
Get ready to explore a movie studio that vanished into thin air, only to find yourself trapped in a twisted, alternate dimension where creatures lurk in the shadows, waiting to ensure you never see the light of day again...
Modeled estimate, not a reported figure. How we estimate →
About
In an effort to win some money, you decide to explore a once magnificent movie studio that vanished into thin air a few years back. After a terrible fall, you find yourself trapped in a flipped, alternate dimension where unearthly creatures do everything in their power to ensure your demise.
This game contains a variety of gameplay styles, art styles, and bosses. From exploring an abandoned building haunted by stalking ghosts to parkouring through a foggy cave, the main game is split into different lands, each with its own bosses and mechanics. Your choices matter in this world, the world watches you and learns from you, doing its best to give you the spookiest and most fun experience.
This world is packed with unique creatures, thrilling experiences, and many spooky moments! Experience a blend between reality and the unknown. You aren't alone and everyone (and everything) here knows that...
Only 2/5 acts have been released. More on the way!
Act 0 is an introduction to the game and is included for free in the base game. You'll meet the protagonist and be introduced to the world. It is a shorter act, but important nonetheless. Act 0 takes about 10-30 minutes to play.
Act 1 starts off slowly as you wonder through the remains of Rotnic... everything frozen in time... At some point, you'll be warped into the flipped dimension where the action picks up. Here, you'll encounter many bosses and your decisions will change how the dimension percieves you... so be careful. Act 1 takes about 2-5 hours to play.
Act 2 - In Development
Act 3 - Not Released
Act X - Not Released
Genres
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Wonderful game
muito divertido e assustador
Thi
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English**languages with full audio support
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
kötü ya
banger
KAMO SUPER, zahrajte si to, mělo by to stát rozhodně víc jak 10 eur, je to snad moje nejoblíbenější hororovka EVER
이 게임, 공포게임 아닙니다
Cant wait for venge 2.0 and i really enjoyed playing venge 1.0
Amazing game, cant wait for act 2!
Okay so based on my previous review I mentioned that I had not put a lot of time in the game. I made points that the game was quiet and really really slow. I have now finished it (even replayed for some other paths but not fully since act 2 will hopefully come soon). I still stand by that the game is really bad with no sound. For example one part of the game a gate comes down but its barely audible and when being chased it lifts up, however, this is also barely audible (in fact I don't even know if it makes a noise) and the game being as dark as it is you can very easily be confused. If you ask me the game itself fails as a horror game. BUT only as a horror game it does have some spooky elements but it flat out doesn't scare you all that much. But as a puzzle esc game or even just a different path game, hell even a story game it's actually pretty enjoyable. Getting to know what monsters you are coming up against and having multiple things you can do with them. The game will make you feel guilty. And for some reason I kind of like that. There is some bugs in the game, you can fall in some places that are probably not intended to fall in and there can be some visual bugs. There's also a very fun bug an example of the bug is if you drop far usually you auto drop your flashlight HOWEVER if you drop your flashlight just before you hit the ground that causes it, you can get a spare flashlight. Now it's not useful but it's a fun thing to find. But again the game itself wouldn't really be labelled as a horror game for me and I still think ACT 0 is the worst gameplay iv ever played. The bike scene is just... no. But after the first section of ACT 1 (the theatre) it gets good. The theatre stage feels REALLY dead. Nothing is chasing you, nothing is stalking you and nothing exciting going on. You can find laptops for lore but that's about it. You are walking in the dark with loud noises and nothing else looking for an item with most of the time no hints (sometimes you do get directional highlights to items which is nice). But with no sound this area almost made me quit the game for good. I'm glad I played it through it does get really fun and I like the paths. I love helpsie and I love being able to do a bunch of different things to change my run. I will look forward to ACT 2 I hope it does not cost too much and it remains as a nice gem. Notes that will help improve the gameplay: Before the theatre some kind of music or at least sound effects that don't make you go crazy or even some directional help. Pinters section is nauseating. The chase is full of really bad flashing colours (that purple section actually made me ill and I don't usually suffer from anything like this). Other than this it's a pretty easy fight. Whilst the chase scenes are nice...It's just not that tense. I feel like a lot of the enemies are slow? Maybe some kind of difficulty can change this I don't know. Usually you are good for a while. Bike gameplay. Either take it out or rework it hard. That camera just doesn't work. The weird shifty corners and everything.. Horrible Footstep noises. This is pretty much a must. You already have this but it's so quite. And there is a section where you NEED to know if you are making noise or not. ON THIS NOTE this section (I wont spoil it but I am sure you can gather where it is) IS SO LONG doing the same thing. It's nerve racking but its just, go turn this on, go turn that on, grab this, put it in turn it on, turn that on, etc. Other than that I don't think I had to many issues with the game. There is some visual issues with the game (some objects just didn't have a side visible and even notes would sometimes not have the paper behind it so made it REALLY hard to read. I did need full brightness I feel like even on full brightness the default torch is useless. But yeah I ended up enjoying it more than I started out too and I hope ACT 2 is going well in development. I look forward to seeing what else can be done. As a story and as a puzzle like game I actually enjoyed myself.
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