
Visage is a first-person psychological horror game. Explore a mysterious ever-changing house in a slow-paced, atmospheric world that combines both uncannily comforting and horrifyingly realistic environments, and enjoy a genuinely terrifying experience.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Sep 15 → 1.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $27.99−20% | 11Kreviews | 84% | — | $9.5M |
| $20.99−40% | 4.2Kratings | 89% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 891 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
제작자분이제발고통받으셨으면좋겠어요
一点也不恐怖,太简单了,全摸黑通关,建议取消灯光,可玩性更好,不咋恐怖,不服来战。
こわい
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.5M | 15.1K | 89% | $18.99 | |
| $9.5M | 21.5K | 85% | $19.99 | |
| $9.5M | 13.4K | 58% | $29.99 | |
| $9.5M | 42.9K | 98% | $14.99 | |
| $9.5M | 26K | 90% | $9.99 | |
| $9.6M | 125.4K | 93% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.6K | 30 | 27% | $8.99 | |
| $182.6K | 1.3K | 79% | $4.99 | |
| $71.3K | 206 | 77% | $11.99 | |
| $35.6K | 446 | 87% | $3.99 | |
| $29.2K | 175 | 56% | $4.99 | |
| $6.4K | 36 | 78% | $4.99 |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, Spanish - Spain, Arabic, Bulgarian, Dutch, Greek, Portuguese - Portugal, Portuguese - Brazil, Russian, Spanish - Latin America +9 more
| $34.99 |
| 2.9Kratings |
| 80% |
| — |
| not modelled |
| $24.49−30% | 66ratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 892 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pretty Good Horror Game gives off P.T. Vibes.
Graphics are solid. Some interesting ideas but overall more frustrating than scary or fun. It contains a warning about difficulty but it doesn't really excuse poor visual language and implicit player guidance . Getting killed over and over isn't scary and is in fact opposite. it turns the threats into annoyances. Have to leave a negative review because this isn't the direction i want the horror genre to go. A safe mode would have really benefited this game.
Not scary whatsoever, not even making me feel uneasy. How are you charging 30€ from a game that's 5€ AT MOST. Deadass just a generic Roblox horror game
I absolutely understand the hype around visage but I do not like the fact that I have to move my arm all over the desk to open one single door. HOWEVER I have to admit that it is possible to disable this mechanic in the settings menu Still I don't enjoy visage. [spoiler] Chapter Lucy was too broken with the light switches. The Ghost permanently hunts you down. Rather annoying than frightening. [/spoiler]
[u][b]𝐄𝐧𝐠𝐥𝐢𝐬𝐡:[/b][/u] Visage is, without exaggeration, one of the best psychological horror games I have ever played. It doesn’t rely on cheap jump scares; instead, it builds a heavy, oppressive, and deeply unsettling atmosphere that stays with you from start to finish. The environments are incredibly realistic and detailed. The house feels alive — every hallway, every room, and every small detail contributes to the constant feeling that something is wrong. Lighting, ambient sound, and silence are used brilliantly to create tension, making even the simplest actions feel stressful. Another major strength is its fragmented and psychological narrative. The game doesn’t hold your hand; it forces you to pay attention, interpret events, and connect the dots yourself. This makes the experience far more immersive and disturbing. The way it tackles heavy themes and the protagonist’s mental state is handled with maturity and respect for the genre. The gameplay is simple but effective: slow, vulnerable, and punishing when you make mistakes. You never feel powerful, which is essential for the kind of horror Visage aims to deliver. This is not a game for everyone — it demands patience and attention — but if you enjoy true psychological horror, the kind that stays with you long after you turn the game off, Visage is a must-play. For me, it easily stands among the best in the genre. [u][b]𝐏𝐨𝐫𝐭𝐮𝐠𝐮𝐞𝐬:[/b][/u] Visage é, sem exageros, um dos melhores jogos de terror psicológico que já joguei. Não é um jogo que dependa de sustos baratos; ele constrói uma atmosfera pesada, opressiva e profundamente desconfortável que te acompanha do início ao fim. Os cenários são incrivelmente realistas e detalhados. A casa parece viva — cada corredor, cada divisão, cada pequeno detalhe contribui para a sensação constante de que algo está errado. A iluminação, o som ambiente e o silêncio são usados de forma brilhante para criar tensão, fazendo com que até as ações mais simples deixem o jogador em alerta permanente. Outro ponto forte é a narrativa fragmentada e psicológica. O jogo não pega o jogador pela mão, obriga-te a prestar atenção, a interpretar eventos e a ligar peças. Isso torna a experiência muito mais envolvente e perturbadora. A forma como aborda temas pesados e o estado mental do protagonista é feita com maturidade e respeito pelo género. A jogabilidade, apesar de simples, funciona exatamente como deve: vulnerável, lenta e punitiva quando erras. Nunca te sentes poderoso, e isso é essencial para o tipo de terror que Visage quer transmitir. Não é um jogo para todos — exige paciência e atenção — mas se gostas de terror psicológico a sério, daqueles que ficam contigo mesmo depois de desligar o jogo, Visage é obrigatório. Para mim, está facilmente no topo dos melhores jogos do género.
初中就买了这款游戏,每次玩几十分钟就不敢玩了,陆陆续续玩到大学都没通关 个人玩过的最恐怖的游戏
one of the most anxiety fuelling games i've ever played , if you like being scared sh*tless then this is for you really well done and if you love the silent hill/ resident evil games for the puzzles you will love this
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.