
Fast paced Bullet hell Roguelite FPS 🔴 Fight relentless machines driven by a hostile AI. Escape an endless cycle. Craft infinite weapon variants with deep gun modding. Forge deadly synergies. Carve your way out through enviro destruction /BREAK THE SYSTEM /BREAK FREE
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
You are trapped in an endless sequence by the all-seeing, hostile AI.
You are its prisoner - forced to fight, die, and repeat.
The machines think you'll never escape. The system is designed to keep you here.
B̷̫̬̗̈́Ȕ̸̲̾̕T̸̛̮͌̀ ̴̢͕̊͋̚ͅ ̵̠̪͙̥̄ ̸̡̼̦̬̎ ̸̣̟̺̘̀͛ ̶̛͚͔͍̍̀Ẽ̷̥͉͑̈S̷͓̑C̵̰͍̬̆̔͐A̷̡̓̀̌P̸̺͇̰͐̊͜E̷͕̼̘͇̾ ̴͚̻͎͙͋̿̂̾ ̷̡̲̗̅̋̇͘ ̸̝̖̗̀̀͒̈ ̸̛̲͌̋I̸̢̟̠̓̃ͅS̷͈͋̇̕ ̴̳̺͋̍̊̿ ̵̲̩̾ ̶̧̙̯̓͑̏ ̸̢̿̀̈́ ̵̗̦͎͂̍̓ ̸̼͎͋̕P̷͙̟̔̚Ő̵͓S̴͉̞̝̟͌S̷̜͔̤͗̿̽Ȋ̴̩̠͉̲̚Ḃ̶̙͉L̵̺̔́͝Ę̶͙̩͆̌
This isn’t just shooting - it’s pure velocity.
Run through relentless gunfights with fluid movement designed for high-paced action.
Outmaneuver your enemies and dominate every firefight with agility and speed.
Discover limitless weapon combinations using the ultimate gun-modding system.
Strategically combine mods to create devastating loadouts.
Unlock wild synergies that turn you into an unstoppable force.
Why just shoot your enemies when you can tear down the world around them?
Environmental destruction isn't just for show - it's a core gameplay mechanic.
Blast through walls, collapse structures, and stagger enemies to survive.
Every run presents decisions. Which fights do you take?
Which paths push your limits?
Do you take the dangerous route for bigger rewards or play it safe?
The choice is yours
VOID/BREAKER is a solo project from developer Daniel Stubbington, known as Stubby Games.
Following his acclaimed Portal-inspired puzzle game, The Entropy Centre (2022),
Daniel now pursues his passion for dynamic FPS gameplay and roguelites.
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 811 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Peak
This game is Elite Ball Knowlage, holy damn is this game fun I literally can not get enough of this game. If you are even so thinking about playing this game, just do it, you are DOING YOURSELF A FAVOR. These Steam trailers are goated
Not sure why nobody else is talking about how this is clearly heavily inspired by The Finals (which is great.) Heavily incentivized building destruction with floating bubbles that contain propane tanks, traversal is fast paced and fluid, and even has an event that is triggered by tossing a cube from afar into the side of a console to quickly start it. Weapon upgrades seem to be completely random and not tied to spawning while you have certain guns, which is nice for feeling free to do anything, but that also means sometimes your build just feels doomed because nothing is spawning that makes it better (I have yet to find a good build for the shotgun.) Overall great mechanics, with a truly unique upgrade system, and certainly worth the price of admission.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.1M | 1.9K | 79% | $49.99 | |
| $3.1M | 12.5K | 86% | $9.99 | |
| $3.1M | 6.6K | 82% | $19.99 | |
| $3.1M | 8.7K | 81% | $14.99 | |
| $3.1M | 5.7K | 92% | $29.99 | |
| $3.1M | 18.8K | 92% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $459.3K | 986 | 90% | $12.99 | |
| $86.4K | 177 | 91% | $19.99 | |
| $31.2K | 82 | 76% | $19.99 | |
| $6.9K | 60 | 70% | $4.99 | |
| — | 0 | — | — | |
| $0 | 34 | 85% | Free |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*languages with full audio support
Hours played at review time, across 812 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Well optimized and has potential to be a great game once it fully comes out of early access. decent story line and progression.
If you like movement shooters this game may become your favourite, this is amazing, can't recommend enough, just one small downside is melee which deals very low damage on later stages of the game, even if fully upgraded, and its risky for no reason. i hope the developer reads this because it may be a good adjustment: instead of getting ammo killing stunned enemies you could melee them, make the melee deal percentage damage (like 30 percent of a standard enemy hp) so it doesn't fall off and i seriously believe this game could be one of the greatest fps ever created. My new favourite game no joke.
Great roguelite with decent storytelling, although I do understand it is difficult to fit a roguelite into a story-driven world. Nicely done!
The environment destruction mechanic is satisfying but occasionally leaves things like guns and melee feeling a little underpowered. This is my only gripe and I consider this minor. Everything about this game is very well done, it's totally worth picking up and playing. The difficulty is a little high, but it's rewarding and it has a cool story. One of the best roguelite shooters available IMO.
Crazy good and addicting, being constantly updated and with such a small dev team its almost unbelievable.
Good
打得还是挺爽,场景破坏和枪械手感啥的还行,就是节奏有点太快,打两把就顶不住了。目前阶段内容还是太少。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.