
In this dark, open-world adventure, you awaken as a Vampire Lord. Build and customize your castle. Hunt for blood, fight, craft, and gather. Command your loyal servants. Shapeshift into a bat to explore the night and survive the relentless Inquisition, solo or in 4-player co-op.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.43/day in the week to Jul 23 → 6.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You are Dragos. A survivor of a vampire attack, turned into a creature of the night. Roam the open world of medieval Sangavia and forge a powerful Vampire Dominion. Build your castle, turn villagers into servants and explore a vast gothic-inspired open world. Whether you play solo or in co-op, your choices define your legacy. Will you reign from a palace of terror, or become the lord your people need?

EXPLORE A DARK, OPEN WORLD

You awaken from slumber as a weakened vampire lord in the cursed land of Sangavia. Rebuild your fallen castle. Its heart, the Castle Core, is still pulsing with ancient hunger. Fuel the Core with blood to unlock new regions, discover hidden areas shrouded in mist, and reclaim your power in a dark action-adventure with castle building, exploration and RPG elements.

BUILD YOUR DREAM CASTLE
Rebuild your fortress and shape it to your will - towering halls, secret chambers, and gothic spires rising from the night. Your castle is your refuge, your power, and the true symbol of your growing dominion.

GROW YOUR VAMPIRE FOLLOWING

The world is filled with prey. Feed on humans and beasts that roam the night to regain your strength and fuel your dark rituals. Command loyal vampire thralls to serve your will - from crafting, hunting, and building to protecting your dark empire.

CO-OP MULTIPLAYER
As a Child of the Night, you don’t have to be alone. Invite your friends to rule the land as equals and see where your individual decisions lead you. Unleash your creativity when you build your castle together. Explore the grim, sinister and bloody Sangavia as a team and face the dangers waiting in the darkness.

SURVIVE AS A VAMPIRE
To survive the night, you must evolve your vampiric abilities through an intricate skill tree and embrace the forms that shape your legacy. Shift between the Aristocrat and Hunter forms, or transform into a bat to roam the skies and uncover distant lands. Power invites resistance, and the Inquisition will never stop hunting you. Crush their holy warriors in brutal, skill-based combat to defend your vampire reign.

