
Play as Nathan Drake and Chloe Frazer in their own standalone adventures as they confront their pasts and forge their own legacies. This game includes the critically acclaimed single-player stories from both UNCHARTED 4: A Thief’s End and UNCHARTED: The Lost Legacy.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
The UNCHARTED: Legacy of Thieves Collection offers the definitive way to play two of award-winning developer Naughty Dog’s most thrilling adventures, remastered with PC-centric enhancements.
UNCHARTED: Legacy of Thieves Collection includes two critically-acclaimed, single-player adventures. UNCHARTED™ 4: A Thief’s End follows Nathan Drake and his long-lost brother Sam hunting for the pirate treasure of Henry Avery. And UNCHARTED™: The Lost Legacy tells the story of treasure hunter Chloe Frazer and mercenary Nadine Ross venturing through India’s Western Ghats to locate the Golden Tusk of Ganesh.
With UNCHARTED: Legacy of Thieves Collection, players will uncover the thrilling cinematic storytelling and the largest blockbuster action set pieces in the UNCHARTED franchise.
Discover the breath-taking sights
From thick jungles to snow-capped mountains, exotic islands to rain-soaked streets, explore every inch of our stunningly beautiful environments in spectacular detail.
Immerse yourself in the cinematic storytelling with super-sharp 4K resolution* and Ultra-Wide Monitor support**. Enjoy a host of enhanced graphical adjustment features, such as adjustable Texture and Model Quality, Anisotropic Filtering, Shadows, Reflections and Ambient Occlusion.
Feel the thrilling gameplay in your hands
Experience haptic feedback and dynamic trigger effects with the DualSense™ controller through a wired connection to your PC. With full control remapping and support for the DualShock®4 controller ***, XInput Game Controllers, and a wide range of other gamepads and keyboard and mouse, you can leave your mark on the map any way you like.
And for those that want to brighten things up even more, try out RGB support for Razer Chroma peripherals and Chroma Link compatible devices, as well as for Logitech models.
Optimize the adventure
Unearth a wide variety of modes and PC-centric enhancements, including improved UI for game options, reimagined user interfaces, GPU and VRAM detection and management options, and more. This collection also features Audio Compatibility options, Auto Pause additions, Variable Load Speed support, and a host of other improvements.
UNCHARTED 4: A Thief’s End
Winner of over 150 Game of the Year awards.
Several years after his last adventure, retired fortune hunter Nathan Drake, is forced back into the world of thieves. Fate comes calling when Sam, Drake’s presumed dead brother, resurfaces seeking his help to save his own life and offering an adventure Drake can’t resist. Drake’s greatest adventure will test his physical limits, his resolve, and how far he’ll go to save the ones he loves.
A globe-trotting adventure with the largest and most detailed environments in the UNCHARTED franchise
A more personal story for Nathan Drake, raising the stakes of Naughty Dog’s award-winning storytelling
Fluid combat and traversal with the use of the grapple hook creates even more dynamic and thrilling action set pieces than previous UNCHARTED entries.
UNCHARTED: The Lost Legacy
In order to recover an ancient artifact and keep it out of the hands of a ruthless warmonger, Chloe Frazer enlists the aid of renowned mercenary Nadine Ross and ventures to India’s Western Ghats to locate the Golden Tusk of Ganesh. In Chloe’s greatest journey yet, she must confront her past and decide what she’s willing to sacrifice to forge her own legacy.
An all-new setting for adventure in the south western coast of the Indian peninsula, featuring an exotic mix of urban, jungle, and ancient ruins environments.
The action-packed set pieces and captivating narrative that fans have come to expect from Naughty Dog and the UNCHARTED series.
Builds on the acclaimed UNCHARTED franchise gameplay with updated systems and refinements, including cinematic combat, exploration, and traversal of jaw-dropping environments, complex puzzles and more.

* Compatible PC and 4K display device required.
