
The critically acclaimed Valkyria Chronicles is now available on PC in 1080p True HD, including all previously released DLC!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 21 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 860 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I don't have any expectations when i play this game, so when i finished it, it really surprised me how good it is. I enjoy the story from start to finish, the artstyle and UI is also memorable. The gameplay is kinda hard if you don't know what you''re doing.
I can't beat this game. I played it once a long time ago when we rented it or borrowed it or something. Then I tried playing it with mouse and keyboard controls that I couldn't figure out. I've restarted again recently and really enjoy the characters/story of this game, but it's combat is the perfect mix of predictable and RNG that make it so intimidating to approach a battle the first time. And I really do think the battle system is the weakest part of this game. The first time you play any battle scenario you have no way of knowing if you brought the right troops into the right position. It's kind of like a slightly better version of the stupid unit placement in the original Final Fantasy tactics: you go in blind until you memorize what layout starts where and which enemies are in those areas. This makes it so that the best way to play this game is to save before playing each mission, play through it, and then reload your save and play it again. If it just showed you a 3d view from the areas you can place units at the start of the fight this would be more acceptable, but, as it stands, frankly the combat is more about memorizing the twists and turns than it is about any real skill in the initial encounter. Heck, I've often tried loading up the battle just to see what was there before reloading and starting it again, but at that point I'm already thinking "Oh yeah. I forgot about the surprise tank at this scripted event. I'll just remember that when I reload again and already be positioned to blow it up." And those scripted event triggers really are the hinge on which the entire combat system turns. For example, I just got stuck on the battle with the giant tank outside the ruin. Maximillion would take one turn, shout my tank, and then end the round. The only thing I could do was take out his machine guns 1-by-1 because without him moving, none of the scripted events would take place. It took me like 6 turns to realize I needed to move my tank for him to move, and I've already beat that fight twice before. I think that's why I always get disheartened as I play. I like approachable/challenging games where I die occasionally but sometimes barely make it through by the skin of my teeth due to quick thinking and reaction time in encounters that surprised me the first time through. This game is neither approachable or challenging in terms of player skill in its combat: it's just Chess with guns and some annoying RNG. A good but flawed game. I might just look up the cutscenes on Youtube or something to find out what happens. I at least need to know if Cherry survives.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.9M | 29K | 73% | $9.99 | |
| $6.9M | 4.9K | 76% | $49.99 | |
| $6.9M | 6.3K | 91% | $44.99 | |
| $6.9M | 7.8K | 94% | $24.99 | |
| $6.9M | 5.2K | 93% | $49.99 | |
| $6.9M | 15.9K | 93% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9M | 7.1K | 86% | $49.99 | |
| $4.6M | 10.4K | 94% | $19.99 | |
| $3M | 10.3K | 89% | $14.99 | |
| $2.7M | 1.5K | 74% | $59.99 | |
| $2.3M | 4.8K | 87% | $19.99 | |
| $3.1M | 4.4K | 98% | $29.99 |
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 861 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
J'ai découvert Cette licence récemment Et en vrai, il est super cool J'espère qu'ils refont des remake du 2 est 3
jogo muito bom com gameplay tatica inovadora pena que a seria não fez sucesso na epoca
Lo mejor del juego es, sin duda, su apartado artístico y el carisma de sus personajes. Sin embargo, la jugabilidad es un espanto. Entré esperando un buen juego de estrategia y me encontré con un sistema de ensayo y error que te obliga a abusar de los scouts y sus zancadas, de lo contrario, las misiones se vuelven un agobio total. El control del tanque es de lo peor que he visto, se queda completamente trabado con una piedra diminuta mientras ves cómo se evapora toda tu barra de AP. Por último, el RNG de los disparos te saca de las casillas... ¡y lo dice alguien que ama XCOM y está psicológicamente preparado para fallar tiros con un 95% de probabilidad! 🤣
.
This game is pure art
This game is so wildly unfair to the player it's insane. the fact that any enemy in range can repeatedly shoot you before, during, and after your turn makes zero sense. it forces you to play turns ridiculously fast, because enemies have access to continuously damage you the longer you take each turn. cover also does not protect you from fire completely, so you're never safe anywhere. the 2nd level enemies can kill you in 1 turn. tanks are also a 1 shot. I had to watch a playthrough to learn you are better off passing cover to run straight at enemies to get close enough to headshot every bullet, considering it does about 3x damage. completely illogical that your best option is to put your barrel in someones face to beat a high stakes "strategy" game 😒
♥♥♥♥♥♥♥♥ Isara. (some of the mechanics are really old, and sometimes you wish you hadn't bought it in the first place, but pretty good, if you don't think about the clankyness of it)
Para los jugadores nuevos, no se asusten si dice solo en ingles, hay un parche en español :D Sobre el juego, está bastante entretenido, la historia te hace querer seguir jugando, lo único que diré es que su inicio puede parecer lento, los primeros 20 min las peleas serán faciles y habrán muchas cinematicas, pero ya para el final los niveles serán muy retadores. Tuve que editar mi reseña porque la PORQUERIA de sistema de carga me jodió la partida, ya la tenia terminada y estaba haciendo una segunda run cuando PERDÍ MI PARTIDA GUARDADA, lo que pasa es que el juego no te deja "continuar" solo cargas desde el ultimo SAVE que hiciste, hasta aquí no hay un problema, esa es la mecanica principal de este juego, el problema inicia cuando pruebas el DLC, estaba a media partida y decidí guardarla para continuarla después, el problema es que NO puedes guardar mientras haces el DLC (que sí, hay una pantallita de advertencia que te dice no lo guardes, pero no imaginé que me fuera a arruinar la partida). Al terminar el dlc este te manda a la pantalla de inicio, y en la pantalla de inicio te manda a tu ultimo punto guardado, como el ultimo punto guardado es el dlc no puedes continuar con la historia, eso es debido a que al dlc se accede desde el menú principal, y del menú principal te manda de vuelta al dlc, y así por siempre :D y como el juego solo puede tener un slot de guardado pues no puedes revertir esta situación. Y así fue como tiré 80 horas de juego a la basura :) Conclusión? si quieres jugarlo adelante, no te arrepentirás pero el sistema de Menus lo hicieron con los pies, es increible que esto pasó los estandares de calidad y salió originalmente para la play 3.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.