
A free roguelike deckbuilder about becoming an LMAD in a fantasy way. Get cards by taking classes, build a deck to battle against projects and complete all semesters to graduate.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English
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incluso en este juego sigo odiando anatomía humana
"ULTRA LMAD" is a routine "I can't believe it's not a mobile app" CCG with a couple of interesting features, the biggest of which I have to say is there's no predatory mobile app cash shop or other nasty monetization. The idea is that you're at school (this is a good theme for a CCG?) and you need to get through the day... but you're not limited to just the mostly-workable CCG gameplay, there's some other minigames cobbled on as well, in some ways this is a jack of a few trades but a master of not many at all. Gameplay in the core CCG part of this presents a few interesting mechanics that other CCGs may want to pay attention to. What works well is the idea of "remembering" and "forgetting" cards for your in-game energy resource, this really makes the game work well around things like dead hands. What doesn't work so well is the idea that certain cards can only be played from certain "positions" which puts a real dampener on your feeling of flexible choice when playing the game. The graphics in this game are passable, but could be better. And while it's vital for any game to have impressive visuals (gaming is a visual medium, after all), there's more to a game than just the graphics. To be worth a gamers time, the game must match top tier visuals with top tier gameplay, and that's not happening here. The developer chose not to do the job of a real game developer and create meaningful bespoke levels, narrative based gameplay progression and so on. Instead, they decided that "Procgen IS content!" and lazily tried to use procgen algorithms to create infinite, samey, repetitive, soulless levels, because that's a lot less work. As a result of this poor decision, the game gets tired and repetitive almost immediately. Developers must learn that procgen is a terrible substitute for creating real content. It should not be used as "ez-mode" for content creation, as the developer tried to do here. I know the point of all that is to try to be like Slay the Spire, but that's also one of the things I liked least about Slay the Spire. Not every "free" game really is. There's often MTX, or content locked behind DLC, or donations being requested, or any other number of things that could mislead gamers, but in this case I'm glad to say this really does appear to be a fully free game. Nothing demonstrates a developers belief in themselves and their work than giving it away without any remuneration. This is a service to themselves, and the gaming industry, and should be applauded. Of course, just because something is free, doesn't necessarily mean it's valuable. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 12 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? This is a "maybe" experience... if you have a lot of free time on your hands and nothing else to do, why not? But for the purposes of a review, this isn't something I can say everyone must try. It's not quite there. Valve doesn't give us a "maybe" option in reviews, but if they did, that's what I'd choose for this.
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Hours played at review time, across 35 reviews with recorded playtime.
Fantezi bir şekilde LMAD olmayı anlatan ücretsiz bir roguelike deste oluşturucu. Derslere katılarak kartlar alın, projelere karşı savaşmak için bir deste oluşturun ve mezun olmak için tüm dönemleri tamamlayın.
Все равно никто не читает мои отзывы. Кину рецепт Зразы из творога Продукты Творог - 400 г Яйца - 1 шт. Сахар - 3-4 ст. ложки Мука - 0,5-1 стакан Варенье - 5-6 ст. ложек Смешать творог сахар и яйца. Затем добавить муку и замесить тесто. Количество муки может меняться в зависимости от влажности творога. Готовое тесто должно быть мягким, но хорошо лепиться. Присыпать стол мукой. Разделить тесто на кусочки, величиной с крупную сливу. Сформировать лепешку. Положить 0,5-1 ч. ложку начинки. Затем аккуратно залепить края, чтобы вся начинка оказалась внутри. Вскипятить воду. Опустить зразы в кипяток и варить при среднем кипении 5 минут. Они должны всплыть. Затем разогреть на сковороде сливочное масло. Обжаривать зразы на среднем огне 5-7 мин с одной стороны. Затем аккуратно перевернуть зразы и обжаривать их с другой стороны еще 5 минут. Приятного аппетита!
Pretty decent Slay the spire knockoff with interesting discard/draw mechanics, can't complain about free!
Игра ULTRA LMAD – это настоящий вызов для тех, кто любит сложные и динамичные шутеры. С первых минут погружаешься в жестокий постапокалиптический мир, где каждый патрон на счету, а враги не дают расслабиться ни на секунду. Отличный дизайн уровней заставляет постоянно искать укрытия и выстраивать тактику. Графика, хоть и не ультрасовременная, выполнена в приятном стиле, атмосфера ощущается на все сто. Звуковое сопровождение добавляет напряжения и подчеркивает динамику происходящего. Особенно радует разнообразие оружия и апгрейдов, позволяющих адаптировать стиль игры под себя. Сюжет, может, и не хватает звезд с неба, но он вполне справляется с задачей мотивации. Главный минус - высокая сложность, но она же является и главным плюсом для хардкорных игроков. Советую всем, кто ищет бескомпромиссный шутер, который заставит попотеть и почувствовать себя настоящим выжившим. Определенно рекомендую!
Really silly and fun cardo game free play worth 3 hours of my life
[h1]Before I played ULTRA LMAD, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
Nice art style, good music, interesting theme, solid gameplay
card game good game
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.1M | 4.6K | 84% | $24.99 | |
| $742.4K | 2.4K | 91% | $12.99 | |
| $187.7K | 291 | 82% | $19.99 | |
| $25.6K | 57 | 93% | $14.99 | |
| $24K | 52 | 71% | $14.99 | |
| $5.9K | 22 | 91% | $8.99 |