
The ultimate space capital ship combat compendium is the evolution of hard core space combat sims. The only game of its kind currently in existence.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Well, this game has all the components to be good, even in 2025. But it is so badly executed . Combat are messy. And it crashes constantly. Saving game = crash. Setting display = crash. Switching tabs = crash or screen flickers. It is really a pity that it has not been coded properly.
Hey Derek, your games suck And you suck Boom. Roasted
This is a game i shouldn't of bought. It has so many bugs in it and it crashes often. It's a shame to because i really like the Universal Combat CE game. Don't buy it unless you want to be disappointed.
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Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I'm not even sure what it even is supposed to be except garbage.
What little I've learned from this game, I have to say, it's pretty good! when you get over the hurdles of understanding most of the stuff, it's a very enjoyable experience.
Такая духота... Мой итог 2/10
I know its called UC but let face it, this game taps into the real stuff that's ethier being MMO'ed up or just not even being tried at all. Bravo! Sure it lacks polish and in need of some UI/AI improvements. But that takes time and this is one guy. Not a money grabbing production team pandering to a specific demografic. After the learning curve you can do many things. Could be better. Should have been so already. But bigger companies are just to lazy to do this. Or dont care beyond the MMO dollar. So, Truly Bravo
TO be honest even when this was new I would not have called it the only one of it's kind in existence. I know of older games that did the same, heck one them is a personal favorite . Still regardles when I played this it was a bit of a mess, tutorals where rather subpart, space combat became rather predictable for me as well. The only saving grace was the graphics, through when I compare it to older games like Sins of a Solar Empire, which offers about the same content as here, not all that impressive, but impressive enough to stand out. Now I did take in to account that this game is supposed to be the squeal to a older game, and noted the graphics are basically retro of the time to link them to the older game. All in all with all that said it's not to bad of a space game. So if you want a low cost space combat game of large ships, this one is okay. BUt if you want huge fleet battles like this one promised, well you get what you pay for with it's low cost. In the end if your on a budget this game is for you. If budget is not a issue, then you might be better off looking at games like Homeworld or Sins of a Solar Empire.
I am giving this game a massive thumbs up, but there is absolutely no point in my attempting to review it. One word describes the experience though. Immersive. To immerse yourself in it is the only way to 'get' it. Reading about it will not do it. Thus, the below wall of text is not a review, but may explain the thumbs up. I got lucky. I bought an early version of this game in the 1990's (BC3000). It was a time of my life when I needed to take some time out and basically lock myself away for a few weeks. I had this CD with this game on, a printed manual and a PC. I read the manual, which is what you did in those days, and I spent those weeks figuring out the game and learning to enjoy it more and more. It sucked me in. There was absolutely nothing like it. I got to the point where a screen full of numbers would translate in my mind to my troops running to defend my ship, I could see my engineers running down corridors to fix damage and effortlessly switch to a screen to check my inventory of parts while managing fighters and planning an escape strategy from a fight I had gotten into that I probably could not win, hoping I could pay for the parts I would need to fix her up. To give one example of a possible situation among many... many... And it was all huge fun, totally immersive and challenging and rewarding. This game is massive. You can read other reviews of it there is so much to do, but there is that one thing you need. Immersion. Eventually I had to spend my time doing other things, I forgot about the game, then one day I realised I had lost the CD, and there wasn't much hope of getting another copy. It was never a popular game. Then sometime later I discovered that it was available for free on the internet. So I downloaded it and got it to run but realised that it would just eat my life so I had to leave it to one side. Even more years later and I am so glad I have it on steam, well this evolved version of it which seems like an improvement from the few hours I have in it. I start it up and I am instantly back in the seat. The 'obtuse' interface makes internal logical sense and is intuitive once you really know the whole game, even 30 years later. It is like an old friend. I start to play and then I realise, I am in that other universe. Immersed. if I don't step away from the computer, my friends and family may not see me for weeks. There is no other game like this, that I know of, and I play a lot of games. If this small sharing of my experience with the game makes you think it may be worth your time investing in it then I say go for it. You may find the most immersive gaming experience you ever had. Or you may find that is just doesn't click for you. It's certainly a risk. I am very glad I happened to give it the time it deserves, and I look forward to having the time to give to it again.... maybe... one day... Also, it runs great on my linux laptop. It is not very demanding. If you find you lose control of the cursor or the screen glitches - alt-tabbing out and back fixes it for me. No other issues.
I've purchased Battlecruiser 20 years ago as a teenager. It was very ambitious, and after patches very well made piece of my dream space simulator. I could immerse myself with role of big battlecruiser capitain, my crew, and my resposibilities in GalCom space and behind. Terran GalCom Commander has to protect GalCom assets as of trading ships, diplomats, trading space station and those of military assignment. It also can make profits from trade. My favourite mode is free roam in this game, as I can do what I described in short above. It was the first game like this. During those 20 years, especially recently many indie games try this genre, but many of them lacks to some degree what this game has since 20 years in standard. What I miss from this game is ability to walk by interior of My ship. And building stations and factories/military instalations both on surface of planets or in space. You can however put defence systems on orbit, also You can nuke any planet You wish if research on Your ship provided special weapon for this. Crew on My ship is mixture of high ranked officers, marines, technicians, medics, even research bay with research officer. Ships are constructed from parts, You have to repair them if broken, replace if destroyed, or can pgrade (only engine, hull, shields). You have also vast galaxy to conquer / defend. But this game also has very detailed command intrerface, going deep into every aspect of My ship. Many stations inside bridge, controlled both by high ranked officers, but also Cmdr himself. For me it was piece of art for 15 years ,and still is very unique gem in gaming. And I've seen thousands of games I played for last 26 years of my gaming. It needs thinking, finding resolution of many aspects of ship commanding Yourself, very carefoul planning, and lots of time since it has very steep learnig curve. My Favourite for last 20 years. It has no 'streamlined' tutorial for masses, and does not hand You directions what to do. A true sandbox. My final verdict : - for me and other people closing to 40, focused on above immersions mechanics : 10/10, - for kids, nowdays teenagers: NO-GO - You would be overwhelmed with so many options this game has, it plays differently than todays AAA hits.
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Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $94.7K | 236 | 88% | $19.99 | |
| $94.7K | 236 | 82% | $19.99 | |
| $94.7K | 281 | 91% | $15.99 | |
| $94.7K | 266 | 93% | $14.99 | |
| $94.7K | 323 | 76% | $14.99 | |
| $94.7K | 239 | 94% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1K | 3 | 0% | $9.99 | |
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| $2.3M | 2.5K | 74% | $29.99 | |
| $1.6M | 3K | 68% | $14.99 | |
| $6.2K | 3 | 67% | $59.99 | |
| — | 0 | — | — |