
Fast paced Bullet hell Roguelite FPS 🔴 Fight relentless machines driven by a hostile AI. Escape an endless cycle. Craft infinite weapon variants with deep gun modding. Forge deadly synergies. Carve your way out through enviro destruction /BREAK THE SYSTEM /BREAK FREE
Modeled estimate, not a reported figure. How we estimate →
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Every market we collect.
About
You are trapped in an endless sequence by the all-seeing, hostile AI.
You are its prisoner - forced to fight, die, and repeat.
The machines think you'll never escape. The system is designed to keep you here.
B̷̫̬̗̈́Ȕ̸̲̾̕T̸̛̮͌̀ ̴̢͕̊͋̚ͅ ̵̠̪͙̥̄ ̸̡̼̦̬̎ ̸̣̟̺̘̀͛ ̶̛͚͔͍̍̀Ẽ̷̥͉͑̈S̷͓̑C̵̰͍̬̆̔͐A̷̡̓̀̌P̸̺͇̰͐̊͜E̷͕̼̘͇̾ ̴͚̻͎͙͋̿̂̾ ̷̡̲̗̅̋̇͘ ̸̝̖̗̀̀͒̈ ̸̛̲͌̋I̸̢̟̠̓̃ͅS̷͈͋̇̕ ̴̳̺͋̍̊̿ ̵̲̩̾ ̶̧̙̯̓͑̏ ̸̢̿̀̈́ ̵̗̦͎͂̍̓ ̸̼͎͋̕P̷͙̟̔̚Ő̵͓S̴͉̞̝̟͌S̷̜͔̤͗̿̽Ȋ̴̩̠͉̲̚Ḃ̶̙͉L̵̺̔́͝Ę̶͙̩͆̌
This isn’t just shooting - it’s pure velocity.
Run through relentless gunfights with fluid movement designed for high-paced action.
Outmaneuver your enemies and dominate every firefight with agility and speed.
Discover limitless weapon combinations using the ultimate gun-modding system.
Strategically combine mods to create devastating loadouts.
Unlock wild synergies that turn you into an unstoppable force.
Why just shoot your enemies when you can tear down the world around them?
Environmental destruction isn't just for show - it's a core gameplay mechanic.
Blast through walls, collapse structures, and stagger enemies to survive.
Every run presents decisions. Which fights do you take?
Which paths push your limits?
Do you take the dangerous route for bigger rewards or play it safe?
The choice is yours
VOID/BREAKER is a solo project from developer Daniel Stubbington, known as Stubby Games.
Following his acclaimed Portal-inspired puzzle game, The Entropy Centre (2022),
Daniel now pursues his passion for dynamic FPS gameplay and roguelites.
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 813 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
im breaking it, and by it, well, lets justr say, me void
Very Fun
bleh
Media

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| $3.1M | 2.6K | 79% | $49.99 | |
| $3.1M | 6.6K | 82% | $19.99 | |
| $3.1M | 8.7K | 81% | $14.99 | |
| $3.1M | 5.7K | 92% | $29.99 | |
| $3.1M | 18.8K | 92% | $7.99 | |
| $3.1M | 2.9K | 97% | $29.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $459.3K | 986 | 90% | $12.99 | |
| $86.4K | 178 | 91% | $19.99 | |
| $31.2K | 56 | 71% | $19.99 | |
| $6.9K | 60 | 70% | $4.99 | |
| — | 0 | — | — | |
| $0 | 34 | 85% | Free |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*languages with full audio support
Hours played at review time, across 814 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Awesome roguelite cyberpunk shooter. Put a few hours into the demo and came back on release. Waiting for more content before I get my feet wet again. If you think things through, you can build some stupidly over powered weapons and builds that devestate anything that dares to spawn...provided your computer doesn't crash from the raw damage calculations.
I was very pleasantly surprised by this game. Its very impressive for a solo dev project in basically every avenue. If you are a fan of rougelikes, and have been looking for an FPS in the genre that has very clean movement, than give this game a try. Its fun out the gate on the very first run, but gets even better once you unlock the alternate weapons.
Fun
Its a fun game but way too much grind.
Till the "Overloading" mechanic is removed this review stays negative, practically puts a hard limit on how many mods (items) you can have and punishes you completely for wanting to have fun by doing crazy builds, insanely out of touch developer, wipe the grease off your slime filled ahh and get some sunlight EDIT: Overloading was removed and an error, hail mary! Game is very fun if you're allowed to use your full arsenal.
cbf elaborating it's too fun
一个跳跳乐BOSS做个二阶段,你也是会享受的 就先不说BUILD什么的了,这游戏的肉鸽部分做的没办法评价,操作逻辑太混乱了。我点个全自动原来还要我自己切的,点的什么build还不能叠加,那爽在哪? 操作先后级有问题,我一直按着shift 居然会和E键串位,打没几关就开始叠怪+刷大粪冰冻怪。谁教你这么设计游戏的?你自己做的建筑系统和韧性系统真的是做的一坨屎,有的时候手雷炸下去没有一个怪进虚弱。定睛一看原来是沟槽的建筑判定没有碎片下来,那你这韧性条我拿头给你削?你要真想做建筑破坏干脆把场地全破坏做上吧,不然这样上不去有下不来的情况真的让人很恼火 画面光污染严重,我不是很了解荧光绿加白色是什么独特的设计美学吗?看久了容易眼睛花。你要不下次直接就做成创战纪那种全黑色加点线条的得了,这套明摆着蹭马拉松的设计语言闹麻了 枪械手感和打击感太便宜,打在敌人身上连一点确认感都没有 现阶段不推荐任何人购买这游戏
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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