
A physics-based mining sim, set in the thickest debris field in Sol. Every action has a reaction, lasers are invisible without a medium, and your thrust is a potent weapon. Find trade, adapt your equipment to your playstyle, hire a crew to help. Unravel the mysteries of the rings, or just get rich.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 4 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

You are a captain of an independent asteroid excavation ship, operating in the mineral-rich rings of Saturn - the thickest debris field in our solar system. Your task is to navigate rings, excavate minerals, and sell the ore at the Enceladus station.

You can hire and manage your crew who will aid you, update your ship - or switch to a completely new one. You can acquire a bounty hunter licence, explore mysteries or smuggle weapons - but at the core, you are a rock-hopper and rock-hopping is what you’ll spend most of your time at. And since it is the core of this game, we made sure you’ll have a great time flying your ship and excavating.
You are no chosen one, the story does not revolve around you - it is driven by the characters you hire and encounter, and each playthrough will play out differently. You can choose to investigate and embrace their lives, or just ignore them. It’s all up to you.
Tired of having more Fiction than Science? Here you will find lasers are not visible without a medium, sound does not move through the void of the empty space and every action has an equal and opposite reaction. Thrusters eject gas that heats up and pushes away objects, your reactor is cooled by propellant flowing through it and radiators glow when you pump heat into them.

There are no energy shields, teleporters and Heisenberg compensators. No lightspeed, no blasters, and no artificial gravity. Instead, we have fission reactors, thermal rockets, ion thrusters and centrifugal gravity. You'll have hard decisions to make, with no "best" equipment to answer every need.
All technologies are real and there is no technobabble. But it’s still a game and one that is fun to play.
ΔV is in active development, with new stable updates coming out each week, and experimental ones getting pushed out daily. Many ideas you’ll find in the game come from players and it is not uncommon to suggest something on our discord - and see it in the game next week. Our player community consists of enthusiasts geeks, engineering and science-fiction nerds, and if that sounds like your kind of crowd - come to our discord, chat with us, and see how the game unfolds in real-time.

The event-driven nature of our storytelling means that we can expand our stories and enrich your experience seamlessly - while you are still playing. There is no need to start a new save, new events, equipment and features will just appear as you go.
Sounds like your kind of game? Check the demo. It’s free, and your saves will carry over.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 3.5Kreviews | 92% | — | $1.2M |
| $4.49−55% | 75ratings | 86% | — | not modelled | |
Engagement
Reviews
Themes across 101 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
great game vary fun. there are a few thigs like posible base bilding id like to se added but overall great game.
Great game, its a mining game, management. I enjoy it.
硬核好玩但又没那么难,才卖37你就偷着乐吧,完全能支持上百小时游玩,一小时才他妈3毛多
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 18: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Polish, Simplified Chinese, German, Traditional Chinese, Spanish - Spain, Russian, Ukrainian, Hungarian, Japanese, Italian, French
| $9.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 102 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
As you mine, and mine, you relax into the universe's setting. Game features are introduced with in-universe descriptions. Earning profit one trip at a time, you can buy ships, repair or upgrade components, hire crew. The activity of asteroid mining is your carrier wave. Then as you're out there in the rings, you encounter other pilots, or other phenomenon. That's the signal.
Absolute BANGER if you're into space simulation games
好玩,新手指引有点弱,慢慢玩下来还是挺上头的
Would give the game a positive review, but they used AI in the DLCs. Instant turnoff.
Love how hardcore the setting is, really fun game.
I was not expecting much, but I am very pleasantly surprised. These developers knew what they were doing. The content in this game isn't enough for thousands of hours of gameplay, but a few hundred for sure which is still a huge achievement for a single-player game. I was worried the gameplay would be too complicated and too fast paced for someone not experienced with this type of 2D space games, but it is surprisingly simple and while the initial dashboard filled with stats will overwhelm you (tutorial isn't very comprehensive, use Discord community and wiki for info), all give you some useful reading and you can learn about them one by one at your own pace. The game will let you to just float around and mine with occasional event that can be either friendly, hostile or neutral and all bad things that happen to your ship you can prevent with foresight, knowledge and manual skills in flying so for those that look for skill-based gameplay this game does offer that. As the game stands it is on the more casual side of gaming. Mistakes are not very costly and if your ship blows up you return to main menu and you essentially "restart" the run. if you love games like Project Zomboid where you have high stakes you will have to get creative with self-restrictions or mods to make the game challenging to the desired amount. For the mechanics this game offers surprising amount of depth and complexity despite there only being 7 playable ship types of which 5 have modified variants that make them more or less suitable for different jobs. On top of that most are highly modular, meaning you could make them more suitable for whatever purpose you want by installing more mining or combat focused equipment or more economic or powerful thrusters. And if that isn't enough you can tune those individual pieces of installed hardware to consume more or less power for example to further min-max your ship. It is all your choice and most pieces of equipment can be changed between without any fee so your build will only get better the more you try things out and see what works and what doesn't. You can have A LOT of fun with all of this and I haven't found anything noteworthy to be frustrated about. As for the content outside your ship, to avoid spoilers there will be things surprising you even after 100 hours. You will be finding things you've never encountered before, finding variants of ships you've never seen before and there are factions with which you will have different interactions depending on how friendly or hostile they are to you which also changes your opportunities in the rings. You can befriend all factions and enjoy mining and trading without many interruptions or you can "scorch earth" and hunt down every ship you come across. In short you can make of this game what you want and what you can't change there aren't many things to complain about. I also haven't mention stability, because the game never froze or crashed on me. I did have short framerate issues when I fired a weapon called 'Tetsuo' at ore chunks, but that was an exception. Overall this game is definitely worth even the full price. It is simply a well made videogame forged by a competent team of developers and it feels like a completed product ESPECIALLY for the price. The only thing to complain about is how difficult it was to find. I only learnt about it from a Starsector review. In the sea of games on Steam this is the diamond in the rough most people won't learn about, but they definitely should.
宇宙冷漠了
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $1.2M | 3.2K | 87% | $19.99 | |
| $1.2M | 4.4K | 87% | $9.99 | |
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