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Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 21 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 860 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Its a delightful game with its own unique aesthetics leverages its well with solid presentation. Though I wish more games like this existed because the story book idea would work amazing with RPG and such. The combat itself is very fun though it *can* get slow at times especially if you are binging it (dont) Only complaint I got is DAMN IT ISARA. All and all would recommend 9/10
сюжет не особо проработан, и слабоват, также бесят сцены от которых тянет блевать, инфантильное или пафосное кинцо между миссиями вызывает отвращения,еще выделю тонну багов а особенно в миссии против танка батомис, нам говорят чтобы остановить танк ломайте стены, ♥♥♥♥ ЭТО НЕ РАБОТАЕТ , Я ПРОБОВАЛ ТАНК И ЛАНСЕРОВ, НИЧЕГО НЕ ЛОМАЕТСЯ, + БАГИ ♥♥♥♥♥♥ БАГИ, ХИТБОКС ПОРАЖАЕТ, ВРАГ ПО ТЕБЕ В МИКРА ЩЕЛЬ ПОПАСТЬ МОЖЕТ, А ТЫ В УПОРЕ ПОПАСТЬ НЕ МОЖЕШЬ, И ♥♥♥♥♥♥ УПРАВЛЕНИЕ ТАНКА, ЭТО САМОЕ ХУДШЕЕ ЧТО ЕСТЬ В ИГРЕ
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 861 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Look up Youtube videos to get A rank to rank up fast and clear tough missions
이게임의 분위기에 혹해서 샀다가 고통 받은 이유들 1. Pc로 전차 조작? 게임이 아님 이 게임은 2차대전 기준이지만 전차는 1차대전에 멈춰있음 2. 전차가 참호를 못 넘고, 기동전도 안됨덤으로 야지에서도 지멋대로 스핀함 3. 빠른 턴 안에 클리어해야 보상 증가하는 시스템이라 스카웃 원툴게임이 됨 4. '이걸 못 맞춰'의 무한반복, 세로질이 싫지만 어느샌가 세로질 반복하지 않으면 안됨 5. 적의 대전차병이 보병도 전차도 다잡음 6. Cp 커멘드 포인트가 총량이 정해져서 움직이고 싶은 유닛에게 할당하는 시스템인데 이거 때문에 쓰는 유닛만 소수정예로 사용하게 제한됨, 특히 기갑? 소모량이 2배인데 기동력은 떨어져서 안쓰게 됨.... 다 깨고 느끼는거지만 cp시스템이 무척이나 마음에 안듬 플레이 피로도를 줄여주려는 의도였는지는 모르나 더 피로했음, 차라리 유닛당 최대 행동횟수 제한 걸고 전 유닛 개별행동을 해줬으면 + 전차에 기동력 사용의 시스템으로 제병합동이나 기동전 테마가 재밌었을 거라고 느낀 게임이였음, 적도 아군도 전반적으로 느리고 밍기적 대서 이럴거면 1차대전 베이스로 참호전 컨셉이 어울리는 느낌이라 전차는 단지 멋지니까 사주지 않을까 하고 끼워넣은 느낌.... 1차기준이였으면 차라리 역할을 다했을듯 그러니 여러분 저처럼 속아서 고통 받지 말고 딴겜하세요.....(전차 조작이 잘 되도 이동력이 영 아니올시다 cp소모대비- cp제도가 마음에 안드는 작성자가)
Gra dość specyficzna, albo nam podejdzie i będzie się podobać , albo niemiłosiernie rozczaruje i zdenerwuje. Wszystko z powodu nietypowych potyczek, mechaniki walki, niby turowa, niby upośledzone TPP gdzie my sterujemy bohaterem. Największą bolączką tego systemu jest przeciwnik, gdyż sztuczna inteligencja dość mocno oszukuje w późniejszych etapach gry, często ma przewage liczebną, a my nie możemy ani wezwać posiłków, ani odrodzić poległych żołnierzy. Może to i dobrze, taka odskocznia od prostych giereczek klepanych w obecnych czasach, gdzie wystarczy trzymać W i LMB i do przodu, bo jedynym wyzwaniem to jest wciśnięcie przycisku instal.exe.
Concept très intéressant, faut passer outre les graphismes, il existe un patch Fr en lien sur steam pour avoir les sous titres.
En verdad está buenísimo el juego, ya que combina la estrategia, turnos y un shooter en tercera persona en uno solo. Más su estilo artístico original, historia todo está 20/10 y no es muy demandante en cuestiones técnicas... El anime también lo recomiendo muchísimo.
Yes it's nice Gallarian crossfire mod is also nice
Amazing game, good story and it's fun for replays and try new strategies
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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