
Warhammer 40,000: Battlesector is a fast-paced turn-based strategy game set in the grimdark universe of the 41st Millennium. Pick your force, develop your army, field mighty heroes and fight for victory using superior strategy, awesome abilities, and devastating weaponry.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2/day in the week to Jul 23 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Warhammer 40,000: Battlesector is a fast-paced turn-based strategy game set in the grimdark universe of the 41st Millennium. Pick your force, develop your army, field mighty heroes and fight for victory using superior strategy, awesome abilities, and devastating weaponry.
Experience an epic twenty mission single-player campaign that explores the aftermath of the Devasta-tion of Baal. Help Sergeant Carleon and his allies purge the Tyranid infestation on Baal Secundus, and preserve the honour of the noble Blood Angels.
Fight across the surface of Baal on maps of your choosing in the Skirmish mode. Pick the faction you'll lead as well as the one you'll face. Completely customize your army list by selecting your units, heroes and their loadouts. It is available with three different types of Objective: Exterminatus, Conqueror and Strategic Command.
Planetary Supremacy is a conquest-style skirmish campaign, introduced in a free update as part of our ever expanding plan for Battlesector, in which you, the player, decide the outcome.
Take command of your favourite faction and conquer the planet in a series of procedurally generated skirmish battles. To achieve victory, capture more tiles, acquire strategic resources and expand your army. Then, bring destruction to your enemies in Skirmish battles.
Daemonic Incursion is a single-player mode that is available to all Battlesector players as part of a free update that was launched alongside the Sisters of Battle Faction Pack. In Daemonic Incursion, waves of Khornate daemons enter realspace to spill blood, collect skulls and overrun your forces. This is a last-stand mode, in which your objective is simple: SURVIVE!
Command iconic units like the Sanguinary Priest, the Librarian Dreadnought, and the Hive Tyrant to annihilate your foes. Use over 60 abilities and 50 weapons to orchestrate your opponent’s bloody de-mise.
Each faction has a unique Momentum system that can result in a Surged unit. Units that Surge are able to string together superhuman chains of actions, or use the opportunity to further upgrade their abili-ties.
Use Command Points to call in faction-specific air support abilities. The Blood Angels Stormraven can obliterate xenos with a missile barrage, or deep strike a unit of veteran Assault Marines behind enemy lines. Meanwhile, the Tyranid Harpy can devastate the enemy defenses with its Sonic Screech, or scat-ter the battlefield with its deadly Spore Mines.
With live and asynchronous multiplayer, and hotseat modes available, there’s no excuse not to take your friends to war.
1. Lieutenant
2. Primaris Librarian
3. Sanguinary Priest
4. Death Company
5. Inceptors
6. Intercessors
7. Hellblasters
8. Aggressors
9. Assault Marines
10. Techmarine
11. Furioso Dreadnought
12. Librarian Dreadnought
13. Baal Predator
14. Land Speeder
15. Land Speeder Tornado,
16. Primaris Invictor Tactical Warsuit*
//Stormraven – HQ Flyer
*Unit added in a free update
1. Warriors
2. Termagants
3. Hormagaunts
4. Venomthropes
5. Gargoyles
6. Trygon
7. Tervigon
8. Exocrine
9. Thornback
10. Tyrannofex
11. Hive Tyrant
12. Genestealers
13. Prime,
14. Pyrovore*
15. Biovore*
//Harpy – HQ Flyer
*Unit added in a free update
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 6.9Kreviews | 87% | — | $5.7M |
| $39.99 | 982ratings | 81% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 882 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun 40k turn based combat. Fun main story campaign. Other game modes are fine but a little limited.