Feed the Castle Core, awaken forgotten power, and uncover the secrets of Sangavia. Rule the night alone, or rise alongside up to three allies in 4-player co-op.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 1.9Kreviews | 71% | — | $1.4M |
| $13.99−30% | 34ratings | 68% | — | not modelled | |
Engagement
Reviews
Themes across 229 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
- Баги - Мёртвая игра - Отвратительная оптимизация
Мне игра очень понравилась) Да, местами встречаются лаги, но, на мой взгляд, это вполне нормально для раннего доступа — разработчики ещё дорабатывают проект. Особенно порадовал добавленный редактор персонажа .
Right now i can`t recommend this game to anyone because its still early access and optimization is on the horrible level,story itself kinda lame and lack of content is still pretty obvious to anyone with few hours in it. Thought i have to mark that the seting itself is pretty good and idea of this project is far from bad. I`d say give it a time, a few years and it may become really decent project in the future. Its a shame there is no such thing as neutral review in steam so i can`t recommend this game right now because of its state, but give it a try in few years.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4M | 2K | 75% | $24.99 | |
| $1.4M | 18.8K | 94% | $2.99 | |
| $1.4M | 5.7K | 80% | $11.99 | |
| $1.4M | 3.6K | 82% | $15.99 | |
| $1.4M | 3.8K | 75% | $9.99 | |
| $1.4M | 3.7K | 86% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $23.6M | 30.6K | 81% | $29.99 | |
| $18.1M | 21.4K | 82% | $29.99 | |
| $107.2K | 204 | 88% | $19.99 | |
| $0 | 377 | 37% | Free | |
| — | 0 | — | — | |
| — | 0 | — | — |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish, Ukrainian*languages with full audio support
| $19.99 |
| — |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 229 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
♥♥♥♥♥♥♥ LOVE THE NEW UPDATE and this game may have a few bugs but its soooo funnn
I played this game in first EA & I played it for 2 days straight, beat the game & continued to explore the "unreleased" areas even if it killed me later on. After all the new updates, I went through & played it again straight through. Character creation is nice, the game adjustments of wolves & weapon enchantments was a great touch. The skill tree got revamped. Overall the team is crushing it with updates, fixes and is very community open with ideas. I received my key from a friend who knows I love vampire games and this one is still in my top tier. Keep up the great work Toplitz.
I would say the game right now seems like it will be a lot of fun to play as it gets fleshed out. The update to create your own characters is really cool. Wish i could tell the colors I was using a little bit easier they seem to to be much more faded then they look on the character. Then again I had to get someone who can see colors to help and they where surprised by the washout of the color selection compared to how they look on the character. I am loving this game as it gets more flushed out.
TL;DR: Very promising early-access vampire game with fun castle/village management, thralls, quests, and voice acting. It really nails the fantasy of being a vampire lord rather than just playing as a vampire. Biggest improvements needed are better servant management, crafting/building directly from chest storage, and fixing servant AI, especially when assigning construction tasks. I’d also love to see weapons, more creatures, functional furniture/comfort bonuses, expanded village management, events like feasts or masquerades, better building camera controls, and more castle options like drawbridges, moats, shutters, and ways to block sunlight. Overall, I really enjoyed it and I’m excited to see where development goes. MORE DETAILS BELOW: Really good for an early access game. Really enjoyed using thralls to gather resources, build up the castle, craft, and defend my strongholds. This game adds a layer that many vampire games don't, it allows you to actually be a lord as you manage a village, deal with their problems, recruit from their ranks, or even cull their less desirable members. Both the main story and village story quests were fantastic. The voice acting was great too. I have a few suggestions, that the devs may be already aware of, or are planning to implement later: Suggestions: Servant management needs to be easier. I had to work through so many windows/menus, and had to go back and forth between their traits, what they had, where they were working, etc. Also scrolling through the menu's was a pain. There was a VERY skinny scroll bar which made it somewhat easier, but still a bit rough. Also please allow us to dismiss servants from the management menu. Trying to find them, and dismiss them was a pain in the ass. I think it would be fun to add weapons. I understand the whole claws dynamic, but different weapon types with pro's and con's would be much more fun. PLEASE let us draw materials right from the chests when building or crafting. Looking forward to new creatures being added! It would be cool to have the furniture give a passive buff, like the comfort meter we see in Valheim or Windrose. You can also have cosmetic furniture be functional, even throw feasts, masquerades, etc that have random NPC's that you can walk through, just for the immersion or maybe for a benefit for the castle or the village. Expand village management, maybe have building projects you can fund or support. It would also be cool to have villagers coming with their requests to your dark throne, surrounded by a great hall and your servants feasting at the tables. When building, it would be nice to have the camera toggled off our characters, so we can decorate our high castle walls easily, as well as place wall ornaments. It would also be nice to have a larger drawbridge, or even a moat (though I know that's cliche for a castle). Shutters for windows also wouldn't be bad. V Rising has mist braziers, which would help working on the castle through the day as it blocks out sunlight. Just a thought. Horses would also be cool, even though its kind of eclipsed by bat form later. Bugs: Most of the bugs were servant related. Stuck on chests, and not carrying out their duties, especially building. If I'm away for an hour, and nothing is built, despite having all the materials, it makes me just want to do it myself.
Love it so far. Female vampires do not have female specific clothing and share the same walk animation as the male vampire. Still early access so I am sure that will change. Very pretty game and addictive. I will be taking a break for while until the devs add more. I think other factions beside the inquisition would benefit, like witches or something. Maybe witch trials or werewolves. The radiant quests are repetitive but they are quick and easy anyway. Other beasts to fight would be good to. Reveka is such a slay, love her.
I really like this game. It's better than I expected. And now they added character creation which was at the top of my wishlist for this game. I played V Rising and that's ok for a while. This game does everything I want that V Rising doesn't. I prefer the 3rd person POV. The controls are very tight and responsive. The way I can make my vampires do the tedious work for me allows me to focus on adventuring and exploration which is very nice. This is the best vampire centric game I've played in a very long time. I've been waiting for something like this and I'm not disappointed. There are a few minor bugs, mostly graphical glitches that clear up on their own. Animated mouths would have been nice for better immersion, but maybe that will be party of the finished product since it's still early access. Overall, I love this and totally recommend it
A good early access game, has a good handful of bumps to workout, such as (maybe?) some sort of memory leak when playing with friends. Overall a pretty good game. Has great potential and I hope the Dev's keep working on it. Would love to see more mechanics behind progressing the story, maybe some bosses, more interaction with the NPCs and it seems like there is supposed to be some sort of a story that is developing so seeing deeper into that would be cool too. Currently the gameplay loop is a bit repetitive after only 6 hours of play, but overall I really enjoyed this game and look forward to coming back to it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.