** Compatible PC and display device required.
*** Use DualSense USB wireless adaptor or a compatible USB-C cable to connect to PC.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1999 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
⡴⠑⡄⠀⠀⠀⠀⠀⠀⠀ ⣀⣀⣤⣤⣤⣀⡀ ⠸⡇⠀⠿⡀⠀⠀⠀⣀⡴⢿⣿⣿⣿⣿⣿⣿⣿⣷⣦⡀ ⠀⠀⠀⠀⠑⢄⣠⠾⠁⣀⣄⡈⠙⣿⣿⣿⣿⣿⣿⣿⣿⣆ ta bueno ⠀⠀⠀⠀⢀⡀⠁⠀⠀⠈⠙⠛⠂⠈⣿⣿⣿⣿⣿⠿⡿⢿⣆ ⠀⠀⠀⢀⡾⣁⣀⠀⠴⠂⠙⣗⡀⠀⢻⣿⣿⠭⢤⣴⣦⣤⣹⠀⠀⠀⢀⢴⣶⣆ ⠀⠀⢀⣾⣿⣿⣿⣷⣮⣽⣾⣿⣥⣴⣿⣿⡿⢂⠔⢚⡿⢿⣿⣦⣴⣾⠸⣼⡿ ⠀⢀⡞⠁⠙⠻⠿⠟⠉⠀⠛⢹⣿⣿⣿⣿⣿⣌⢤⣼⣿⣾⣿⡟⠉ ⠀⣾⣷⣶⠇⠀⠀⣤⣄⣀⡀⠈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇compralo ⠀⠉⠈⠉⠀⠀⢦⡈⢻⣿⣿⣿⣶⣶⣶⣶⣤⣽⡹⣿⣿⣿⣿⡇ ⠀⠀⠀⠀⠀⠀⠀⠉⠲⣽⡻⢿⣿⣿⣿⣿⣿⣿⣷⣜⣿⣿⣿⡇ ⠀⠀ ⠀⠀⠀⠀⠀⢸⣿⣿⣷⣶⣮⣭⣽⣿⣿⣿⣿⣿⣿⣿⠇ ⠀⠀⠀⠀⠀⠀⣀⣀⣈⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇ ⠀⠀⠀⠀⠀⠀⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿
Esse jogo é perfeito
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 28: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Danish, Dutch*, Finnish, Greek, Japanese*, Korean +10 more
| $49.99 |
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| $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
神作,优缺点非常明显,cg质量,建模,画面精细度,线性引导与场景和关卡设计都是顶级的,剧情的推进与反转各方面也没有问题,缺点则是许多游戏都犯下的问题,重复度过高,甚至因为线性的玩法比育碧还高,一直都是爬墙遇到敌人干掉再爬墙,一些探索的地方实际上还算有趣,但是内容也并不多。
Essa é minha primeira longa avaliação acerca de um jogo, merecidamente um dos melhores que já joguei na vida. Joguei durante as férias, e que experiência espetacular! Como estava sentindo saudades de me amarrar em um game de aventura por horas, de brinde, ainda com uma narrativa deleitosa! Desde muito novo adoro esses jogos de busca ocultas de artefatos e explorações históricas, impossível não lembrar da saga Tomb Raider, mas aqui há algo diferente, não sei bem se é o tom cômico e carismático dos personagens, ou como a história deles ressoa com a malandragem dos ladrões; eles são fora da lei, mas têm sempre um jeito de estabelecerem seus próprios limites ao gozo mortífero. Charmoso. A obsessão por de trás de cada busca incessante pelo artefato desejado nos lembra que o que eles desejam mesmo é a fantasia até o objeto, e que atravessamento fantasma. Uma jornada digna de um encerramento, adorei! Libertalia é formidável, me senti livre naquele cenário imenso, essa foi uma das experiências gráficas mais imersivas que tive em cenários virtuais, podia sentir o frescor tropical naquelas selvas imensas tomadas por cachoeiras, tive até sede no capítulo 17, que para mim, é um dos melhores, seguido do 18. Também adorei a Itália e Madagascar! Gostei muito do parkour desse jogo e de como ele é fluido e abrangente: após estrondosos tiroteios e porradaria, a calmaria dos penhascos e grandes escaladas foram muito relaxantes para mim. Muito também por conta dos gráficos, que são belíssimos, a trilha sonora é de emocionar, o combate também é muito bom (senti falta de silenciador para as armas, e outros arsenais silenciosos, comprometeu o stealth). A relação dos irmãos é sensível e carismática, achei que fosse me incomodar com os flashbacks, mas senti até um gostinho de quero mais, ao final da obra me doeu vê-los partir. Faço uma menção honrosa ao The Lost Legacy, que foi ótimo para que eu poder me desligar um pouco da melancolia após campanha principal do Nate. Finalmente uma pistola com silenciador!! Amei jogar no furtivo (ainda queria mais), os cenários da Índia são sensacionais, e, nossa!! O capítulo 4 com aquele mundo aberto no meio daquele vale de ruínas é tudo que minha criança interior buscava nas brincadeiras infantis, me senti um arqueólogo. A mitologia e cultura de ambos jogos são ricas demais! Eu, particularmente, gostei muito da indiana. Enfim, satisfeito demais por jogar essa obra primorosa, vou levar comigo toda a exploração e