Game would be really cool, sadly balance is a omega joke here, and its definitely not a game which should be played in pvp, until u are hoomans fan, then its easy peasy for you. This garbage balance is even annoying in pve where for example u cant have fun in campaigns with different units because they are overpriced like TAU Riptide for 320 points, when similar vehicle (and its better in most scenarios anyway) baal predator is 205 points, very balanced yes. Funny how Riptide shield generator gives you -10% damage income, but shield drones in other units gives you -15%, also where is generator options for riptide like power to shields, movement or damage. Same for hammerhead tank, its cost is 260 or 310 with railgun, both have minimum distance to shoot, and still those guns deal less damage than hoomans tanks which are ofc cheaper, also hammerhead have regular drones from devilfish or piranha when its should have burst cannon drones with increased damage, especially for this cost, so theres already second unit which u shouldnt take in battles, so overall u just use same army all the time focusing on pathfinders and boosting them, very interesting when other factions have a lot of good properly priced units. At first all units which have drones in tabletop and lore ( so propably all of them ) should have drones in the game too, cuz tau without drones is just sad, funny thats only stealthsuits and commander have them. So for sure they should decrease price costs for vehicles and riptide, also ghostkeel should have a option to take ion accelator and plasma guns as second weapon and second weapons on ghostkeels should cost 0 action points to use with 1-2 turns cooldown so its worth to take into battle. I would write something about other factions but then its would be too long ( i know its already) the truth is, most issues have tau with only one viable option to play.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Korean*languages with full audio support
Hours played at review time, across 887 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Crusade is what brought me back to battle sector and also its the reason I'm giving it a thumbs up, I really hope they keep adding to it, I see this past update brought it up to 1.0 and some change and I hope that doesnt mean they'll move on, its good but with just a little more it would be amazing. it would take quite a lot of work to make it as interactive as a real crusade from the table top but i would be happy just to see more content for crusade, at first i thought the ai wasnt that great but after playing some more I've noticed it makes decent decisions and forces me into some rough situations on the higher difficulties, sometimes just sluging it out with me but sometimes choosing not too and making me work to win, when it would be advantageous for it to kite me the ai, it'll go push for objectives i need while im fixed in place with the greater part of my army, its not a human but its quite competent for a computer. I would like even more to see the ability to personalize units and maybe even give them battle scar's and commendations from table top crusade. basically what im saying is if they keep updating crusade I'll keep buying packs because the mode keeps me interested at the moment and its likely others feel the same way. so heres hoping. one thing though on the negative side, there are some pretty key units missing that I cant really understand why they arent here, assault intercessor's, centurions, predator tanks, repulsor/repulsor executioner, OUTRIDERS!, chaplains,tech marines, the list sadly goes on, I can undertand not getting everything but theres a good few more that i would say are integral to the faction and this is just marines, I cant even imagine what the other factions are missing. for the sake of quality and variety add them, they are pretty integral. Still, with all this said its still a pretty great game, I cant deny that its a very good time with and all the modes it offers theres good variety even if some are lesser baked hen others. kudos to the devs/production company for continuing to develop it, as i stated a few times I really hope they keep doing so.
Если вы давно хотели попробовать настольную ваху, но жалели денег на миньки и времени на изучение правил и хождение с линейкой во круг стола - то это выбор для вас.
Can only queue online multiplayer against factions you own... with 200 dollars of DLC factions..... just a 40k credit card swiping simulator.
I'm negatively reviewing this game on the sole basis that instead of making a more unique faction pick such as the Aeldari for the next faction, we are getting a copy paste space marine faction just to satisfy those greedy inept board members at GW. I don't dislike the Ultramarines, but they are severely overrepresented right now. It's a cash grab worse than the Primaris expansion for Gladius, because at least with Gladius they did a bunch of unique factions before they added new space marine stuff. TLDR just play Gladius, it even has unit addition mods.
40K戰鎚的電子遊戲中模組製作最好看的 陣營已經擴充到八個即將迎來第九個 能以最低的成本去快速了解40K的各家陣營特色兵種 非常推薦想了解40K世界背景的玩家由本作入坑
The game could have been great if not for all the high priced DLC and minimal base game. As others have said, the base game is bare bones, and I would wait until it is around 5 dollars since you will need to pay if you want additional DLC/armies. It feels like a F2P mobile game in how they monetized the game, it actually could have been a decent game. However, the heavy monetization makes it a good game to wait on until it has a price under 30 dollars for everything.
The game does a faithful job of recreating the units, but the gameplay itself is SO boring.
If you like 40K and/or turn based tactic games , BUY on sale. It is OK and can be fun. That being said this is NOT the table top game, its similar. The story campaign is cool and worth doing. The "Planetary" campaign is limited as is the "Crusade" mode. I can't see playing this game past this point (69 hours), It is NOT a game I could play for hundreds of hours.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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