
All of Warhammer 40,000: Dawn of War II in one package. Play the award-winning real-time strategy game in all its glory, including three full campaigns, six multiplayer factions, and a full co-op Last Stand mode with eight unique heroes.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2/day in the week to Sep 8 → 2.29/day in the week after.
About
Warhammer Classics is a collection of the greatest titles from the annals of Warhammer video game history, spanning the last 30 years, brought back to life as a series to celebrate their iconic legacy.
Because of their classic nature, some of the content may not accurately reflect current depictions, lore, or presentation within the current Warhammer universes and settings
Warhammer 40,000: Dawn of War II - Anniversary Edition is the definitive Dawn of War II experience, featuring the original Dawn of War II, Dawn of War II - Chaos Rising, Dawn of War II - Retribution, Dawn of War II - The Last Stand, as well as all DLCs and cosmetic items.
With a focus on fast-action RTS gameplay, Dawn of War II brings to life the science fiction universe of Warhammer 40,000 like never before. Experience the intimate brutality of battle as you play through your chosen race’s epic campaign. Clash with the enemies on battlefield ablaze with visceral melee and ranged combat. Lead and develop your squads from raw recruits into the most battle hardened veterans in the galaxy.
Brutal Frontline Action & Tactics
Get straight into the action to experience intense melee and devastating ranged combat. Use vicious melee sync-kills to obliterate your enemies. Outsmart your opponents using dynamic and destructible environments to suppress, flank and destroy your foes.
Non-Linear Single Player Campaign
Command an elite strike force, developing the skills and abilities of your squads and commander as you progress through the game.
Co-Op Multiplayer
Play through the entire single player campaign co-operatively with a friend, at any point in the game, anytime.
Bespoke RTS Engine
Utilizing Relic's proprietary Essence Engine 2.0 Dawn of War II delivers cinematic visuals, detailed graphics and amazing special effects.
In Dawn of War II: Chaos Rising you will take command of the Blood Ravens and defend the sector against the Chaos Space Marines of the Black Legion. Purge the Chaos filth and hold the chapter together as traitorous forces work from within to try bring down the Blood Ravens.
New Single Player Missions
Continue your fight against the enemies of the Emperor and use your squads’ wargear, abilities, and experience to battle against Chaos in 15 new missions
New Multiplayer Race
Swear loyalty to the Chaos Gods and play as the bloodthirsty Chaos Space Marines in multiplayer battles against both Chaos Rising and Dawn of War II owners
New Units
New multiplayer units join the Space Marines, Ork, Eldar, and Tyranid armies.
2 New Last Stand Heroes – Face off against the relentless horde as either the Chaos Sorcerer or Tyranid Hive Tyrant
Command any of the six unique factions in the next standalone expansion of the critically acclaimed Dawn of War real-time strategy franchise. Choose to build a massive army or lead a small squad of elite heroes into battle and experience a single player campaign customized to your favorite race.
Multi-Race Campaign
For the first time in the Dawn of War II series, players will be able to experience a single player campaign with any of the six available races.
Build your Army
Upgrade your heroes and unlock new buildable units as you progress through the single player campaign.
6 Playable Races
Choose from six multiplayer races, each with their own unique super heavy units.

Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 873 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Warhammer 40,000: Dawn of War II – Anniversary Edition was surprisingly bold when it first released — and that boldness is exactly what makes it good. When it launched, many fans were expecting something closer to Warhammer 40,000: Dawn of War – Anniversary Edition: base-building, large-scale armies, traditional RTS structure. Instead, Dawn of War II pivoted hard. Smaller squads. No classic base construction. Tactical, cover-based combat with RPG-style progression. At first, that shift pushed part of the fanbase away. It felt different — almost like a different genre layered onto Warhammer 40K. But in hindsight, that difference is what gives it its identity. The squad-focused gameplay forces you to care about individual units. Positioning, ability timing, and wargear customization matter more than mass production. The campaign especially shines because of its RPG elements and loot progression. It feels more personal, more tactical. Ironically, the willingness to innovate is what helped it stand apart. You could argue that when later entries leaned too safely toward earlier formulas without offering something meaningfully new, the reception wasn’t as strong. Dawn of War II, for better or worse, had a clear vision. And the fact that it received multiple expansions — including substantial additional campaigns — suggests that the formula resonated strongly enough to sustain continued support. It’s not Dawn of War I, and it doesn’t try to be. That’s the point. If you’re open to a more tactical, squad-driven Warhammer 40K experience with RPG elements layered into RTS combat, this is absolutely worth playing. It may have divided opinions at first, but over time, it’s proven itself as a distinctive and worthwhile entry in the series.
