
PlatinumGames’ revolutionary sci-fi action shooter slide-boosts onto PC. Battle legions of future-tech enemies using a vast arsenal of weapons, including all DLC. Fully unlocked framerate and gorgeous HD resolutions up to 4K. The definitive way to play: war has accelerated.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Aug 21 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
From master director Shinji Mikami of Resident Evil fame, SEGA brings PlatinumGames’ revolutionary sci-fi action shooter to PC. Unlocked framerate, unlocked HD resolutions, extensive graphics options: the definitive way to play. War has accelerated.
Gear up in the Augmented Reaction Suit as government operative Sam Gideon and become the ultimate weapon. Combine unrivalled firepower with superhuman speed and agility to take down a huge variety of deadly robots.
Fast, fluid and frenetic combat – PlatinumGames bring their signature action mechanics to the shooter genre: boosting, evading, Augmented Reaction mode, and more
Kinetic melee moves – unique offensive and defensive moves that vary with your loadout
Deadly firepower – command a vast arsenal of high-tech weapons, including all DLC weapons
Legions of enemies – a huge variety of enemies to take down, from robot grunts to epic giant boss battles, all with smart AI
Spectacular environments – fight your way through SC-01 Providence space colony, high-tech sci-fi battleground of the future
Challenge and competition – race to the top of the online leaderboards with a rewarding scoring system and multiple difficulty modes that ensure challenging replayability
Full Steam Support – Steam Achievements, Steam Cloud Save, Trading Cards, and Big Picture Mode
Unlocked resolutions – play at 4K and beyond
Unlocked framerates – push it as far as your rig will take you; PC gaming at its most liberating
Enhanced PC graphical options – anti-aliasing, anisotropic filtering, SSAO lighting, scalable texture and shadow quality, post-processing effects and more
Full EFIGS + Japanese support – voice overs, subtitles, and game menus in any language combination



Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 8Kreviews | 90% | — | $3.4M |
| $24.99 | 2.1Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 874 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
There are no games like this anymore..i recommend it to anyone who likes action games in general Gameplay is like playing a fast paced gears of war game...cover shooter with a slide mechanic to run around graphics are hold up really well...the art style is something between metal gear solid and gears of war music has a lot of rave beats similar to the racing games of 90s -2000 english voice overs are good with the main character having the same low voice style as of solid snake story is also classic 2000s era with hero that saves everyone with some plot twist in the end but as you progress the games ''teases'' to you that something going on... port bugs and settings...i think as of right now in 2025 this is the best port of the game no keybind bugs even for lefties no graphic glitches or anything else and mouse sensitivity can go way down..something that fits the today standars of modern shooters...of course full support of controllers overall a really good action game and i hope someday we could have a sequel
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 15: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese**languages with full audio support
| $19.99 |
| 812ratings |
| 92% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 875 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is an all timer for me and my go-to game when I feel like playing a 3rd person shooter. A game that I find tends to be misunderstood due to the expectations of the developer that made it's future and previous games. So lets start out with what this game isn't: it isn't a stylish movement shooter, it doesn't have an insane narrative, and the game isn't particularly beautiful visually even if I love the character designs. In those regards it does stick out from platinum's pantheon of early 2010s classics. What it is, in fact, is a cover shooter with regenerating health. Otherwise known as one of the most overdone genres the console generation this came out in. However it's also a reminder that genre saturation means nothing in the face of quality. This is a game that's all about learning the unique mechanics to survive and efficiently take out enemies, and it will force you to learn. It's extremely punishing in terms of moment to moment gameplay, especially on the harder difficulties where you fold like tissue paper and your tools for doing the cool stuff (slow mo and boosting) are super limited. In fact doing a single melee attack puts you into overheat which locks all that out for a longer period of time. Though it's that tug of war with the boost meter that's one of the core things that I find makes this game so good. Learning to squeeze the absolute most out of your movement by dashing between