
War of Rights is a first person multiplayer game featuring massive 400 player battles with a focus on historical authenticity, teamplay and immersion. It is set during the perilous days of the American Civil War, in the Maryland Campaign of September, 1862.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Sep 14 → 4.4/day in the week after.
About
War of Rights is a multiplayer game set during the perilous days of the American Civil War, in the Maryland Campaign of September, 1862. Campfire Games is devoted to presenting the gruesome and glorious elements of the period, while maintaining the highest level of historical accuracy and realism as is possible with the wonders of CRYENGINE.
⠀⠀⠀⠀⠀⠀
- Massive battles: Take part in engagements consisting of 400 players.
- Tailored for line formation teamplay: Custom formation buff mechanic system rewards sticking together by lessening the suppression effects, the morale cost for the team when dying and the flag bearer respawn rate.
- Multiple army branches: Fall in on the line as an infantryman, saddle up with the cavalry to screen the army’s advance or shatter the fighting spirit of the enemy as an artillery crewman!
- Historical accuracy: Period correct uniforms, weapons, manual of arms animations, battlefields, objectives & drill camps.
- Regimental pride: 135 researched and recreated regiments & batteries all supporting uniforms for all ranks (Private to Colonel) and player classes.
⠀⠀
- Immersive communication: In-game 3D voice system.
- Recreated battlefields: 47 historically accurate skirmish areas of the Battles of Antietam and South Mountain as well as the Siege of Harpers Ferry to play on and 3 Drill Camps to perfect your formation forming abilities or simply exchange battle stories at the campfire.
- Unique Game modes: Skirmishes, Picket Patrol, Conquest & Contention have all been built from the ground up to support teamwork on a massive scale.
- Player classes: Private, NCO, Flag Bearer, Drummer, Bugler, Fifer & Officer playable from every regiment & battery featured and covering all ranks from Private to Colonel. Each class and rank features historically authentic uniform customization in order for you to look the part.
- Community focus: A strong company (player organized clans) focus with a dedicated forum sections devoted to in-game event creation.
- Powerful game engine: Powered by CRYENGINE V, War of Rights is capable of providing visuals unmatched by any other Civil War game.
- More than a game: War of Rights is a vision that keeps expanding its scale. The project is entirely crowdfunded and has been more than a decade in the making. We consider it more of an ever evolving artistic piece rather than a final product with a targeted release deadline with set features.
⠀⠀⠀⠀⠀⠀
Players in the game will be able to play on multiple battlefields of the Maryland Campaign, from the confluence of the Potomac and Shenandoah Rivers where the Siege of Harper's Ferry took place, to the ridgelines of South Mountain, and to the meandering waters of Antietam Creek at the Battle of Antietam.
Additionally, players will also be able to choose from a list of regiments that fought in each battle as well as what rank to fight as, whether they want to slog it out as a lowly private, or if you want to orchestrate the carnage and mayhem as a major general.
Uniforms and bodily features will all be customizable for other players to see as you march and fight in the lines of battle according to the tactics of the period. As a General, you will operate in your headquarters equipped with a map of the battlefield and constantly receiving reports of friendly and enemy positions. Send out new orders to the regiments to move forward, or fall back - all in real time. The orders will move down the chain of command, to the Colonels, Majors, down to the Captains in charge of the individual regiments, all of whom have the option to follow the orders of their trusted commander, or rebel against his wishes and fight as you see fit.
Each map contains a period reconstruction of the buildings, farms, forests, roads, and rocks as they were in 1862 so players can fight through the streets of Harper's Ferry, in the wooded heights of Fox's Gap at South Mountain, or in the cornfields and Bloody Lanes of Antietam. Players can feel the whiz of deadly shot and shell fly by their bodies, or hit their comrades or themselves as they scream in a bloody hail from their wounds. Limbs will fly and blood will be spilt once again as Campfire Games brings the fighting of the Civil War right to the player's computer screen!
Will you heed the Union call against the traitors? Or will you fight to defend your family and livelihood with the Confederacy? You decide!
Updates
Engagement
Reviews
Themes across 913 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Pretty cool game, id recommend you try to play as the union whenever possible though since the csa (in my experience) are the typical slur spamming edge lords you'd expect from a civil war game.
