
Vacant Kingdom is a synthesis of bullet hell and story-driven action-RPG. Explore a whimsical yet desolate land and rally its adrift people by solving their problems.
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Languages: English
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Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
W cat
Fun lil bullet hell ARPG with decent writing that unfortunately peaks in the demo. If you play the demo and think "i wanna do that again" then by all means, but I sorta mean that literally because the content added by the full game is about the same length as the demo, a bit longer if a certain secret level gives you a lot of trouble. The fight against the Oracle is one of my favorite bosses in all of gaming but is, as I lead this review, in the demo. The customization of assist mode is really good though and stuff like that should honestly be standard tbh, the game already has 3 difficulty modes but assist mode can make the difficulty range anywhere from "slightly harder than a standard visual novel" to "if gamer heracles was a thing playing this game on max anti-assist would be one of the labors." Maybe you can be gamer Heracles, who knows.
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Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
One of my favorite indie games. I believe it was made primarily by one person, so it's always interesting to see a solo artist's outlook on art, music, programming, writing, mechanics, etc. That said, the game is surprising because all of the above are surprisingly good. The art is charming, the music is varied and interesting, the writing is witty and funny, the programming is extremely solid, and the SHMUP mechanics are solid. There are about 15 bosses, each with their own unique patterns and arenas. I found the hardest difficulty fun to play on, and comparable to something like Rabi Ribi on the hardest difficulty. Anyways, I highly recommend the game, and I hope the dev makes something else soon.
Transparency Notice: I received the game from the developer as a result of participating in beta testing. This game is a fun combo of a bullet hell boss battle game, but with a fun puzzle-filled adventure in between, and lovely characters you meet along the way with funny dialogue. This is an awesome combo because typically bullet hells are just battles, and adventure game might not have the most in depth combat, but this game does both well and both gameplays compliment each other adding a feeling of variety. I'm not great at bullet hells, but I found the medium difficulty really fun. I had to put sa good amount of tries in the boss battles, but eventually I could get through them. The final boss was particularly tough, but it felt good when I beat it. As a bullet hell, the game is also a unique experience. The bosses are really varied and you will have to move all over the area in most battles. You also get a slow down mechanic to help you gt through tough patterns. Finally, the ability to change your main shot and special shot makes for some fun ways to replay bosses and can even lead to decision making as certain combos might actually be more useful on certain bosses. Then the adventure part is pure classic stuff you might expect from JRPGs or Zelda style games. You've got outdoor and indoor areas as well as puzzle sections in between with cool people you meet along the way. The game even has a side objective of inviting NPCs to the the starting area, encouraging interactions with the characters and adding a fun side challenge. Exploration and optional puzzles can lead you to finding new bullets and specials that feed into the combat part of the game. There's even some secret bosses to find. If I had to make criticisms, I was hoping there would have been more major areas in the game, but I am happy that the ones that are in the game are well made and even allow solving problems in varied ways. The game also doesn't have the most interesting plot as a whole, but the journey itself and the characters you meet along the way are great. Basically, don't expect a super epic or complex plot. In summary, a great combo of bullet hell and adventure. If you already love both of these, this is the game for you. Might even be a good way to get into bullet hells if your someone who hasn't played them but are used to games with a JRPG like progression.
"Vacant Kingdom" is a quite unique little title: A pixelated top-down twin-stick bullet hell and a puzzle- and exploration-adventure. The bullet-hell passages are quite challenging and the puzzles can get tricky too, but apart from that it still manages to create a somewhat "chill" and meditative experience thanks to its quirky writing and design. A great game by a single developer that really deserves more attention!
an awesome bullet hell rpg combo. this game is just great, the soundtrack rocks, the bosses are good, the gameplay is fun, the puzzles are good (but for my monkey brain too hard), my only problem is, that at least for me, its to short, i mean its not a short game i played 8 hours. but i want more. i would love a sequel. i heavily recommend.
A fun mix between bullet hell shoot em ups and an RPG story. Really cute and quirky. Had a bit more puzzles than I would have liked but still Highly recommended!
what the hell did I just play
Yes, yes, yes! Charming RPG-ish game with bullet hell bosses that are hard and frustrating, without being impossible. The puzzles also succeed in making you feel somewhat intelligent.
Funny and charming game about rebuilding a kingdom. Approximately 4 hours in length. Gameplay is a fast-paced bullet hell as well as complex puzzles. Way too short but glad to finally play after trying the demo 6 years ago. Would definitely play other games from this developer!
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $0 | 0 | — | Free | |
| $133.8K | 16 | 81% | $199.99 | |
| $2.8K | 24 | 71% | $4.99 | |
| $303 | 6 | 100% | $2.99 | |
| $292 | 1 | 100% | $13.99 | |
| $149 | 2 | 100% | $3.59 |
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| $17.3K | 50 | 96% | $14.99 | |
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| $17.3K | 308 | 97% | $1.99 |