
Visage is a first-person psychological horror game. Explore a mysterious ever-changing house in a slow-paced, atmospheric world that combines both uncannily comforting and horrifyingly realistic environments, and enjoy a genuinely terrifying experience.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Sep 15 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $27.99−20% | 11Kreviews | 84% | — | $9.5M |
| $20.99−40% | 4.2Kratings | 89% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 888 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Baita jogo de terror psicológico eu recomendo apenas para aqueles que tem o coração forte.
死亡不是解脱。 它只会让你也成为—— 这栋房子的另一张面容。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.6M | 9.4K | 97% | $39.99 | |
| $9.5M | 26K | 90% | $9.99 | |
| $9.6M | 32.3K | 97% | $19.99 | |
| $9.5M | 16.5K | 92% | $19.99 | |
| $9.5M | 17.8K | 82% | $24.99 | |
| $9.5M | 16.7K | 90% | $16.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.6K | 30 | 27% | $8.99 | |
| $182.6K | 1.3K | 79% | $4.99 | |
| $71.3K | 206 | 77% | $11.99 | |
| $35.6K | 446 | 87% | $3.99 | |
| $29.2K | 192 | 55% | $4.99 | |
| $6.4K | 39 | 79% | $4.99 |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, Spanish - Spain, Arabic, Bulgarian, Dutch, Greek, Portuguese - Portugal, Portuguese - Brazil, Russian, Spanish - Latin America +9 more
| $34.99 |
| 2.9Kratings |
| 80% |
| — |
| not modelled |
| $24.49−30% | 66ratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 889 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
吓死了拉完了胆子小的容易一口气过去了,没主线提示。尿都滴出来了
Left me absolutely bored to tears. This game isn't even remotely scary. The most I'd give it is slightly creepy for the first 5 minutes.
Alors avec toutes les publications que j'ai vue de ce jeu, je m'attendais a un truc de ouf mais enfaite non, clairement non. J'ai passer les deux premières heures a chercher des objets, a tourner en rond. L'intro te met dans le bain, il est beau, il a une bonne ambiance, il doit surement faire flipper mais tu passe ton temps a chercher. Après c'est mon avis et c'est mes gouts, perso j'aime pas tourner en rond pendant 2 heures !
Very boring game just walk around the same house over and over and over and over and over and over and over and over…
吓死了,一点也不好玩
傻逼游戏,没有引导指南,触发不了剧情怎么感到恐怖
This game is nothing like PT, if it's really the closest we can get, then may god bless humanity that we never try again. I think the VHS puzzles, and Dolores section is quite good, I like the idea though it is quite clunky. But the rest of the game is kinda really bad, and I think I only really got "scared" (strong word for this) twice.
Es de los mejores juegos de terror. Uno de los pocos que me han hecho pasar miedo de verdad, y es gracias a su ambientación y algunos excelentes momentos. Tristemente no es perfecto y al igual que hay momentos TOP de videojuegos de terror, como el capítulo de la cámara de fotos. Hay otros que dejan bastante que desear como el del cojo que te persigue. En cuanto a lo difícil que es la exploración, entiendo la frustración de algunos jugadores, especialmente cuando tienes efectos quitándote la cordura o enemigos persiguiéndote, aunque creo que a veces esa es la gracia del juego, porque es más al estilo de juegos antiguos, donde el terror no viene solo de jumpscares, sino también de esa incertidumbre y puzzles que te fuerzan a entender el mapeado y llegar a conclusiones propias, como los Silent Hill o Resident Evil clásicos. Aunque a veces me costaba, con paciencia y buen ojo pude encontrar casi todo en el juego sin usar guías. Tan solo tuve que usar guías para encontrar algunas cintas y algunos objetos para empezar capítulos, pero todo lo demás en mi opinión si exploras bien, usas un algo de lógica sí se puede, aunque algunas cosas no sean del todo intuitivas y no se descubran rápido. Recomiendo usar guías solo en momentos donde no tienes absoluta idea de nada tras haber explorado lo mejor que pudiste. Porque creo que ese tiempo de "calma" explorando, es lo que hace que luego los momentos de terror realmente den mucho miedo, en vez de ser simplemente un juego lineal lleno de jumpscares como son la mayoría de juegos de terror hoy en día.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.