
Vitrum is a 3D, first person, puzzle/platform game with more than 45 stages, stage editor and community's shared stages. The game uses physics and powerful crystals to challenge the player to find your way out of each stage.
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Languages: English
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Vitrum是一款以第一人称视角进行解谜的游戏,以其独特的视觉风格和创意概念吸引了玩家们的目光。然而在经过一番探索后,游戏在设计、操作和内容丰富性方面显得力不从心,这让不少玩家感到失望。 Vitrum的视觉风格是其最大的亮点之一,游戏采用了鲜明的色彩和独特的艺术设计,为玩家提供了一场视觉盛宴。然而画面上的优势并不能掩盖游戏在其他方面的不足。 游戏中的谜题设计往往需要玩家通过操纵环境中的物体来解开,这种设计理念本身是新颖的。然而,实施过程中,谜题的逻辑性和挑战性并不总是令人满意。有些谜题的解决方式过于直观,缺乏深度和复杂性,而有些则过于晦涩,缺乏足够的提示,导致玩家感到困惑和挫败。 Vitrum的操作方式并不总是直观,尤其是在进行某些特定动作时,游戏的控制响应显得不够精准。这在与游戏中的环境互动时尤为明显,例如在一些需要精确操作的谜题中,玩家的体验可能会因为操作上的不流畅而受到影响。 游戏的故事背景和内容相对单薄,虽然游戏的世界观设定独特,但在游戏中并没有得到充分的展现。这使得玩家在解决谜题的同时,很难被游戏的故事所吸引。 总结:Vitrum凭借其独特的视觉风格和创意概念吸引了一定的玩家群体,但在游戏机制、谜题设计、操作和故事内容方面存在明显的不足。对于那些寻求独特视觉体验的玩家来说可能是一个不错的选择,但对于那些追求深度和丰富游戏体验的玩家来说,这款游戏可能无法满足他们的期望。希望未来的更新和续作能够在这些方面做出改进,以更好地展现游戏潜力和魅力。
Tags: Adventure - WS - Creative Walker Additional Tags: Delete Local Content & Remove from Library TLDR: Maze navigation with gimmicky consumable powers. Act as leverpull for gravityswap and modified jumping. The game requires both careful position and puzzling out the solution implemented together for any kind of progress. Can get finnicky to get it right. Audiovisuals are fairly low quality. No exposition or story. Art style vaguely derivative of robot/portal creative walkers out there. I mean the levels are basically experimental proof of concept using recycling assets and the application of the consumable powers. It works but it is not terribly enjoyable. Especially given that walking simulators usually dont make for very accurate and fun platformers. The dash can be hard to toggle correctly, it is easy to get disoriented, and turned around, as spacial awareness in first person while you try to map out a solution to puzzles can be lacking. Conclusion: Ultimately the gimmicks were generic, the game did not show good polish or attention to care in controls or level design and the story was absent. Best avoided.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Одна из многих игр-головоломок,но не несущая в себе никакого сюжета. Ровным счётом ничего. Если вам надоело работать сутками напролёт и вы хотите отдохнуть,то эта игра тоже вряд ли для вас,так как расслабиться,играя в неё,вам не удастся Игра временами подлагивает,с оптимизацией небольшие проблемы С кристалами идея очень понравилась,можно пользоваться сразу двумя возможностями(это заставляет подумать чуть-чуть больше,чем некоторые бы хотели) Так как мною была игра куплена по скидке,полагаю,что она себя окупила. Когда делать нечего,можно поиграть Мой вердикт: 5 кристаллов из 10
All in all not a bad puzzle platformer for the price. As a puzzle game it will inevitably be compared to games like Portal and Quantum Conundrum which it doesn't measure up to, but that doesn't make it not fun. Most of the puzzles are pretty straightforward and a nice variety of crystals keeps the levels amusing. The addition of collectibles is also nice since they add their own little puzzles to each level as well. The main issue with the game is lag. Even if your pc is well above the specs to run the game as mine was, I still experienced lag quite frequently. Though this didn't make it unplayable it was a little annoying at times. If you are experiencing horrible lag at all times in game, try restarting your computer, that fixed my issue. Vitrum is worth trying if you like puzzle games. I would suggest trying the demo before you buy it though, I have provided a link below incase you can't find it. http://store.steampowered.com/app/294350/
Virtium is a 3D first person puzzle platformer buiit using an obscure 3D engine. The reason the engine is obscure is because it wasn't very good. Jump around 3D "maze" levels and use gimmicky "powers" to negotiate the puzzles (like flipping gravity etc). Gameplay loosely ripped off from Portal but nowhere near as good is coupled with basic, low poly levels with repetitive textures and low quality lighting and rendering effects. If they had used a less distractingly awful game engine, they might have had something here, but even so, the gameplay isn't even close to Portal. I'd give this one a miss.
Как можно угробить так движок огра? Игра просто лагает, настроек всего 4, а настройки отключения блюра нету О_о у меня крайзис и то так не лаган на макс настройках. Вертикальная синхронизация и уменьшение разрешения не помогло...чем больше светящихся элементов тем тормознее идет игра. Геймплей так себе...простой довольно, да и скучноватый относительно.
Bad, broken and abandoned. Should probably be delisted from steam at this point.
Просто при запуске вылетает.
Вышел в плюс,не вышел из СИЗО
нет
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