
VEIN is a post-apocalyptic survival multiplayer sandbox game. Gather supplies to survive, explore abandoned buildings, defend your home, and rebuild society, whether alone or with friends.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 17.86/day in the week to Sep 1 → 33.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1501 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
做成这样卖六七十是不是太看得起自己了,抄也没抄明白的程度
Öncelikle şunu söylemek gerekir baya potansiyelli bir oyun önü baya açık. Vuruş hissi kötü ama zamanla düzeltilir birde optimizasyon sorunları çok var özellikle araba optimizasyonunda. Daha çeşitli zombiler gelirse daha güzel olabilir. Birde oyunda bir amaç yok yani amaç hayatta kalma gibi ama biraz hikayesi olsa daha iyi olur gibime geliyor. Harita küçük geldi harita da tüm evlere gidince yapacak bir şey kalmıyor. Birde oyunda birkaç insan npc si olabilir. Oyundan zevk almak için sadece keşif yapmamanız lazım keşfi nadiren kendinize bir base inşa edip seviye tecrübe kasıp yapım üretme işleriyle uğraşmak ayrı bir zevkli. Oyunda bir zaman sonra elektrik ve su gidiyor buna hazırlık yapmak bu zor adımların üstesinden gelmek ayrı bir zevk vermiş bence elektrik için etraftan benzin bulup jeneratör çalıştırma güneş enerjisine geçme bunlar zevkli geldi. Birde oyundan bu haliyle zevk almak için bence zor modda ve kalıcı ölüm açık olması gerekiyor zorun aşağısında zombiler tırt yani çok kolay geliyor kalıcı ölüm olmadığında hasta oluyorsunuz tedavi etmek için ilaç aramıyorsunuz direk intihar edip iyileş mantığı var yani zombilerle daha agresif savaşıyorsunuz çünkü ölünce bir şey olmuyor bu ayarın açık olması bana daha eğlenceli gibi geliyor. Kısacası oyunu beğendim güzel önü açık potansiyelli umarım geliştirirler ve erken erişimden çıktığında daha güzel bir oyun oynarız.
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best DE #59, worst RU #94 · 9 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Japanese, Russian, French, Simplified Chinese, Spanish - Latin America, Turkish*languages with full audio support
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Unplayable UI, Game mechanics, Graphics, UX
I gave it a chance, in fact I gave it two chances. It's a carbon copy of Humanitz with a different POV. Unfortunately that makes it the same as every other generic zombie game in the last few years. Generic assets, low quality animations, lacklustre combat. The only thing half decent is the inventory system. The rest is rubbish. Give it a miss.
媽的感冒藥要多難搜,急救中心沒有藥房沒有,哪裡都沒有,好不容易找到一顆跟我說治好要不只一顆他媽的好玩遊戲
Ich bin sehr positiv überrascht das 2 Leute in einer frühen Alpha so viel Funktionen eingebaut haben - Vein ist im grunde Project Zomboid in 3D mit einer vergleichbaren Komplexität Ich hoffe das es so weiter geht es ist ja erst version 0.24 und ich hoffe auf viele weite Features in kommenden versionen
现在完全就是个彻底的半成品 没有目标 生存相当容易 这还是关掉物资刷新的前提下
optimizasyon yok dayı, üst komşu mangal yapıyolar diye şikayet etmiş polis geldi öyle söylüyüm. ha bi beğenemedim oyunu bunu oynucağıma scum oynarım
Когда вы делаете подобные игры от 1го лица, вы должны делать интересную боевую систему, что то типа dying lite или forest, но тут зомби убивать вообще не интересно. Надеюсь разрабы пересмотрят данный аспект, а в остальном лучше уже поиграть zomboid
This is on par with Project Zomboid. I'd say this is Project Zomboid if it were first person, It has similar mechanics and functions and plays in a very realistic way. Many zombie games don't do in terms of realism so this is honestly a refreshing change. Now, that being said, there are a lot of bugs and weird glitches with this one. The hair models are often really weird. The hair on many of the player models clip straight through the head. I'd normally overlook something like that since it really won't be all that noticeable unless you're in third person. I mostly play in first person so no problem other then that I know it's there. Also, I had an issue with getting inside vehicles for a long time and it turned out that the last update rearranged a lot of the key bindings. So be careful when there are updates. They might break your key bindings. I'd like to suggest that there be a fix to not have every update randomly change your key setup. I'm sure this wasn't intended but it's still quite frustrating to have to reset all my keys just so I can play normally. The game itself is good. Nothing other than the weird graphical glitches are really noticeable. SO overall, I'd say a pretty good zombie game. I just wish there were bots. Not many people seem to be playing this on multiplayer anymore unless they're all on private servers. Almost none of the publics ones have anyone online. I saw like 60 servers and only three had population. They each had two people. So unless it's just random people or friends who don't know that you can set up private servers, I don't think this game is that popular.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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