
Lead humanity’s greatest weapon, the Grey Knights, in this fast-paced turn-based tactical RPG. Root out and purge a galaxy-spanning plague in a cinematic, story-driven campaign, using the tactics and talents of your own personalised squad of Daemonhunters.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Sep 2 → 3/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $44.99 | 11.4Kreviews | 77% | — | $15.9M |
| $44.99 | 1.2Kratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 922 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Got in for the genre and 40k themed game got out cause UX and gameplay got in the way. When you get too familiar with turned based combat games (like XCOM), you expect all of them to have similar features, such as when pressing ESC key, be able to go back among menus, swap characters while configurating loadouts WITHOUT the need to go back to the character menu, a faster paced combat where you can change to next character and not wait for them to finish all their animations, and be able to skip enemies turn animations aswell. None of this are present within in the game.
game wouldnt load no matter what I tried
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 27: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 3.43/day in the week to Jul 23 → 4.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese, Korean*languages with full audio support
| $44.99 |
| 387ratings |
| 72% |
| — |
| not modelled |
| $44.99 | — | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 923 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
前期的任务基本上就是丢出来几个让你选一个打,没打的就会涨感染度,前期速度不够根本打不了多个任务。而且前期的任务压力也大,哪有灰骑士这么脆的,都不谈子弹了,甚至能被小兵肘击掉血,怕不是隔壁血鸦量产的灰骑。太幽默了
This game is a collection of annyoing, tedious and irritating. If you were ever pissed at something in a similar game, this one probably includes it. It seems deveopers decided that pushing the player's buttons is synonymous with difficulty. The end result is that the challenges are definitely surmountable, but rather than feeling satisfaction, you feel hollow inside and just glad it's over. I resolved myself to complete it anyway, since there are crumbs here and there to keep your interest. Forced myself through the slog of repetitive missions and then... the final battle, like an awful, bitter cherry on top. An escort mission. The final boss is an escort mission, with your ward being targeted by the boss for execution. Not annoying enough? Well, the boss gets phases of invulnerability, when you can't stop him from doing that. To break the invulnerability you need... you escortee, who is currently being killed by that invulnerable boss. All of this is happening while you are simultaneously doing a brain dead mop-up of hordes of enemies on another piece of the map which makes this mission take hours without any real satisfaction. This is the design philosophy of this game in a nutshell.
I've never liked Turn-Based Strategy games until this. I typically play more RTS games, but this is truly something else. The animations, writing, visual style, the little bullet time cutscenes. So many well thought out upgrades, I could go on, but suffice it to say the devs obviously cared about making a very high quality game, dare I say passionate? Idk what these other reviews are talking about with XCOM, never played it... but I will say this game is hard and you will have to use your braincell(s). It does take the time to explain things if you take the time to read. I think what struck me about this game is that you wont have flawless victories, your knights will get wounded, they will die, you will lose sometimes. Its impossible to get out with all your knights alive and well, even the narrative stresses that Knights are a resource to be used. At first I was resistant to not having "perfect" victories but now I'm just happy if I get the obj finished before all my knights die. Which is pretty lore accurate and and interesting way to play. Only con is $45 is a bit steep, I think its worth it, but I'm also a 40k fan boy so... 17 hours in and many more to come!
워해머 팬이라면 당장 할 것 엑스컴을 재밌게 했다면 당장 할 것 물론 워해머 팬들도 잘 모를 자체 용어가 있어서 esc 눌러서 일일이 확인하면서 해야함 초반에는 컬티스트와 영혼의 맞다이를 뜨는 모습을 보고 이게 그나?? 소리가 나오겠지만 후반으로 들어가서 육성 다 된 그나로 적들을 썰다보면 이게 그나?? 소리가 절로 나오게 됨 아 참고로 엑스컴 팬들은 사격에 확률 놀음은 없으니 참고 할 것
Very good game all things considered. Gameplay is solid, the art direction and soundtrack are very good. Some questionable design decisions here and there make it a little less fun. The biggest problem is the lack of enemy variety. Is limited to Nurgle units while ideally it should have all 4 chaos gods represented equally.
Game starts amazingly. Unfortunately the progression is just tedious. Same maps, mostly same enemies, just more enemies that get more and more buffed up. You starting feeling weak because enemies you were killing easily at the beginning are starting consuming more and more of your resources. Then it comes to progression - it practically stops because level 9 is max level for your space marines. But enemies do get more tough despite your guys do not after some point.
Jogo ridiculamente difícil e frustrante, não importa o quanto você esteja forte, quanto mais você avança na história, mais o jogo te prejudica de todas as formas possíveis, mesmo para quem é fã de warhammer, é um jogo à se dispensar para não passar raiva, jogue X-com que é muito superior.
Esta es una reseña difícil, dado que este juego tiene dos focos desde donde hacer la critica desde un lado un fan de warhammer va a disfrutar el juego mientras que alguien que no lo sea le costara un poco mas que que le guste. Como critica rápida, el juego es bueno, bastante divertido y te hará comerte con algunas estrategias. Ahora desgranemos los puntos mas importante de la critica: -Dificultad: El juego es difícil, bastante difícil y eso solo en normal, sin embargo, es una dificultad artificial, todo esta en tu contra, incluso cuando comienza. Esto estaría pasable si estuviese bien planteado, pero el hecho que desde el principio un simple humano normal tenga la capacidad de hacer daño a un caballero gris es bastante ridículo, se supone que son casi semidioses pero tenemos que estar evitando a una patrulla humana porque podemos salir heridos lo cual es un poco irreal. -Bugs: El juego tiene bugs, no pocos, la mayoría no rompen la partida, pero con algunos si que he tenido que recargar, directamente con uno, mi personaje no hacia daño. -Rendimiento: No esta pulido, no tiene mal rendimiento, no es un AAA de salida y se puede jugar pero se nota que hay margen de mejora. Ahora los puntos positivos: -Historia: Es interesante, para un fan de W40K le va a gustar para el resto va a ser lo suficientemente buena para querer ver como termina. Incluso va a tener cameos que para un fan la van a encantar. -Gameplay: El core del juego, bastante bueno cuando le has cogido el truco y entiendes como funciona (no es ingeniería aeroespacial) acaba siendo bastante divertido de jugar. El sistema de gestión a lo XCOM no es nada malo, se queda un poco flojo tras algunas horas pero cumple bien. -DLCs: No son muy necesarios, si los pillas de oferta te dan otras opciones y expande un poco el contenido (y suben la dificultad). Aqui terminamos, si hubiera que ponerle una nota, seria un 7,5/10 no es un juego que habría que pagar el precio completo, pero para un fan de W40k sería una buena compra y mas de oferta y a los que no sean fan es punto de entrada bueno y divertido. Espero que os haya servido esta reseña.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $28 | 2 | 100% | $0.71 | |
| $2.7M | 2.3K | 54% | $39.99 | |
| $1.3K | 5 | 80% | $7.99 | |
| $194 | 10 | 70% | $0.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.9M | 42.9K | 95% | $14.99 | |
| $15.9M | 16.2K | 81% | $24.99 | |
| $15.9M | 24.2K | 62% | $29.99 | |
| $15.8M | 22.3K | 94% | $12.49 | |
| $16M | 8.8K | 84% | $49.99 | |
| $15.7M | 48.3K | 86% | $12.99 |