
The latest VR sensation from the creators of ‘Job Simulator’, now with free DLC! Welcome to Vacation Simulator: a rough approximation of VACATION inspired by real human NOT JOBBING. Reallocate your bandwidth and get ready to splash, s’more, snowball, and selfie your way to optimal relaxation.
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The United States storefront in every case, so this compares stores and not countries.
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Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 1.1Kreviews | 91% | — | $621K |
| $19.99 | 2.6Kratings | 85% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i wanna refund for my vacation cause one of the bots just feed me some gear stuff and made me drink some expired oil and now i paid like 238907$ just for them trying to kill me
modern job simulator its kind of boring that my sis stopped playing so play job sim first
Vacation Simulator is a joyful, tactile celebration of what virtual reality does best: letting players exist inside playful spaces where curiosity is rewarded and interaction itself is the point. Developed and published by Owlchemy Labs, the game builds on the studio’s signature design philosophy established in Job Simulator, but trades workplace parody for a breezy, sun-soaked fantasy of leisure. Rather than placing the player under pressure or strict objectives, Vacation Simulator invites them to slow down, explore, and experiment within a colorful world designed to feel welcoming, humorous, and endlessly responsive. The experience takes place on Vacation Island, a modular hub filled with distinct themed zones such as beaches, forests, snowy mountains, and resort-style attractions. Each area feels handcrafted to encourage physical interaction, whether that means building sandcastles, grilling food, hiking trails, throwing snowballs, or simply messing around with objects that react convincingly to touch. The environments are dense with interactive props, and nearly everything can be picked up, manipulated, or repurposed in unexpected ways. This constant physical engagement reinforces a sense of presence that makes even trivial actions—like tossing a frisbee or pouring a drink—feel satisfying and playful in VR. Progression is intentionally light and flexible, guided by a system of “Memories” that serve as gentle prompts rather than rigid goals. Friendly robot characters offer tasks that range from silly photo challenges to simple acts of assistance, and completing these earns memories that unlock new activities and areas. Importantly, the game never pressures the player to pursue objectives in a specific order, allowing for a freeform rhythm that mirrors the relaxed spirit of a real vacation. Players can ignore tasks entirely and simply explore, or chase completion at their own pace, making the experience approachable for both casual players and completionists. Interaction design is where Vacation Simulator truly shines. Object handling feels intuitive and natural, with physics that are forgiving without being floaty. Items can be stored in a virtual backpack accessed by reaching behind your shoulder, a small but effective touch that enhances immersion by removing the need for traditional menus. Movement options are thoughtfully implemented, offering teleportation and comfort-focused locomotion to accommodate different VR setups and sensitivity levels. This accessibility ensures that the game remains welcoming even to VR newcomers, while still providing enough freedom for players with larger play spaces to move naturally. The game’s humor is gentle and omnipresent, delivered through visual gags, playful animations, and the expressive behavior of its robot inhabitants. These characters are charming without being intrusive, often communicating through gestures and exaggerated reactions rather than lengthy dialogue. The tone is lighthearted and affectionate, poking fun at modern vacation culture—selfies, souvenirs, relaxation rituals—without becoming cynical. There is no overarching narrative to follow, but the world feels alive thanks to these small interactions, creating memorable moments that emerge organically rather than through scripted story beats. Visually, Vacation Simulator embraces a bright, stylized aesthetic that prioritizes clarity and charm over realism. Colors are vibrant, shapes are friendly, and animations are exaggerated in ways that suit VR’s close-up perspective. The art direction ensures that objects are easy to read and interact with, while still offering enough detail to make each environment feel distinct. Sound design complements this visual style with upbeat music and satisfying audio cues that reinforce actions, adding another layer of feedback that makes interactions feel rewarding. While the game’s scope is intentionally limited, this restraint works in its favor. There are only so many areas to explore and activities to complete, and over extended play sessions repetition can set in. However, Vacation Simulator is not designed to be consumed in marathon sessions; it thrives as a space players can return to, dip into, and enjoy in short bursts. Its value lies less in progression or challenge and more in the quality of its moment-to-moment interactions, which remain delightful even after objectives are completed. Ultimately, Vacation Simulator succeeds because it understands the unique strengths of virtual reality and builds an experience entirely around them. It doesn’t chase realism, competition, or narrative depth, instead offering a tactile playground where play itself is the reward. Whether used as an introduction to VR, a stress-free escape, or simply a place to experiment with physics and interaction, it stands as one of the medium’s most inviting and polished sandbox experiences. In capturing the simple pleasure of doing nothing particularly important—yet enjoying every second of it—Vacation Simulator delivers exactly what its title promises. Rating: 8/10
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Languages: English**languages with full audio support
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
yeah
Just so goated, what else needs to be said?
This game makes me fart
So much fun just play it and you will understand
i'm surpirsed i didnt review this game yet but this is one of my favorite vr games
zajebista gra polecam!
Отдых, пиздато
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $2.9M | 4.4K | 92% | $19.99 | |
| $34K | 78 | 85% | $14.99 | |
| $492K | 1.4K | 90% | $9.99 | |
| $956.6K | 1.7K | 73% | $19.99 | |
| $34.8K | 60 | 87% | $10.04 | |
| $18.9K | 53 | 81% | $9.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $621K | 660 | 75% | $39.99 | |
| $621K | 2.4K | 89% | $9.99 | |
| $621.5K | 1.7K | 89% | $19.99 | |
| $621.5K | 1.2K | 91% | $14.99 | |
| $621.6K | 571 | 86% | $49.99 | |
| $620.5K | 2.1K | 74% | $19.99 |