
VEIN is a post-apocalyptic survival multiplayer sandbox game. Gather supplies to survive, explore abandoned buildings, defend your home, and rebuild society, whether alone or with friends.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 17.86/day in the week to Sep 1 → 33.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1544 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Runs like garbage, being a host on private multiplayer breaks the abilty to kill zombies and cut trees down. Fix multiplayer im leaving it disliked.
4.5/5
Лайк с прицелом на будущее. Потенциал есть. Посмотрим, что будет через год.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.9M | 4.9K | 69% | $26.99 | |
| $8.9M | 18.1K | 92% | $19.99 | |
| $8.9M | 38.8K | 95% | $12.99 | |
| $8.9M | 12.2K | 93% | $19.99 | |
| $8.9M | 12.9K | 94% | $19.99 | |
| $8.9M | 13.2K | 87% | $34.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 168 | 56% | — | |
| $1.6K | 5 | 40% | $9.99 | |
| — | 0 | — | — | |
| $410.8K | 2.6K | 80% | $4.99 | |
| $280.7K | 899 | 21% | $19.99 | |
| $239.6K | 601 | 69% | $11.99 |
Latest in each market: best DE #59, worst RU #94 · 9 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Japanese, Russian, French, Simplified Chinese, Spanish - Latin America, Turkish*languages with full audio support
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
之前聽說是3D版的project zomboid,所以看到打折就入手玩玩看 但如果是以想玩到3D版project zomboid的期待值會蠻失望,比較主要的部分是"遊玩體感不優"及"明顯的完成度不高"帶來的 "遊玩體感不優"部分: 1.最主要是UX很差,特別是背包UI,找東西不好找、東西一多看起來就很雜亂,這方面推薦官方參考The Long Dark的物品欄,同時有身體狀態、不同物品類型及衣服的分類,可以同時看到很多東西又很清晰; 2.交互感不高: 打屍時的不同武器攻擊距離很難直覺,只能多死多練;傢俱使用時沒什麼"我在打開這東西"的感覺,雖然後來一直會改善,但目前感覺真不優。 "明顯的完成度不高"部分很多很細很雜的感覺就不多詳述了,像是上面提到的例子。 不過也不能不肯定VEIN 的框架及概念不錯,至少比起其他沙盒生存,VEIN確實有project zomboid那味,只是需要打磨的地方很多,期待以後的更新。
This game is so much fun. If you like zombie survival games, this game is for you! My only concern, is it's a small team (single developer) and if that developer quits, like we have seen so many do (Road to Eden) then the game goes dead.
The game has potential but atm its very unstable, the multiplayer desync is crazy bad and the performance is random. There were times i was having 120+fps and more times that i was having barely 50fps. I havent had any crashes yet but alot of desync and random stutters. 6/10 for now
很有潜力的游戏
A1和深渊底下的特固锁箱子,不是空箱就是残肢断臂要嘛就是一点子弹,我是选了物资匮乏,但就这点物资上最高难度的锁有嘛必要吗?挫败感太强了,一点保底没有,从而失去对其他地方的探索欲望…然后在深渊底下读取游戏,电梯自动回到地面,只能自杀回去太离谱了…
work in progress but very fun
goated and based
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.