a lembrança de que bons jogos ainda podem encantar o mundo novamente, encanto a ser desbravado por meu próprio desejo de jogar. This is my first in-depth review of a game—deservedly one of the best I’ve ever played. I played it during my vacation, and what a spectacular experience it was! I had really missed getting hooked on an adventure game for hours on end—and getting a delightful narrative as a bonus was the cherry on top. Since I was very young, I’ve loved games involving the search for hidden artifacts and historical exploration; it’s impossible not to think of the *Tomb Raider* saga, but there’s something different here. I’m not sure if it’s the characters' charismatic, comic tone or the way their stories resonate with the roguish nature of thieves—they’re outlaws, yet they always find a way to set their own boundaries regarding the thrill of the chase and the danger involved. It’s charming. The obsession driving each relentless quest for a coveted artifact reminds us that what they truly desire is the fantasy surrounding the object—a fascinating psychological journey. A story worthy of a grand finale; I loved it! Libertalia is magnificent; I felt truly free in that vast setting. It was one of the most immersive visual experiences I’ve ever had in a virtual world—I could almost feel the tropical freshness of those immense, waterfall-filled jungles. I even felt thirsty during Chapter 17—which, for me, is one of the best, right alongside Chapter 18. I also loved the Italy and Madagascar sections! I really enjoyed the game's parkour mechanics—how fluid and expansive they felt. After thunderous shootouts and brawls, the calm of the cliffs and the long climbs were incredibly relaxing. A lot of this was down to the stunning graphics and the moving soundtrack. The combat was also excellent (though I did miss having weapon silencers or other stealthy arsenal options; the lack thereof made stealth play a bit tricky). The relationship between the brothers is touching and charismatic; I thought the flashbacks might annoy me, but instead, I found myself wanting more. By the end, it was genuinely painful to see them part ways. I have to give an honorable mention to *The Lost Legacy*; it was perfect for shaking off the melancholy I felt after Nate’s main campaign. Finally, a silenced pistol! I loved the stealth gameplay (though I still wanted more of it), and the Indian settings are sensational. And wow—Chapter 4, with that open-world area amidst a valley of ruins, was everything my inner child used to dream of during playtime; I truly felt like an archaeologist. The mythology and culture in both games are incredibly rich—I, for one, really enjoyed the Indian setting. All in all, I’m so satisfied to have played this exquisite masterpiece. I’ll cherish the experience of exploration and the reminder that great games can still captivate the world—a sense of wonder I’m eager to keep discovering through my own love of gaming.
Una joya de juego, en simples palabras "Cine"
very good game to play
很好玩
8/10
Interesting story and nice cinematic plays
玩法一般,看看剧情当个30小时的电影可以的
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $97.1M | 270.4K | 96% | $19.99 | |
| $1.6M | 6.9K | 77% | $8.99 | |
| $83.5M | 156.2K | 94% | $29.99 | |
| $1.8M | 7.4K | 82% | $8.99 | |
| $1.1M | 6.2K | 88% | $6.99 | |
| $88.3K | 828 | 54% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $23.6M | 79.1K | 80% | $9.99 | |
| $23.6M | 30.8K | 81% | $29.99 | |
| $23.7M | 56K | 96% | $19.99 | |
| $23.8M | 62.4K | 92% | $19.99 | |
| $23.5M | 223.2K | 97% | $7.99 | |
| $23.8M | 48.2K | 95% | $19.99 |