
WARDOGS is a TACTICAL ALL OUT WARFARE FPS where one hundred players split across three teams fight over the control zone. Set in the derelict industrial mountains of Eastern Europe on a destructible battlefield where teamwork pays and cash is king.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About

WARDOGS is an All-Out Warfare FPS that combines tactical gunplay and combined arms combat with building and destruction mechanics in a large-scale, up to 100-player militaristic sandbox.
The game mode - Inspired by ‘King of the Hill’ - has three teams fight for control of randomized 2x2km ‘Control Zones’ within larger maps. The team with the most players within the Control Zone earns points - the first team to reach 100 points wins the match. The variables in zone location and individual player tactics mean no match ever plays out the same.

In WARDOGS – Every. Decision. Matters.
Every player starts their journey with $10,000. Each life, you purchase a custom loadout from a wide selection of weapons, gear, utility, and vehicles to help your team win the match.
Every teamplay action you perform rewards cash. From reviving squadmates, transporting friendlies to the zone, or controlling the objective. We don’t just encourage teamplay; we reward it. It’s the player’s choice how they want to play, earn and spend their profits.
Cash persists from match to match, so spending big on better gear, equipment, or a vehicle at the right time has the potential to turn the tide of battle and could yield massive returns.


You Choose How You Want to Play & Profit.
There’s no one way to play, earn and progress. Instead, WARDOGS gives players the freedom to take on the Control Zone in any number of ways. Whether you’re a lone wolf helping out your team or part of a dedicated squad, how you approach the battlefield is entirely up to you.
You could chase the 'Hot Zone' to earn double the cash, purchase a ghillie suit and snipe from a distance, or ferry supplies to teammates by helicopter. Additionally, you could choose to fortify a strategic chokepoint by building your own forward operating base, or if you're feeling destructive... man an artillery tank and rain down destruction on the enemy.
There are no set rules of engagement. It’s ultimately your choice how you want to approach the battlefield.


Bring the Chaos to Tactical Warfare.
Destroy apartment blocks with rocket launchers or tear your way through towns in heavily armoured tanks. The world around you reacts to your presence. Conversely, strategize with your teammates to build upon and fortify key locations within the map for a tactical advantage.

Every Moment in WARDOGS is 100% Player Driven and tied together with local voice chat to either talk tactics with teammates or troll enemy players. This is not another ‘Battle Royale’. This is not another ‘Extraction Shooter’. WARDOGS is a new Tactical take on the All-Out Warfare FPS genre that rewards decision making, communication and teamwork – and allows you to play how you want within a modern militaristic setting.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 70.3Kreviews | 80% | #2 | $148.6M |
| Free | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1356 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Had some fun and propably will have some more but.. [b]sabotage, sabotage, sabotage[/b] You dont know where enemy fob/mortars/art is? Just switch teams, check everything, switch back [i]no penalty for you[/i] Just drive at start of the game humvee into helis & nobody will be able to leave the base [i]no penalty for you[/i] Just hop as passanger close to pilot and punch him to death, he will get -5 to -10 teamkills [i]no penalty for you[/i] If you just started and there are lvl4 armors, congratz you have pistachios instead of ammo If you just wanted to cosplay as sniper? congratz you are promoted to binocular slave I wish for updates so I can turn that into positive
Great game, the only thing letting this game down right now are the maps, they get pretty boring.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Same day: best JP #1, worst PL #4 · 13 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Polish +2 more
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I drive a Truck, vroom vroom!
Erste Spiel seid langem was nochmal Spaß macht ist für jeden was dabei, Entweder voll im Kampf, Aufklärer oder halt einfach errichten von Base . Für mich 10/10
This game is fun, however if you hate relying on your teammates to close a simple door GLHF, pretty good game 8/10 <3
Das Spiel ist ein Meilenstein, da es einfach alles an Elementen kombiniert. Es ist ein Battelfield für Erwachsene mit Elementen aus Spielen, wie ARMA und Counter Strike...irgendwo auch ein Battelfield für Erwachsene würde ich fast sagen. Es ist aktuell im Early, wie so viele Spiel heutzutage, was es aber nicht ist....unfertig! Das Game läuft Butterweich und die Mechaniken funktionieren. Es ist mehr fertig mit 0.1 als viele Spiele mit 1.0. Ich denke berichte und die Rezessionen sprechen hier eine klare Sprache, dass das Spiel eine Granate ist und zur Bombe wird!
The game is so fun and I genuinely cant stop playing it once i load it. The ways you can play and interact with this game are literally endless and you will constantly find some new or silly way to earn your $. The gunfights are memorable the mortar bombardment is terrifying and the familiar bleeping of your heli being locked on by AA is thrilling. The social interactions with both enemies and teammates will stay with you when you log out. Only downside is some of the ways to play can be incredibly frustrating depending on your playstyle. (Bush hiders, 20 builders and logistic players on team while the rest are getting melted by two teams sandwiching the remaining 10 combat pilots/Inventory. I like all the ways to play this game and happily fill any role that may be needed but sometimes it can be annoying seeing 4 Lakota Helis and 5 Ural truck overdropping supplies to one FOB when the guys on the ground are being mortared and raided by enemies. Its just how it is in some matches but its as simple as leaving the server and finding one that suits your personal preference on how to play. Overall the game is amazing and it should have triple A companies on edge at how the gaming community reacted to this game and its incredible dev team.
I just don't get the hype. Game runs fine and has some fun elements but ooowwweee is the standard gameplay boring.
Военные псины-отличная игрушка для того, чтобы пересраться со всеми друзьями и проклинать ебучих минометчиков и снайперов
really fun!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $160.2M | 175.4K | 57% | $49.99 |
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| — | 0 | — | — | |
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