formation as well. Terrain can have height differences making it impassable but that fact is less than obvious till you are deep in it and find you cannot proceed (at least till till I got better at reading the map). So I completed two campaigns but decided it is a bit of a slog to play and am done for now. Ok game, but not great for me. But hey, I got it free so coolio.
10 трупных батончиков из 10
FOR THE EMPERORRR
Warhammer 40K CIV
you like War Hammer. Play the Gladius
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $784.8K | 869 | 82% | $39.99 | |
| $1.8M | 2K | 81% | $39.99 | |
| $1.3M | 4.2K | 85% | $15.99 | |
| $38.9K | 53 | 45% | $29.99 | |
| $2M | 2K | 84% | $39.99 | |
| $2.6K | 9 | 100% | $9.74 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4M | 3K | 57% | $14.99 | |
| $1.5M | 3.3K | 94% | $24.99 | |
| $1.4M | 1.5K | 71% | $39.99 | |
| $1.5M | 18.1K | 95% | $4.99 | |
| $1.5M | 2.1K | 93% | $29.99 | |
| $1.4M | 455 | 74% | $79.99 |