
Welcome to Unsolved Stories which adorns the open world games with next generation graphics. Chicago is an exciting and fascinating city with its absolute beauty, history and great locations. The very first part, prepared for Unsolved Stories presents the whole glory of Chicago to you.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
About Unsolved Stories
Welcome to Unsolved Stories, an immersive open-world experience that brings the soul of Chicago to life with next-generation fidelity. Chicago is more than just a backdrop; it is a living, breathing tapestry of history, architecture, and atmosphere. We invite you to experience the full spectrum of the city—from the towering, sun-drenched skyscrapers of the waterfront to the raw, rhythmic pulse of the diverse urban neighborhoods.
A Living Film Set Think of the Unsolved Stories map as a vast, living film set. While we provide you with a sprawling canvas of exploration, we also offer curated scenarios and narratives that bring our world to life. In each new episode, you will encounter unique characters with their own stories, all unfolding within a meticulously detailed environment. Our goal is to balance the grandeur of the city with the intimate, personal moments of its inhabitants.
The Art of Detail For us, realism is a commitment. Every object in our world—from the smallest street lamp to the sprawling skyline—has been individually crafted by our dedicated graphics team. We haven't just built a city; we have sculpted a world where every meter tells a story. Whether you are exploring the bustling energy of a crowded plaza or finding peace in a quiet, deserted alley, every corner is designed to feel authentic and intentional.
An Evolution of Vision The journey of Unsolved Stories is a story of constant growth. Having evolved through the foundational power of Unreal Engine 3 and 4, we have now embraced Unreal Engine 5.8. This transition has allowed us to push the boundaries of lighting, detail, and performance, creating a visual feast that captures every subtle nuance of the Chicago atmosphere.
The Journey Ahead Our first major chapter of the Chicago journey is nearing completion. With the foundation laid and the "big picture" established, our focus is now shifting to the heart of the experience: the Gameplay Systems. We are refining every mechanic—from how you move and interact with the world to how you earn your place within it.
Unsolved Stories is a project in constant motion. We are building a world that doesn't just sit there to be looked at; it lives, breathes, and waits for you to step into its story.
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Engagement
Reviews
Haven't been on this game since launch, I must say it has came a long way and I have to say I recommend it for just some casual gameplay. Love how the Dev has put the city together too. Still have some optimization issues to work out, but all in all good game to have.
прикольная игрушка
진짜 이건 아직 게임이 아니다. 영상처럼 차가 다니는것도 사람이 있는것도 카메라가 있는것도 그래픽이 닮은것도 아니다. 뭔가 다른 옵션을 만져야하는가 싶어 옵션을 들어가도 그런 옵션은 없다. 아마 저건 아직 개발단게인건지 업데이트로 넘기진 않았다. 영상은 목표인것 같다 영상을 보고 게임을 사지말고 사진을 보고 걸어다니기만 할 생각이라면 할만할것 같다 싶을수도 있는데 탈것도 없고 뛰는것밖에 없는것 같다. 상호작용도 없다 모션도 진짜 기본만 있는것 같다. 점프도 그냥 만들어는 놨다라는 드낌
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Arabic, Japanese, Korean, Portuguese - Portugal, Russian, Traditional Chinese, Turkish*languages with full audio support
Hours played at review time, across 29 reviews with recorded playtime.
We are waiting for the update
je suis très très mitigée sur ce jeu, il est clairement pas fini mais à tellement de potentiel! Si vous aimez les walking simulator comme moi, vous allez adorer vous balader dans les rues de Chicago. Cependant il n'y a pas grand chose à faire, il n'y a aucun objectif précis, un pan de map entier n'est même pas fini, au clavier je ne peux pas utiliser le menu tab ( item, armes, drone, keys, ect) on peut faire klaxonner des voitures mais pas s'en servir. On peut pas utiliser le tramway car les accès sont bloqués, on a aucun moyen de locomotion, on doit tout faire à pieds, c'est un peu relou. Et il n'y a pas de sauvegarde non plus. Bref le jeu en est à son balbutiement, il reste beaucoup à terminer; j'espère que les dev n'ont pas mis le jeu à l'abandon.
ウォーキングシミュレーターとしては悪くないがGTAのようなものを想像した人は買わないほうがいいです このゲームはオープンで何でもできるというわけでもなく(街のど真ん中で銃を乱射したり、通行人の車を奪ったり等々)そした通行人の挙動もおかしいです まだ早期アクセスで素材は悪くなさそうなのでお勧めするにしました 今後のアップデートに期待します
Köp inte Inte hänt något på väldigt länge tyvärr! :-(
does not work laggy buggy do not buy
Nothing to see here but false commitment and slowgress. Honestly dont buy into this game cause there just aint no reason to there are way more committed indie teams or solo developers who need your money and deliver with passion this team does not they rope you in and then dont show any form since 2018! we have had nothing solid to play it is an absolute turd of a showcase. You could actually experience similar for free with the Unreal Engine on epic stores. I have been so positive for years now but i have had enough.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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