
Fast paced Bullet hell Roguelite FPS 🔴 Fight relentless machines driven by a hostile AI. Escape an endless cycle. Craft infinite weapon variants with deep gun modding. Forge deadly synergies. Carve your way out through enviro destruction /BREAK THE SYSTEM /BREAK FREE
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Every market we collect.
About
You are trapped in an endless sequence by the all-seeing, hostile AI.
You are its prisoner - forced to fight, die, and repeat.
The machines think you'll never escape. The system is designed to keep you here.
B̷̫̬̗̈́Ȕ̸̲̾̕T̸̛̮͌̀ ̴̢͕̊͋̚ͅ ̵̠̪͙̥̄ ̸̡̼̦̬̎ ̸̣̟̺̘̀͛ ̶̛͚͔͍̍̀Ẽ̷̥͉͑̈S̷͓̑C̵̰͍̬̆̔͐A̷̡̓̀̌P̸̺͇̰͐̊͜E̷͕̼̘͇̾ ̴͚̻͎͙͋̿̂̾ ̷̡̲̗̅̋̇͘ ̸̝̖̗̀̀͒̈ ̸̛̲͌̋I̸̢̟̠̓̃ͅS̷͈͋̇̕ ̴̳̺͋̍̊̿ ̵̲̩̾ ̶̧̙̯̓͑̏ ̸̢̿̀̈́ ̵̗̦͎͂̍̓ ̸̼͎͋̕P̷͙̟̔̚Ő̵͓S̴͉̞̝̟͌S̷̜͔̤͗̿̽Ȋ̴̩̠͉̲̚Ḃ̶̙͉L̵̺̔́͝Ę̶͙̩͆̌
This isn’t just shooting - it’s pure velocity.
Run through relentless gunfights with fluid movement designed for high-paced action.
Outmaneuver your enemies and dominate every firefight with agility and speed.
Discover limitless weapon combinations using the ultimate gun-modding system.
Strategically combine mods to create devastating loadouts.
Unlock wild synergies that turn you into an unstoppable force.
Why just shoot your enemies when you can tear down the world around them?
Environmental destruction isn't just for show - it's a core gameplay mechanic.
Blast through walls, collapse structures, and stagger enemies to survive.
Every run presents decisions. Which fights do you take?
Which paths push your limits?
Do you take the dangerous route for bigger rewards or play it safe?
The choice is yours
VOID/BREAKER is a solo project from developer Daniel Stubbington, known as Stubby Games.
Following his acclaimed Portal-inspired puzzle game, The Entropy Centre (2022),
Daniel now pursues his passion for dynamic FPS gameplay and roguelites.
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 813 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is a hell of a power fantasy and the movement / gunplay is incredibly crisp / satisfying. I've seen all the content the game currently has to offer and I'm still itching to jump back in for more runs, I cannot wait to see where this game goes.. it is an absolute VIBE. Definitely one of my favorite roguelite shooters and trust me, I own a LOT of them to compare it to.. this game has insane potential but even evaluated as-is it's absolutely worth the $20 buy-in price without a single doubt in my mind. 10/10 game, absolutely adore this one.
insane
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*languages with full audio support
Hours played at review time, across 814 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game absolutely rules. Probably my favorite FPS release in the last few years. Gun modules can completely break the game with the right combinations. Step 1: Spread shot projectile mod Step 2: Homing Projectiles mod Step 3: Any mod that increases damage Step 4: KILL EVERYTHING My biggest criticism is that I find the shotgun rather underwhelming at base. Spread is way too wide, making it ineffective even at close range. Obviously weapon modifiers can make it extremely strong, but compared to all the other weapons with no mods at all it's by far the worst. Performance is pretty solid, only really hitches when large amounts of destruction or projectiles are on screen.
Fun roguelike that isn't too hard. The best part is that if you can't craft a build / get piss poor rng, you can just simply play better to circumvent not being able to nuke things. Sure it'll take some extra time, but the option present is very appreciated.
Unrivaled freedom of movement, run variety, and difficulty modifiers. Edit 1: Just got to zone 4 and I'm starting to fear there won't be any other shooters that'll live up to this.
For now the game (Version 0.11.18), have around 7 to 9 hours of completely gameplay, before going into the realm, I'm playing only to unlock stuff. The gameplay is solid, crisp and fun; the story need maybe a little more attention, but I can see the passion and the skill behind this project!
Amazing Roguelite with one of the best environmental destruction ive ever seen, runs like a dream at a somewhat stable 60 FPS on my 4060 on high. i did see a good amount of lag but that was because i was using a SMG that fires duplicating homing rockets.
This might be one of the coolest games I have ever played. I did not think that the first portion of the game was actually the tutorial. You can see perfect replay ability in the first 2 hours of the game. This game runs flawlessly on ultra settings with DLSS, giving 120 FPS for my rig while looking absolutely gorgeous. Triple A developers could not make a more beautiful game except maybe rockstar games
This game scratches the Rouguelike itch so well. it has a original upgrade system that allows for maximum creativity and skill expression, allowing for many different playstyles. The movement. MAN THE MOVEMENT. its so smooth, you can keep and snowball momentum, not to mention a nice slide, wall running, double jump. The movement is absolutely satisfying and I'm sure it will be expanded upon as the game is still in early access. all of the guns add replay ability and are different enough to keep things fresh. if your on the edge on whether to try this game, i highly recommend if you like movement FPS games, cannot recommend enough.
玩法上还可以,肉鸽类的,由于死亡后要从第一关开始重新打,前期玩起来比较累 不是很舒服,稍微打久一点应该会更爽。 最值得夸赞的点是优化,这游戏是我玩过的大游戏中优化最牛逼的。 满分主要是价格带来的性价比,毕竟画质、优化和游戏特色,做的都不错。 如果按原价买我想最多给到四星,考虑到玩的不是很爽甚至比较肝,我个人甚至可能给到三星。 py三月初在二十多左右,现在不推荐去入,等下次散key价格下降再说吧。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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