
The newest riveting installment in the epic Under Night In-Birth saga rises from the Abyss! Improved visuals and battle system! Witness the curtain fall on the tale of the Hollow Night. Vie for supremacy through exhilarating combat and a deep, robust battle system!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Sep 9 → 3.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99−50% | 2.7Kreviews | 87% | — | $2.8M |
| $49.99 | 670ratings | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 838 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
One of the most interesting fighting games ever. The GRD system makes every interaction count. The roster is varied and very fun. The soundtrack is one of the best, each remix improves the previous tracks. The product may not be for people who don't like anime aestethic, long, non-interactive combos and many knowledge checks. Each character has a very high power level, so be warned.
Coming from a UMVC3 player, this game is deep and fun to play. Labbing each character keeps you entertained and makes you excited to play more and learn more. Good fighting game.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 840 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1] 《UNDER NIGHT IN-BIRTH II Sys:Celes》简评[/h1] [h2] 新手也能搓出华丽连招!十年终章的落幕!超能力格斗盛宴开启! [/h2] [h3] 就这样,在虚无之夜中生存下去吧! [/h3] 《UNDER NIGHT IN-BIRTH II Sys:Celes》是经典的2d格斗游戏《夜下降生》的续作,故事延续了虚幻之夜世界观并继续讲述最后一章的故事。相比前作大有改进的高清像素美术以及音效都使得沉浸感更加充实,新角色以及新的战斗系统的加入得以让游戏的可游玩性以及深度更上一层楼,同时本作对于新手玩家而言也是有着独有的一键连招系统,上手难度较低的同时也没有抛下应有的硬核提升,新人或者是老玩家都可以获得不错的游戏体验。 [h3] 核心玩法及亮点 [/h3] 说实话,格斗游戏在如今几乎已经是街霸的天下,不论是拳皇、饿狼等等在如今的热度其实都远低于街霸。在街霸尚未出世的时候,整个格斗游戏圈子可以说还是比较萎靡的,街霸六可以说还是造成了一定的破圈效应的,尤其近几年明星选手小孩在两届ewc接连摘得冠军,更使得游戏影响力进一步破圈,经常可以见到许多“招生办”视频出现。 当然,论起本作,自然是没有街霸六那样的特殊性,不过,本作也有独属于自己的一套有趣之处,与街霸的类似猜拳概率一样的系统略有不同的是,本作的系统更偏向于拔河?在这个特殊的机制之下,我们进行蓄力以及各种攻击时会使得本方数值在下面的数值槽中增长,反之亦然。如果我们受击或者是使用特殊技能,则会降低数值。而在持续一段时间的拉锯战中,始终占据数值较高的一方则会进入特殊状态,获得加伤效果并且能释放更强大的技能。 在针对新手玩家的上手层面上,本作也可以说非常优秀。相当细致的新手教程,从血量到高阶的进阶教程都一一进行了剖析,只能说,针对新手玩家而言,确实是一款相对不错的格斗游戏入门作品,甚至于游戏还有着一键出招的键位,是用手柄的话,肩键以及扳机键都非常地好用。 在画面以及音效上,本作展现的还是相当不错的。二次元类型的格斗游戏偏少,而且受限于格斗游戏玩家体量的原因,也不太可能多,倒是粉丝向的话还是会有固定的购买群体的。本作的特效算是酷炫,而且由于新手上手较简单,倒是显得相当不错,即使是冲着二次元来的格斗游戏苦手,玩玩街机看看剧情也是不错的选择。 [h3] 短板以及不足之处 [/h3] 游戏人数太少,甚至你很难在各种论坛上看到讨论本作亦或是系列作的玩家。 画面略糊,不知道是否是我这边的个人原因。 [h3] 总结 [/h3] 总的来说,作为一款小众的格斗游戏而言,本作的质量其实是过关的。二次元层面上可以说也比较优秀,当然目前来说的话,确实游玩的玩家数过少,讨论度不高,不过这也是小众格斗游戏的通病了,但是游戏的质量确实值得一玩。 [quote]欢迎关注鉴赏家: [url=https://steamcommunity.com/groups/DCYXJLB] 大川游戏俱乐部 [/url] 欢迎加入Steam组:[url=https://store.steampowered.com/curator/45300930] 大川游戏俱乐部 [/url] 来一起感受游戏的乐趣喜欢这篇评论,也是可以顺手点个赞哟[/quote]
eh idk this game feels weird. This 30° angled text game is missing something but i cant tell what. BGM is meh/barely noticable. Sometimes i cant tell if im hitting the enemy or the enemy is hitting me. Fighting in acrade mode is like on autopilot, maybe im too spoiled by Blazblue? also dlc characters... Feels a bit like a fighting game made in unity engine or something like that. Maybe because it looks too polished/sterrile... well whatever. dont recomend. not for 50€, got it in arc sys humble bundle.
WHY IS THERE COMBO ASSIST, TAKE IT OFF AND MAKE THIS GAME FUN. REFUNDED FOR BDO LINGERIE
游戏底子很不错,但是法式面包实在是太摆了,网络问题很大不过对我这种只在线下和朋友玩的没什么影响。总体上很推荐
Training mode is good character balance is probably some of the worst ive ever seen top tiers delete all defensive mechanics for being on the screen no wonder game has 100 players left playing Enjoy playing against the same 5 rush down characters that take a college thesis level of understanding to play against dont bother picking anything that isnt a top tier this its just like playing strive where 75% of the roster isnt worth playing
hella fun, but get it when it goes on sale
Genuinely one of if not my favorite fighting game ever. The systems are so smart, the charcters and the things they do feel so intentional, and the way everything comes together is so satisfying to play with. Barring some lackluster alternative content, this game is a fighting game players fighting game.
This still one slickest fighting games around today with great gameplay, excellent soundtrack Even tho the game is very much a discord fighter, just mashing buttons in the arcade mode just because the game feels so good to play
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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