
Hatch, evolve, and upgrade powerful space creatures in this action-packed sci-fi 3rd person shooter that reinvents the monster taming genre!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Become a Space Wrangler and take direct control of creatures called "Voidlings" in this action-packed sci-fi 3rd person shooter. Shape them through branching evolution paths and upgrade their abilities to overcome bubonic swarms, pestilent bosses, and reclaim lush planets overrun by corruption.

Shoot, slash, slam, and blast your way through battles. Evade, block, or parry incoming attacks. Sprint, jump, and dash across diverse biomes and planets. Charge and unleash devastating ultimate abilities to defeat the most challenging foes.

Evolve across branching paths to customize your elemental alignment, appearance, playstyle, and abilities. Discover powerful mutated perks that change how each Voidling is played. Craft and pick the right Voidling for each challenge.

Level up your Voidlings and assign attribute points to customize their playstyle: strength, vitality, essence, recuperation, or agility—the choice is yours. Research deep and powerful ability upgrades to improve their capacities.

Cleanse vibrant handcrafted planets oozing with diverse enemies, each posing unique gameplay challenges. Complete missions and survive challenging arenas to find precious resources, research points, eggs and mutagens that are key in your fight against the parasite.

Discover new Voidlings by rescuing and hatching eggs from infested locations. Get lucky and hatch rare natures that empower your Voidlings. Breed to combine natures and attributes for even more power.

Acquire all Voidlings, collect body parts, colors, and eye genes to customize your specimens. Acquire game-changing ability genes and mutated perks to fill your collection.

Use your gene collection to craft unique Voidlings that combine the strength of all your discoveries. Unlock powerful synergies otherwise impossible to overcome ever-increasing Challenges!

Descend into the Abyss and face ever-increasing challenges. After each victory, dive deeper against greater threats for greater rewards, or retreat to safety. Equip Corrupted DNA Catalyzers to push your creatures’ statistics to new heights!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 3.5Kreviews | 93% | — | $2M |
| $22.49−10% | 4ratings | 100% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 486 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Played through the demo, was hooked, bought it on day 1, then proceeded to 100% it. It’s really good! The concept behind this game is a unique hybrid of various other types of games. It’s like if Helldivers 2, Pokémon, Spore, and Skylanders had a baby. Like Helldivers 2, it’s a 3rd person extraction shooter. Like Pokémon, you collect, hatch, and evolve monsters of different species. Like Spore, you can customize your own creatures with different parts that give it different abilities and stats. Like Skylanders, you get to play as these creatures like you would a Skylanders figure, each having their own unique play style. These aspects form a gameplay loop that is very addicting for most of the game, but towards the endgame when you’re playing the endless mode and grinding for all the evolutions, there aren’t enough incentives to vary your playstyle when playing the endgame endless mode, leading to it just feeling like a chore. For example, even though the breeding system is very flushed out and one of the most intuitive breeding systems I’ve ever experienced in a monster-collecting game, you get far more precious resources far more quickly by breeding and releasing Voidlings, rather than playing the endless mode or repeating missions. This creates an imbalance in the resource economy that disincentives the player to actually participate in the main gameplay loop. Once I figured this out, it was hard for me to stay engaged as my main goal was to get all the mutated perks to create awesome customized Voidlings. Another example is that if you play as a Voidling of any other element besides Plasma, you’re essentially handicapping yourself in the endless mode. Creating and experimenting with Voidlings of other elements would be so fun, but the structure of the endless mode just disincentives that. I think these things suck, however, I think this is a fundamental game design problem that I don’t believe is easy to fix without ruining the game in some other way. The core gameplay loop that is presented is really amazing for all of the other mission types. One thing I think the devs could do to really polish up the game is add voice acting. It badly needs it to give the characters more character and make the narrative more engaging. Despite my criticisms, I’m a huge fan of what the game is offering, it’s just not the best it can be at the moment. 100% Achievement Completion Perspective: You can get all achievements without following a guide, but it would be very frustrating to find the hidden collectibles without it. For achievement hunters coming from other monster-collecting games, you will not need to collect all evolutions to 100% this game. I still did that for fun, but it not being required makes this game much easier to 100%. I had a lot of fun 100%ing this game.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Japanese*, Korean*, Portuguese - Brazil*, Russian*, Simplified Chinese**languages with full audio support
| $24.99 |
| — |
| 97% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 490 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
its a reaaly good game!
Risk of Rain 2 may finally rest peacefully
great game would love too see more things added addictive
Hey als ich gehört habe das das Spiel von den Entwicklern von Skylanders ist wusste ich sofot das muss ich haben.
Really fun take on the Creature Collector Genre, it is mission based but theres plenty to do. The only issue I had is once you max a Voidling which right now is level 20. They can win you through most missions. BUT there is so much customization and variation through the voidlings. I would come back for more content. You can splice them with exact everything you want, breed, train, evolve. So cool
game slaps, it feels like a roguelite without being one. my only complaint so far is that the art style doesn't really fit the tone of the game. very minor all things considered.
[h1]A Fun Mix of Spore and Digimon with Addictive Gameplay[/h1] [h2]The Good[/h2] • Feels like a mix between Spore and Digimon. Instead of only choosing evolutions, you actually get to play as your own Voidling, making progression much more engaging. • The gameplay loop is the star of the show. Experimenting with different evolution paths and creating synergies between abilities made every run feel rewarding. There are enough builds and evolutions to keep multiple runs feeling fresh. • The controls are responsive, and the game simply feels good to play. • The creature designs are unique, and the visuals are solid throughout. • The game offers a satisfying challenge without feeling unfair. • Progression feels rewarding for most of the game. Unlocking new evolutions and upgrades constantly gives you something to work toward. • At its current price, I think Voidling Bound is absolutely worth buying. [h2]The Meh[/h2] • Level variety is decent, but I would have liked to see more unique environments and objectives. • The soundtrack is inconsistent. Some tracks are fantastic, while others are pretty forgettable. • Performance is acceptable, but the game could definitely use more optimization. It runs fine, but considering the visuals, I expected better performance. Ironically, games like Cyberpunk 2077 are better optimized on my system. [h2]The Ugly[/h2] • There isn't much of a story. The gameplay carries the entire experience. Thankfully, it's strong enough that I never got bored, but a better narrative would have made the game even stronger. • My biggest complaint is the endgame progression. Farming Corrupted Cores for the final Voidling upgrades can become frustrating because there is currently no guaranteed way to obtain them. Adding a 100% reliable acquisition method would make the grind feel much fairer. [h2]Final Thoughts[/h2] Voidling Bound is a fun and challenging creature-building roguelite with excellent gameplay, satisfying build variety, and strong replayability. If the developers improve the optimization, add more level variety, and make the endgame progression less reliant on RNG, this could easily become one of the best games in its genre. [b]Recommended.[/b]
This game is so good it is unexplainable but all I can say is play now worth the money by a mile just the surfer needs to add more voidlings
great ♥♥♥♥
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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