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Reviews, worldwide (the counter carries no country): 2.29/day in the week to Jul 24 → 2.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian, Spanish - Spain*, Czech, Polish, Russian*, Traditional Chinese*languages with full audio support
Hours played at review time, across 885 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Без танцев с бубном не запустить игру на вин 11.
Comes with a 124kbps MP3 soundtrack XD GTFO
good
Spectacular fun in WH40K
the game is great but it is very different from the first dawn of war. they replace base building with company of heroes style capture points to be able to upgrade your troops and create more. the game focuses more on powerful squads and leaders instead of amassing tons of units. you feel this a lot more in the campaign and it is fun and shows how strong space marines are by using just a small squad to win battles. the brutal glory kill animations are back and look great the vehicles are actually huge which was one thing i didnt like about dawn of war 1. in the first game the vehicles looked and felt like toys but in this game they are very big and menacing. very rewarding to outplay enemies with well placed flanks or placement of abilities like grenades or a hero action. combat is brutal and fast paced. now one down side is the lack of cutscenes and story telling in the campaign makes the story feel not as great as the first dawn of war they focus more instead on squad leaders talking to each other in the top left of the home base screen after a mission. kinda takes away from the story imo. the cut scenes and voice acting in the first game made the story feel a lot more grand and fun to engage with. hopefully they bring that back for dawn of war 4. overall really great game especially the multiplayer modes.
As good as I remember - like company of heroes - timeless.
overall a pretty fun game, but it has some glaring weaknesses, the terrible unit AI being the worst enemy by far. sometimes there's no rhyme or reason to the decisions these units make. thankfully the game is overall forgiving enough that you can still slog through most of the campaign without much issue and it still looks pretty good considering that it's almost 20 years old I prefer the first game, though
[h2] Un gran juego, pero muy diferente a su precuela [/h2] Este Warhammer 40,000: Dawn of War II retoma al capítulo de los Cuervos Sangrientos, poniéndonos al mando de un sargento recién ascendido. A lo largo de la campaña, deberemos liderar y gestionar a nuestros escuadrones, tomar decisiones tácticas clave y guiarlos en intensos combates para superar a los numerosos enemigos que se interponen en nuestro camino. -La mecánica más novedosa de esta entrega es el uso de coberturas y la asignación de puestos de vigilancia para los soldados, un sistema que recuerda en cierta medida a Gears of War. Este cambio se convierte en el principal diferenciador respecto a su precuela. -Por eso mismo, se abandona la estructura clásica de los RTS basada en la construcción de bases y la captura de puntos de control. En su lugar, el juego apuesta por una experiencia más dinámica y centrada en el manejo táctico de escuadrones, donde cada personaje cumple un rol específico dentro del combate. Por ejemplo las armas pesadas, los exploradores, etc. -La campaña es interesante y hace referencia a algunos acontecimientos de la entrega anterior y sus expansiones. Pero no es necesario haberlos jugado para comprender la historia, ya que los sucesos que se mencionan funcionan de manera independiente y no afectan a la historial general de la campaña. -Debo admitir que se trata de un gran juego que realmente vale la pena. Aunque la estructura clásica de RTS no está tan presente como en la entrega original ya que fue modificada, no quita el hecho que esta nueva propuesta no le resta calidad a la experiencia. Además, para quienes desean seguir la historia del capítulo de los Cuervos Sangrientos, es un título que no se puedes ignorar. Gráficamente el juego envejeció como un buen vino y se conserva bien para un juego del 2009, lo que no sabría decir es si el multijugador sigue vivo a día de hoy que escribo está reseña. Esta edición de aniversario incluye todas sus expansiones y DLC, por lo que adquirirlo en oferta, sería la mejor opción de compra.
Not a classic base building RTS, but it offers micro actions management and light RPG progression for a more personal experience.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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