
Visage is a first-person psychological horror game. Explore a mysterious ever-changing house in a slow-paced, atmospheric world that combines both uncannily comforting and horrifyingly realistic environments, and enjoy a genuinely terrifying experience.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Sep 15 → 1.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $27.99−20% | 11Kreviews | 84% | — | $9.5M |
| $20.99−40% | 4.2Kratings | 89% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 891 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
全程需要看攻略,没攻略一点没法玩,用手柄玩在读取存档页面不能乱按,要不就闪退
特别好啊,一点也不恐怖
This game is unfortunately a bit overrated. 30-40% of the game it is awesome but the remaining is just incredibly clunky. I suspect the love this game got comes from people who either scare very easily to the point of quitting, like a bunch of reviews suggest, or from people who dont play a lot of horror games and therefore cant identify the many problems this game has. This would be a mixed review if possible.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, Spanish - Spain, Arabic, Bulgarian, Dutch, Greek, Portuguese - Portugal, Portuguese - Brazil, Russian, Spanish - Latin America +9 more
| $34.99 |
| 2.9Kratings |
| 80% |
| — |
| not modelled |
| $24.49−30% | 66ratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 892 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
依托勾式,不看攻略玩个毛,耐心值都消耗光了气都气死了谈何恐怖,也就手里没刀,否则见鬼都想冲上去砍死他。露西章节做得还算特别,但建议看看初见视频得了,花钱买了也是跟视频玩,一点意思没有
太吓人了 我一直在哭
抖音上一群吹逼,神他妈最恐怖的游戏。第一人称版饥荒+层层恐惧。摸黑就掉血,有光的地方就回血,血掉光了鬼就来搞你。满血百分百没事
Absolut katastrophale Steuerung, dazu ständig aus dem Nichts auftauchende Gegner, die einen sofort töten, das ist Frustration pur.
There is no guidance on what to do or where to go. I went into every room, opened every drawer, interacted with everything I could find and I am still completely lose. It feels like they want you to run around like a chicken with its head cut off to pad the game time. Well, I said run around but more like amble around. You walk sooooo slow, much slower than a realistic walking pace. It's like you are playing the game in slowmo.
找录像带的部分有点缺引导,其他的还好,氛围确实很顶,场景也很有意思。
Visage completely surprised me. This game is really good. The jump scares get more intense depending on which chapter you play, and I really liked the fact that there are three different chapters. Each one feels unique, with its own type of horror, different enemies, and its own atmosphere. They’re all connected, but each chapter focuses on a different kind of fear, which keeps things fresh. The atmosphere and sound design are some of the strongest parts of the game. It’s not a short horror experience either it’s actually pretty long, which is great if you enjoy slow, psychological horror. One thing I didn’t like, though, is that the game doesn’t truly end after finishing the three chapters. There are extra objectives you need to complete to unlock the good ending, and that part is also quite long. For me, that wasn’t as fun. After spending so many hours finishing the chapters, I didn’t really feel motivated to go back and complete additional unclear tasks. Another thing is that the game gives you almost no direction. You’re completely on your own most of the time. While that can be a plus because it adds realism and tension, near the end it can become frustrating. You might not even know where to go or what to do next. Because of that, I personally just went straight for the bad ending and finished it there. But that doesn’t mean the game isn’t good it’s actually very good. The puzzles are well balanced: not too hard, but not too easy either. They add nicely to the experience without becoming annoying. Overall, I would definitely recommend this game, especially if you enjoy slow, psychological horror with strong atmosphere and creative scares.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.6K | 30 | 27% | $8.99 | |
| $182.6K | 1.3K | 79% | $4.99 | |
| $71.3K | 206 | 77% | $11.99 | |
| $35.6K | 446 | 87% | $3.99 | |
| $29.2K | 192 | 55% | $4.99 | |
| $6.4K | 39 | 79% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.5M | 26K | 90% | $9.99 | |
| $9.6M | 125.4K | 93% | $4.99 | |
| $9.5M | 17.8K | 82% | $24.99 | |
| $9.5M | 56.6K | 84% | $9.99 | |
| $9.5M | 16.7K | 90% | $16.99 | |
| $9.5M | 14.2K | 92% | $19.99 |