онлайн пол землекопа
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 280.33/day in the week to Jul 17 → 7/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 914 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
In a time where whites were fighting over slavery! But your not allowed to be racist in game
War of Rights est un jeu de tir multijoueur en vue à la première personne qui plonge les joueurs au cœur de la guerre de Sécession américaine, plus précisément pendant la campagne du Maryland de 1862. Développé par Campfire Games, le jeu mise avant tout sur le réalisme historique et l’immersion plutôt que sur l’action rapide des FPS modernes. Ici, oublie : les fusils automatiques, les glissades tactiques, les kills en série façon Hollywood. Dans War of Rights, les joueurs incarnent des soldats de l’Union ou de la Confédération armés de mousquets d’époque : recharge lente, précision limitée, visibilité réduite par la fumée, combats en ligne de bataille. Le jeu encourage fortement le travail d’équipe. Rester proche de son régiment améliore le moral et l’efficacité des troupes, tandis qu’un joueur isolé devient généralement une victime très rapide. La communauté La communauté est soit : composée de passionnés d’histoire capables d’expliquer la différence entre les différents fusils, ou les différents régiments ; soit de types qui crient “CHARGEZ !!!” avec un accent texan catastrophique à 2h du matin. Et honnêtement ? Les deux sont magnifiques. Une immersion historique impressionnante L’un des grands points forts du jeu est son ambiance : champs de bataille réalistes ; uniformes fidèlement reproduits ; sons de tirs puissants ; officiers donnant des ordres en vocal ; charges à la baïonnette chaotiques. Le chat vocal de proximité joue un rôle central : les joueurs peuvent communiquer comme de vrais soldats sur le champ de bataille, ce qui crée souvent des moments mémorables, sérieux… ou complètement absurdes. Le cœur du gameplay Les parties opposent de grandes équipes dans des batailles historiques où la coordination est essentielle : tenir une ligne ; protéger le porte-drapeau ; suivre les ordres des officiers ; gérer le moral des troupes. Les batailles ressemblent souvent à ça : ton régiment avance héroïquement ; un officier cite vaguement Napoléon ; tout le monde meurt instantanément dans une fumée opaque ou tu es le seul survivant et quand la fumée se dissipe tu vois devant toi un beau peloton d'exécution. The End.... Et si tu as le malheur d'être entre un autre régiment à ta gauche et une batterie d'artillerie à ta droite, quand tout le monde tire, personne ne voit rien, personne ne sait où aller, et les officiers des différentes unités hurlent des ordres incompréhensibles dans un bordel total. Jouissif ! C’est probablement l’expérience la plus proche d’une vraie guerre du XIXe siècle : confusion, chaos, douleur, moustaches. Cinéma absolu. Le jeu cherche à reproduire la confusion et la brutalité des affrontements du XIXe siècle plutôt qu’à offrir une expérience arcade. War of Rights est un chef-d’œuvre pour : les amateurs d’histoire, les fans de simulations militaires, et les gens qui trouvent que les jeux modernes ont “trop d’action”. Une stratégie collective avec grosse immersion sonore, et le chaos total dans la fumée des mousquets. C’est un jeu où mourir sans comprendre pourquoi fait partie de l’expérience artistique. Et c'est tellement beau. Un jeu exigeant, parfois frustrant, mais capable de créer des batailles incroyablement immersives qu’on oublie difficilement. Kruid Jack, Private du 2nd South Carolina Cavalry, Kershaw's Brigade : Recrutement : https://steamcommunity.com/app/424030/discussions/5/4632610393485773522/ https://discord.gg/YfRnFgkKym
Currently an awful experience. Extremely clunky and unresponsive controls. Gameplay quality is absolutely abysmal. consists of smoke-ridden crapshoots that take place every 20 minutes (only once the biggest dork you've ever met gives your team permission to stop standing around...) The bayonet combat is beyond underwhelming, it's terrible. Buy only if you feel like trolling ppl
people screaming racial expletives in chat as admins encourage it and laugh. do not recomend
This game is pretty fun and enjoyable. You feel like you're part of a greater cause no matter which side you fight on. Graphics look great and it runs fine on my computer. Only issue is the community is a bit questionable as you'll often see slurs, derogatory statements, and often racist remarks in chat. If we ignore this fact, the game is overall great.
Should have wrote this review a very long time ago. First off: This game is VERY accurate to the civil war combat--musket rifles have to be reloaded after every shot, you can only aim down sights, and you have to work and coordinate with your team to create firing lines. Enemies can rush your position when you're busy reloading and bayonette charges are both terrifying and effective at breaking a firing line. When using artillery you need at least two people--one to prime, load and ready the cannon and the other to aim and fire it. The negative review comes mainly from the communities I've encountered who play this game. A vast majority of people who play this game get too hardcore into the mentality of the time of the civil war. I have been in both games AND discords where people casually toss out the derogative N-word slur as if it is an acceptable term. Until I see some kind of hard stance on this racist crap (I don't care if people are 'roleplaying' or trying to be authentic, you never use that word--even in a roleplay environment--the word is considered a 'forbidden' word for a bloody reason) then this game will never grace my computer ever again.
HORSE
YEEEEE YEEEEEEEE
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $187.6M | 149.8K | 82% | $49.99 | |
| $225.5K | 792 | 47% | $8.99 | |
| $124.7K | 468 | 82% | $14.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $20.1M | 37.7K | 86% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.2M | 7.8K | 75% | $29.99 | |
| $6.2M | 14.9K | 94% | $19.99 | |
| $6.3M | 61.5K | 89% | $4.99 | |
| $6.2M | 18.8K | 85% | $9.99 | |
| $6.3M | 25.5K | 97% | $9.99 | |
| $6.3M | 7.4K | 90% | $24.99 |