
Vertigo 2 is a single-player VR adventure. Explore the depths of the vast Quantum Reactor as you descend to finish your journey home.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 2.7Kreviews | 95% | — | $2.1M |
| $8.99−70% | 1.1Kratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 75 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
比第一部好很多,但玩起来还是很累,不停寻路和战斗
Great Game
I love it.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Ukrainian, Dutch, Japanese, Polish, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 75 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The humor is unfunny, the gunplay feels awful, and the encounter and enemy design are truly just numbers for you to shoot. The enemies could be passable (not good) in a traditional shooter with a good movement speed, but VR is truly the opposite of that. It's possible that it gets better past the first few levels, but what I've seen gives me very little faith that could be true
I just don't wanna get beat up by Nani
This game is absudly long but absurdly good. I was hesitant to get the vertigo series, especially that i was having issues with my quest and pc paring, but once i used a good cord, i bought the series without a second thought. Vertigo 2 has many secrets and references i found throughout my playthrough that i found entertaining and neat, and i love the fact they added an extra set of weapons to find. I highly recommend this game and vertigo 1 for any pcvr players, tho, the first game has slightly less graphical detail that is awe-striking in this game, but i do like the simplicity of Vertigo Remastered. I was disappointed that there wasn't automatic reloading in this sequel but i quickly got used to it and it served as a small challenge because you cant spam the same weapon, due to limited ammo that has to have time to regenerate.
about to beat chap 10 its good so far (played on steam link)
TIP: By default your main character cannot run, only walk. If you want to be able to run, activate the developer console by pressing F1 on your computer's keyboard when you see the initial game menu or while you're in-game. Then type into the console "movespeed 2" (without quotes) or alternatively "movespeed 2.5", which will increase your maximum speed. Now you don't have to use teleport (dash) to move fast. With your left thumbstick you can now move as slow or fast as you want - up to your maximum movespeed. As a developer I would have done so by default in order to make the game more realistic. Especially in combat I think you should be able to run or sprint, but even otherwise you don't always want to walk to navigate through the world. The game was a lot of fun but would have been better if some of the bosses hadn't been such extreme bullet sponges compared to other enemies. I played the game using Quest 3 and wireless connection to Virtual Desktop Streamer in Windows 11.
JUEGAZO
Spoiler free. Very fun, and far more polished and entertaining than vertigo 1 (which I started but did not beat because the game seemed to stop working). There is *lots* and I mean *lots* of content in this game, and while I haven't tried much of the additional postgame content, most of it does seem to be significant and worthwhile. My main complaint is that, while the story is fun and entertaining, it doesn't really say a whole lot outside of one particular chapter which is neat and contextually understandable but thematically out of place. It pits two extreme political ideologies against each other, and makes the rather cold take that neither side is very good. If the story means a lot to you than more power to you but my life has not been meaningfully impacted by Vertigo 2, which is fine but a bit disappointing.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.7M | 2.6K | 72% | $39.99 | |
| — | 0 | — | — | |
| $12.3K | 140 | 84% | $4.99 | |
| $9.3K | 149 | 83% | $2.39 | |
| $2.9K | 19 | 74% | $5.99 | |
| $1.6K | 5 | 60% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.1M | 4K | 80% | $29.99 | |
| $2.1M | 4.1K | 89% | $19.99 | |
| $2.1M | 2.1K | 81% | $24.99 | |
| $2.1M | 2.1K | 88% | $34.99 | |
| $2.1M | 4.4K | 89% | $14.99 | |
| $2.1M | 732 | 92% | $49.99 |