
Inspired by BioShock and System Shock 2, Void Bastards is a revolutionary new strategy-shooter that will test your wits as well as exercise your aim. Can you lead the misfit prisoners of the Void Ark through the derelict spaceships and myriad dangers of the Sargasso Nebula?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 5.4Kreviews | 86% | — | $3.7M |
| $29.99 | 605ratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 808 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
fine on the lower difficulties but with everything being so random there is no real way of getting past the first few ships on hard. would have been easy just to give the player a few more mags from the pistol when you start.
I've lost my mind to the void. this game is too addicting, the combat loop is perfect, only downside are the swarm patient enemy they'er too annoying.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 812 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I love this game. I love this game. I love this game. I love this game. I love this game. I love this game. I love this game. I love this game. I love this game. I love this game. I love this game.
Um Roguelike bem legal e com personalidade em seu visual
El juego esta bien, es una mezcla entre everspace y borderlands. Avanzas por una nebulosa, nave a nave, gastando comida y combustible en cada salto, siempre hacia la derecha sin volver atrás, aunque con 4 niveles de profundidad, cuanto mas bajo mas difícil pero cada nivel tiene sus recompensas únicas, cada nave es un mapa en el que tendrás que recoger recursos para poder continuar, y lo harás en primera persona como un shooter. Cuando vuelvas a la nave podrás utilizar los recursos para mejorar tu equipo y arsenal. Una cosa interesante es que no manejas clones como en everspace, sino presos, cada uno con sus atributos positivos y negativos, que ademas puedes cambiar en naves medicas mediante tratamientos genéticos, sin duda es bastante original. La campaña completa son 14 horas pero lo puedes alargar tanto como quieras, o si te centras exclusivamente en los objetivos acortar ese tiempo, pero da igual porque el juego es rejugable y tienes logros que podrás intentar conseguir cuando te lo hayas pasado al menos una vez. La historia se muestra a modo de cómic, y gráficamente son dibujos como los borderlands. Las armas, la historia y los comentarios son en tono jocoso. Lo único que hecho en falta es que en el final, no se aclara porque hay tantas naves a la deriva ni que les ha pasado a sus tripulantes, se menciona una hipótesis durante la partida y poco mas. Es un juego entretenido, cada partida es corta y su sencillez hace que no sea un problema si lo juegas discontinuo en el tiempo. Vale, no es un AAA pero merece la pena.
44小时全成就,也不知道咋玩的,但想了一下之前打高难度的时候后期只能一直冲刺拿到材料跑路就再也不想打开了,也就部分几个挑战因子很有代入感
This is the epitome of a solid looter shooter and a rogue-lite at that. As someone who is moving away from multiplayer games a lot, I am looking for games that I can jump into and run for 10-15 minutes then drop back out of and this does that trick. I think the art style is really cool, the mechanics are fun and varied enough to really get the bang for your buck. There are many elements that give you the FTL type of experience though instead of space skirmishes it's CargoCommander/HeatSignature of exploring a spaceship. One thing that I think this lacks, is flavor text and more stories. While the gameplay loop is fun and the macro story is enjoyable to track, I wish there were more stories integrated with why the ships are the way they are. Most of the ships you find are seemingly abandoned or overrun due to a corruption-esque space event, but I think some simple wall scrawling like Left 4 Dead or flavor text mission logs like FTL could really make the different ships actually feel more different.
Sick, short, and addictive rogue like with adult swim vibes
Got this game free on the Epic Store, loved it so much to buy it on steam and support the devs.
Un refrescante shooter roguelite que exige aprovechar a tope el entorno y las herramientas que hayas crafterado para completar con éxito los distintos saqueos. Artísticamente es excelente y se nota la influencia de la saga Bioshock. Si te gustan los shooters originales donde no todo es disparar, Void Bastards te encantará.
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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