
The original Rubbering Action game comes to Steam! Play as Umihara Kawase, an adventurer traveling through a world in search of ingredients. Hook the lure at the end of her stretchy rubber rope onto ceilings and walls to swing and leap through the stages. Quick reflexes and clever thinking are key!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.11/day in the week to Aug 4 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Play as Umihara Kawase, a young adventurer armed with a fishing lure attached to a stretchy, rubber-like rope, in this one-of-a-kind puzzle platformer.
Hook onto walls and ceilings, then use the line's elasticity to swing, bounce, and launch yourself through each stage. There's rarely just one way forward - experiment with your surroundings, forge your own routes where no path exists, and master increasingly advanced movement techniques as you progress through the stages.
Along the way, reel in the strange fish that stand in your way and put your skills to the test across stages that reward creativity, precision, and practice.
Simple to pick up but incredibly deep to master, Umihara Kawase combines action and puzzle elements that challenge you to figure out a variety of possible routes. The rewarding process of mastering techniques through ingenuity and repeated practice offers surprising depth that reveals itself the more you play!
This is the essence of "Rubbering Action"!
Game Design & Lead Programmer:
Kiyoshi Sakai
Character Design:
Toshinobu Kondo
Genres
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If you like challenging old school platformers this is the game for you. Umihara Kawase is a game that will get your heart pumping as difficult trials and tribulations are thrown your way. You must pull off tricky stunts and daring maneuvers through the sky using your fishing rod as you deal with enemy spawns that constantly keep you on your toes; the excitement that this game provides is unparalleled by other titles. One thing that really makes this game stand apart from its peers is just how high the skill ceiling is. It is unbelievable seeing speedruns of this game and realizing just how quickly you can soar through levels. With the games built-in online leaderboards you are able to see just how fast players destroy each level. A level that may take a new player 3 minutes to complete can often times be beaten in 10 seconds by elite players of the game. Both on a casual and advanced scope, this game pushes players towards satisfying levels of mastery as you learn tech that allows you to make the most out of the games wild physics. Sporting 49 unique levels with 60 exits, the game has a lot of levels that allow players to really hone their skills. Replaying levels feels like a reward as you come face to face with a level that once challenged you and you are able to find new paths through the level, saving you lots of time while testing your skills. Regarding the negatives of this game, by far the biggest sin that this game commits are its boss battles. One or two of them can be a bit fun but there are some very long boss battles that can be summed up as survival challenges where you are tasked with surviving a difficult situation for several minutes. While these can be cool the first time you come across them, they get old rather quickly and can become quite tedious as you play through the game. This game also lacks a few QOL features that one might expect in the modern era of gaming, although there are mods online that can help alleviate some of those issues. Overall if you like difficult platformers I can't recommend this title enough. This game often goes on sale for around $2, and its one of the best purchases you can make on Steam. This game has become my second favourite game of all time, only behind its sequel Umihara Kawase Shun which can also be found on Steam in a similar price range.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Interesting platformer game.
os controles são estranhos e dão trabalho para se acostumar; minhas mãos quase sempre acabavam doloridas. as fases — especialmente as mais avançadas — são grandes quebra-cabeças que exigem que o jogador entenda e engaje com as mecânicas de movimento da personagem. e levando em consideração que a dificuldade escala rapidamente, o jogador irá eventualmente se acostumar com as mecânicas, já que ficará jogando as mesmas fases várias vezes antes que consiga alcançar um dos finais do jogo. é especialmente interessante como as fases se conectam entre si, criando vários caminhos diferentes, dependendo de como o jogador decide explorá-las. é bem legal como as escolhas que os desenvolvedores tomaram na jogabilidade e na arte tornam umihara kawase uma obra tão charmosa.
The first in the series, so it is a big rough around the edges. It has the least amount of levels, so the content is quite there. It also lacks Diagonal Macro Buttons which makes it incredibly frustrating to play. Pair that with some insane level design (and bosses) it is very difficult, even for a veteran of the series. It's still fun though to see where it all started and there is a unique vibe to it that the others don't have. I think it lacks a lot of QoL that the later installments in the series has that it makes it hard for me to enjoy as much, but still a solid game.
I [i]love[/i] Umihara Kawase: the insane level design and precision platforming; the near-infinite ceiling for skill expression; the mostly tough-but-fair difficulty; the calming music and laidback atmosphere; and the quirky artwork. There's a lot I [i]hate[/i] about it, too: the unhinged amounts of RNG enemy spam in late-game levels; the all-or-nothing arcade-style gameplay (i.e. no continues when you exhaust your lives); the occasionally janky-feeling hit/hurt boxes and collision effects; and the often tedious boss fights. At its worst, it not only feels dated (it [i]was[/i] released in 1994 after all) but downright busted. That this game won me over after repeatedly crushing my resolve is a testament to how fun and fresh it still feels. Yes, even despite the flaws (sorry, the random enemy spawning just plain sucks). If you have copious patience and enjoy a game opening up as you gain skill, this could become one of your new favorite titles. That said, I haven't been this stressed out 100%-ing a game since I beat the Pantheon of Hallownest in Hollow Knight years ago. Seriously: if you can't cope with the idea of watching 20+ minutes of progress go down the toilet, steer clear. But Umihara Kawase is one of the best, most infuriating and ultimately fun games I've ever played.
provavelmente faria ate "gamer raiz das antigas" ficar com raiva, aprender como a vara de pesca funciona eh pra poucos
Words cannot describe how good of a game this is.
超任時期神奇的物理操作遊戲,看大老的影片可以發現神奇的操控方法。 然後那個蝌蚪王死全家。
Be aware that you game over in this game, you should probably play Sayonara first because that game wasn't made in the nineteen hundreds and lets you die as often as you want. This game though has better aesthetics though (not as good as Shun's though) and also better level design (again not as good as Shun's buuut it's also a matter of opinion. Still really damn good in both regards you're not gonna wanna miss it)
you get to be spiderman and there are fish
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Players by region
Where this game's players are, estimated from review languages.
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