
Vampire®: The Masquerade-Bloodlines™ delivers a new type of RPG experience-one that blends all the core elements of a traditional RPG with the graphical richness, immediacy and brutal combat of a first-person action game. The game plunges players into the dark and gritty vampire underworld of modern-day L.A. as a creature of the night.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
12 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2/day in the week to Sep 3 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 902 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
From the vibes, to me becoming fully immersed, this is my new favourite game, made in 2004, I only discovered it in 2026. It is a little rough to play cuz of outdatedness and bugs, and having to use a fanmade patch etc. And the 2nd half of the game isn't as good as the first. But I'm in love with it. Amazing.
I bought both this and the second one. This one is miles better I was very impressed with it being such a old game. I really with they had made the second one like this one.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.6M | 17.9K | 91% | $19.99 | |
| $7.6M | 7.1K | 97% | $29.99 | |
| $7.6M | 23.6K | 86% | $24.99 | |
| $7.6M | 66.9K | 91% | $7.49 | |
| $7.6M | 11.6K | 91% | $19.99 | |
| $7.6M | 4.8K | 81% | $34.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $619.6K | 2.6K | 81% | $8.99 | |
| $15.9M | 32.2K | 94% | $19.99 | |
| $6.2M | 6.5K | 85% | $39.99 | |
| $592.3K | 2.1K | 94% | $6.99 | |
| $462.2K | 2.5K | 57% | $6.99 |
12 on sale3 answered “not sold”0 we did not ask
The 3 “not sold” markets are read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price in those. The 12 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German
Hours played at review time, across 903 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Oh boy I sure do love playing as a fledgeling that actively kills the Sabbat, the Kuei-Jin, the Society of Leopold aswell as the Garou AND the Sheriff & Prince just to fade off into the night as Lacuna Coil plays. Genuinely the best RPG I've played. "Remember, wherever we go, it is the blood of Caine which makes our fate."
It has so much heart but the combat is game breakingly ♥♥♥♥!!!!
The graphics are way out dated and it very much feels like the late 90s while playing it, but its still better than Bloodlines 2. Starting to think people at home could make a better sequel using bloodlines 1 era assets. Once you get past the quirks this game is still amazing.
Лучше rpj про вампиров и одна из лучших атмосфер
very cool dialogs & characters, great music and atmosphere, ok'ish story, almost ok combat. Didn't like the dungeon crawling parts that heavily rely on combat, which is just not good enough to support it. Also, hated all the mazes... The sewers maze especially, you run in sewers for 30 minutes while train of dark souls bosses chase you, constantly scream and periodically hit you while you circle same places and look for exit & key...
[h1]Flawed but fun.[/h1] Apparently the devs ran out of time and the patience of their publisher, and were working with an incomplete framework, so the final acts are quite an unbalanced grind if your vampire build is more social or stealth, and possibly even for the warriors. The ending is abrupt and does not deliver what was promised. Many of the narrative arcs peter out unfinished, sadly. Still, it is charming and worth playing, particularly the opening acts, assuming you can tolerate some jank and weirdness. This game had a lot of potential, and you can really feel the love and care put into it. It is fun. Software and game development tools have advanced far in the 2 decades since it was first published, so I think this game was a bit before its time. The same effort and talent today would create a much more complete experience.
O elemento RPG é pobre e mal utilizado. Pegaram uma franquia que usou isso de forma magistral e despedaçaram o rpg gerando apenas uma aventura leve e com ação repetitiva. Triste. Ainda sim é um jogo bonito e bem ambientado, pecaram apenas na sua estrutura como a franquia que é. É um jogo medíocre e que sinceramente não vale mais do que uns R$ 70.
10/10. A true cult classic RPG masterpiece. Even today it shows how role-playing games should be made. Modern devs should learn from this and take notes.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.