
In this elegy of blood, everyone in Athens owes your boss a favor, making you untouchable! Who will you use, who will you help, and who will you prey on?
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Languages: English
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Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Out of all the VTM interactive novels this is the only one I just can't recommend. The clans didn't feel like they made much difference in the game. A lot of the earlier stories went nowhere, which could be a symptom of me just choosing to go a different path but there was so many I cant believe it was just a skill issue. Also the story felt like it ended far to early. It wasn't short exactly but where it felt like you were entering Act 2 of the story it just sped up at light speed and then was suddenly over. Like Act the first half of the story was about 90% of the play time. All in all just felt off, wouldn't replay or recommend in really any circumstance. Really nice writing in the begining which was a shame.
Первая моя новелла-игра, думала будет хуже, из-за плохих отзывов. Оказалась вполне неплохой и интересной. Главное разобраться и не бросать сразу, ибо ине пришлось несколько раз переходить из-за плохих концовок. Но потом уже стало интереснее. Плюсы: -Греческая атмосфера -Персонажи мне понравились, жаль в игре мало интерактива с ними -Главный герой -Сюжет Минусы: -Вторая часть игры слишком стремительная и ты не успеваешь поспеть за действиями -Короткая продолжительность -Пришлось долго играть заново из-за концовок -Акцент на ненужных персонажей -Отсутствие режима «Рассказчик» Игре стоит дать шанс, у нее интересная атмосфера греческого сеттинга, но брать по скидке.
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Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
文笔非常非常好,但我的一周目好憋屈啊
Plot moved too quickly, otherwise very good. SotS plays alot differently from NR and PoK - so keep that in mind when playing it. Although you start as Caitiff you CAN become ID as a named Clan (in later chapter) - your starting two disciplines decide that. Check the description and decide disciplines based on that. Otherwise you're a putz (Caitiff). I ended as Tremere.
This was quite a weird game. It was incredibly short. It felt like the game had only just started introducing the characters and the world, both of which were intriguing, and then it suddenly ended. The game also included some very on-the-nose modern themes that felt strangely out of place in the story. I can't really recommend it. It had the potential to be something truly interesting, but unfortunately it feels like two-thirds of the game is missing.
It's not bad but the ending is very rush.It is quit bit disappointing for me but It okay . don't expect the same standard with VTM : Night Road or Parliment of knive .
I liked Night Road, I liked the three New York games, Parliament of Knives even had some good moments... this game was ♥♥♥♥. Just as it starts getting good around chapter 7ish the game ends extremely quickly after, good or bad endings it still feels entirely unfulfilling. I'd skip this one if I could redo it.
Самая слабая игра из всей линейки текстовых игр по VtM от этой студии. Сюжет скучный и банальный, герои блеклые, странная прокачка персонажа. Для коллекции фанатам VtM могу рекомендовать, остальным...лучше взять что-то другое.
又气又伤心 真的是很悲伤美丽的故事 文笔好的要命 但怎么skill check莫名其妙的 而且赶工痕迹也太重了 完全半成品啊 好气啊 但马科斯塑造的真的太好了 (但这只让这部半成品看着更难受了)
This one is hard to rate. It's different from the other WoD CoGs, the endings are more varied but they seem wholly detatched from you and your choices. This story has so many moments that are fantastic and characters you can love and want to spend more time with. But it has other moments and events that even on a 3rd, 5th playthrough don't follow or make sense and so much just comes out of no where or appears random. Play through twice taking the exact options and see a completely opposite ending. Characters pivotal, but only seen in the corner of your eye and others that feel like they should be end goals but, you never get the option. Like being able to go back to protect your touchstone but, never get the option to talk to them or even see them again, but you do get to run away with another character? This maybe has the weirdest character creation I've seen so far too, which puts the touchstone front and centre setting you up to expect the story to be about them but no. First time I played it I got a post-apocolyptic ended set centuries after the story, and that's an experience you don't usually see in WoD so yeah, I recommend this game. It is full of wild off the wall moments, inspired creations, beautiful characters and the heart of a fantastic VtM story, but that heart has arrhythmia and those fantastic story beats are buried in a confused mess of out of place beats too. \ Probably I will play through this short CoG more than I do the more coherent longer ones, for in that whirling there is magic.
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| $5.4K | 24 | 83% | $8.99 |
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