
No revenue estimate for EPIC — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $2.6K — a different platform, not this one.
Explore a future Venice struggling with the effects of rising water slowly destroying the city as a bored teenager, with your hoverboard and your trusty drone.
Stats
Sums Steam only; Epic, PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
EpicYou are here | $6.99 | — | — | — | not modelled |
| $6.99 | 22reviews | 91% | — | $2.6K | |
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
| $3.49−50% |
| 80ratings |
| 78% |
| — |
| not modelled |
| $6.99 | 12ratings | 68% | — | not modelled |
| $6.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $436M | 401K | 87% | $44.99 | |
| $426.5M | 943.2K | 97% | $19.99 | |
| $357.6M | 297.7K | 88% | $49.99 | |
| $325.2M | 279.5K | 97% | $39.99 | |
| $300.6M | 482.1K | 94% | $24.99 | |
| $273.8M | 550K | 94% | $29.99 |