
Explore a world of elemental spirits and adventure in the latest Mana action-RPG.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−60% | 2.1Kreviews | 77% | — | $1.1M |
| $59.99 | 5.4Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 834 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
진심 차라리 캐릭터 외형이나 액션, 조작 다 따져도 그랑블루가 나은듯... 비추입니다.. 리얼 그냥 산김에 끝까지 다하긴했는데 추천하고 싶진 않은.. 할인할때 사서 하던지 하세요... 허허 패링도없고 회피에 정령기? 그건 뭐 종류 많은데 결국 클래스 다양한척하지만 결국 색깔놀이고 등등... 비추
Masterpiece. Beautiful, colorful, vibrant world. There is so mucht to do. So much to see and explore. Soundtrack is wonderful. Battlesystem is nice. 5 Charakters with 3 weapons and 8 Elements each. What game gives you this kind of freedom? The story is great. Don't listen to those that don't understand it. Just play it yourself. ;)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 854 | 76% | $34.99 | |
| $1.1M | 1.3K | 62% | $39.99 | |
| $1.1M | 2.4K | 85% | $9.99 | |
| $1.1M | 3.6K | 90% | $19.99 | |
| $1.1M | 3.5K | 99% | $9.99 | |
| $1.1M | 5.5K | 91% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.6M | 10.5K | 86% | $49.99 | |
| $5M | 3.7K | 88% | $59.99 | |
| $4.3M | 2.5K | 90% | $59.99 | |
| $1.1M | 1.6K | 47% | $14.99 | |
| $700.8K | 5.2K | 83% | $7.49 | |
| $209.8K | 316 | 73% | $29.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 4 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
| $23.99−60% |
| 1.1Kratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 836 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
so toll :O
didn't here for an anime movie but it's pretty good
good
le jeu est beau mais on s'ennuis vite dedans , il y a des problemes avec les manettes dans les menus de temps a autre ca marche plus on sait pas pourquoi je vais le finir quand même mais je suis asser decu au final. achetez le en solde.
[h1]一个很扎心的事实是,即便素质平平,它也是近几年我玩过的所有的圣剑传说新作之中,综合游戏体验最好的一个[/h1] 整个游戏通下来,就是一种非常纯粹的不过不失,平平无奇的感受,挑不出特别惊艳的优点,也挑不出特别致命的缺点,就像是当今无数公式化罐头JRPG中的其中一个罢了 剧情,及格水平,没爆点,也没爆典 游戏性,及格水平,主线打怪升级,支线几乎全是通马桶,玩得人想打瞌睡,流程推进全程就是非常纯粹的平淡如水,我最烦的一点就是,这游戏明明没有素材系统,每次接支线的时候就突然要你去收集素材了(不接支线的时候,小怪自己都不知道自己还会掉素材belike),每个素材都是纯粹得不行的任务驱动道具,他们甚至连个实物建模都懒得做,真就是二游级别的游戏体验 音乐,还是及格水平,玩下来没几首惊艳耳朵的 战斗设计,数值设计,基本是一坨,困难难度除了最终BOSS其他基本都没啥压力(莫特雷亚选月精灵,全程暴击流输出爆炸,暗精灵的大招除了克制的也是秒人如流水,其他的除了克制需要基本都没啥考虑的必要了) 毫无阻碍的任意传送,加上盲人级别的剧情引导,让人怀疑这游戏就像一群二游班子做出来的似的,看到制作人员表有一半都是国人,顿时恍然大悟(我当然了解这游戏是网易投资,只是没想到它还掺和了这么多开发),本质上果然还是个披着圣剑传说皮的单机二游 总体评价就是食之无味,弃之可惜的程度,热爱JRPG,并且严重游戏荒的话,可以考虑考虑,虽然半价还是有些小贵,但至少量大管饱。最后,因为制作组匆匆解散,这游戏还有很多没来得及修复的小BUG,谨慎入坑吧
I'm only played Secret of Mana, this gem is shame if someone who love JRPG didn't play it. that is to say, the technical finish (animations, gestures, etc.) is at a normal level and could even be better, but where it stands out is in its artistic design, giving us dreamlike images and making us feel truly inside a fairy tale.
I have no idea why i stopped playing this game. But with 8 hours of play time and it being out for months, that should probably tell you a lot about the game.
entretenido bonito e historia guay
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.