cover or repositioning from a bad spot or to be more aggressive with close range weapons. Assuming THE GUN STANCE in slow mo to pop a group of snipers or dish out the pain to a boss weak spot. All of this carries the risk of being overzealous and overheating or taking one too many hits triggering a mandatory slow mo which drains the rest of your meter automatically. The game's length while somewhat maligned is honestly one of the biggest boons in my opinion, running around 5-6 hours on a first playthrough with it getting the absolute most out of its roster of enemies and weapons with little redundancy in encounters. Even when bosses are repeated, the whole fight itself in arena design and the enemies they're paired with is unique enough to stand out enough to not feel like copy pasting assets. In short, This is a game that seems intent for the most part to not waste your time. No shoehorned in RPG mechanics, no grind for meta-progression, no unlocking moves, just non-stop carefully designed action. Barring one awfully pace breaking slow ass auto-scroll segments (which mercifully lasts only 5 minutes) the game is constantly throwing you into encounter after encounter. This is to the point where they banish the tutorial to its own menu option and the game's first few encounters are big open arenas with tons of enemies to shoot starting off each playthrough with a bang. What makes me love this game so much though, is how both the pacing and unique loop of combat come together to be a character action game that you have to earn. Where gameplay looks incredible while having a purpose for each of the insane maneuvers you're pulling off, not just to look nice for a score meter. It's one of those truly special games that expands as you get better instead of compressing as weapons, moves, and tactics that seemed asinine and useless click into place and end up being what brings you the win in the hardest challenges. That's why I'm writing this review after so many years. My first god hard playthrough ended with me eating ♥♥♥♥ on the final until I switched gears to going all in on insanely risky tactics which I'd always seen in passing but never thought much of due to looking like a whole lotta showing off. Turns out all that crazy fun high execution anime ♥♥♥♥♥♥♥♥ was what shot me forth to my first win which was an experience I rarely find in action games. After years of playing this game it feels like it only now has truly opened up to me.
Отличная игра! Геймплей - кайф! Роботы, адреналин и хаос. https://steamcommunity.com/sharedfiles/filedetails/?id=3242171798
Frankly, it's got a neat premise. But the Upgrade system has a major issue: No matter how you die, you'll lose ranks, which is really bad if you fail a certain garbage QTE several times because apparently you need V-Sync active to make it. The game enjoys insta-kill moves a bit too much.
Fun combat, great story and the final act was awesome
When I first played this, I pulled an all nighter by accident, I lost track of time because I was so hooked into the gameplay. It really is pretty damn good.
We need more arcadey quick playhop in action games like this nowadays. Way more fun than I remember.
Way, way, way too much visual pollution. It's also a "who killed me" game. The story is rubbish as well, and has a nasty habit jumping to some other scene if you use Steam Overlay The voice actors are good, but the volume level for them fluctuates throughout the game, so it's hard to hear what they are saying even at maximum volume, and with no subtitles for when contacting the girl who is somewhere or other, that makes it even worse. Music is forgettable; the boss fights are far more irritating than fun, which makes it a tedious game to play. Ammo is in too short a supply and you can't put any new weapons into your preferred slot If you really must get this ancient game, then do so only in a sale.
This reeks to mid-7th console generation. In a good way. Very experimental and bombastic gameplay despite being a generic cover-based 3rd person shooter at the core, cheesy and fun dialogue, the main character is a cocky one-liner machine. Play it, issa gem.
Pontos Positivos: Jogabilidade Única: O destaque é o sistema de "boost", que permite deslizar em alta velocidade, e o "bullet time" (câmera lenta), criando um combate muito dinâmico e divertido. Ação Ininterrupta: O jogo foca em tiroteios constantes e intensos, sem momentos lentos. Ótimo Port para PC: A versão de computador é bem otimizada, suportando altas taxas de quadros por segundo e resoluções. Pontos Negativos: Duração Curta: A campanha principal pode ser finalizada em 5 a 6 horas. História Simples: A narrativa é apenas um pano de fundo para a ação. Conclusão: Vanquish é um clássico de ação para quem busca pura diversão e adrenalina. É uma compra obrigatória para fãs do gênero e da PlatinumGames, mesmo com a campanha curta, a jogabilidade compensa totalmente.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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