
UBOAT: The Silent Wolf is an amazing combination of a role-playing game and a simulator, offering a deep and immersive experience, allowing you to feel like a real submarine captain during World War II.
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Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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the devs are gone, keep getting disconnections, dont buy
The game is very fun in both singleplayer with an AI crew or with your friends. It doesnt really get boring, from the loading of the torpedos, SHOOTING the torpedos, driving and submerging into the water, it's all real fun!
DISCLAIMER: Uboat is not too popular so do not expect to find a lobby right away but a decent amount of players still play. "Uboat: The Silent Wolf VR" is a very good choice if you are looking for a realistic ww2 sub mil sim. it has 13 and a half missions total, including the 3 tutorial missions (the half being the diving mission) its got fast travel but no headquarters, if you do not know what headquarters is it is on uboat non vr where you go on menu and a headquarters button and if you click it it opens headquarters where you can do things like upgrade torps but it costs reputation points which you can earn by doing actual missions like patrol areas. while in the VR version you can't and because there is only 10 multiplayer missions, and no headquarters, i'm going to have to give it a 8/10 still very highly recommended. (devs if you see this plz add more missions to multi/single player)
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Languages: English*, German, Polish, French, Spanish - Spain, Japanese, Korean, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
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Also seit dem letzten Update kann ich das Spiel auch endlich mit der Oculus Rift spielen und ich muss sagen,der erste Eindruck den ich habe ist TOP!!!Sicherlich gibt es noch viele Kleinigkeiten die verbessert werden müssten,wie z.Bsp. eine Art Bück- oder Hocken-funktion, das fände ich schon mal nice!Im grossen und ganzen erstmal Funktionsfähig,hoffen wir das der/die Entwickler noch etwas herum basteln und ich denke dann kann das durchaus ein sehr interessantes Game werden was seines gleichen sucht!Schöne Grüsse....!
quest版が面白かったので、PC版ならグラフィック向上でもっと楽しめると思って購入したのですが、quest版とグラフィックはあまり変わっていませんでした quest版を持っている人が、画質向上を期待して購入すると後悔します
UBOAT: The Silent Wolf VR is a World War II submarine simulation developed and published by Titan GameZ that combines naval warfare, crew management, and virtual reality immersion into an experience designed to place players directly inside the pressure and uncertainty of underwater combat operations. Rather than approaching submarine warfare as a distant strategy game controlled through menus and overhead maps, the game pushes players into the confined interior of a wartime vessel where every task, decision, and mistake feels immediate. Built specifically around VR interaction, it attempts to recreate not only combat scenarios but the demanding reality of operating a military submarine during one of history’s most dangerous conflicts. The game places players aboard a German U-boat during World War II, assigning them responsibilities that extend far beyond simply engaging enemy ships. Managing systems, maintaining vessel operations, monitoring navigation, and preparing for encounters all become equally important parts of the experience. The submarine itself becomes more than transportation or a combat platform. It functions as a living environment that constantly demands attention. Survival depends on maintaining control over multiple systems while responding to increasingly dangerous situations beneath the ocean surface. One of the strongest aspects of UBOAT: The Silent Wolf VR comes from how thoroughly it embraces virtual reality interaction. Tasks are performed directly rather than through simplified menus. Players physically engage with submarine controls, interact with machinery, manage equipment, and handle operational responsibilities throughout missions. Torpedo preparation, navigation adjustments, equipment monitoring, and combat preparation become active processes rather than background systems handled automatically. This design philosophy creates a stronger sense of immersion because players are not merely commanding a submarine. They are operating one. The slower pace compared to traditional military shooters works heavily in the game’s favor. Submarine warfare naturally revolves around patience, observation, and preparation. Long stretches of monitoring systems and tracking targets create tension that builds gradually rather than relying on nonstop combat. Moments spent waiting for the perfect attack opportunity often become just as important as firing weapons themselves. The slower pacing helps reinforce the feeling of commanding a vessel where careful planning matters far more than reaction speed. Combat encounters carry weight because preparation directly affects outcomes. Players observe enemy movements, calculate attack opportunities, prepare torpedoes, and position their vessel carefully before committing to engagements. Naval combat feels methodical rather than chaotic. Every encounter creates pressure because mistakes can carry severe consequences. Enemy forces introduce additional danger that forces players to balance aggression with survival. The simulation elements extend beyond combat systems into vessel management itself. Monitoring operational systems becomes part of daily life aboard the submarine. Maintenance responsibilities contribute to immersion by reinforcing that military operations involve far more than direct confrontation. The submarine requires constant attention, creating an experience where operational discipline becomes equally important as battlefield effectiveness. Multiplayer functionality adds another major strength. Cooperative play allows multiple players to divide submarine responsibilities between different crew roles. Navigation, combat preparation, maintenance duties, and operational oversight can be shared across the team, creating a collaborative experience that feels naturally suited to submarine warfare. Communication becomes essential because success depends heavily on coordination rather than individual performance alone. The cooperative systems strengthen immersion significantly because submarine operations historically relied on crew coordination. Dividing responsibilities creates situations where teamwork directly impacts survival. Cooperative gameplay transforms the experience from individual simulation into something that feels far closer to operating an actual military vessel. Single-player options remain valuable for players who prefer a more personal experience. Mission structures provide progression while gradually introducing responsibilities and mechanics. The learning process unfolds naturally through operation scenarios that encourage players to build familiarity with submarine systems over time. Additional gameplay flexibility also supports replayability beyond completing core objectives. Visually, the game benefits heavily from environmental immersion. Submarine interiors feel appropriately confined and mechanical. Narrow corridors, operational stations, and compact workspaces reinforce the pressure associated with serving inside a wartime vessel. Virtual reality strengthens these details considerably because players physically occupy these environments rather than observing them externally. Audio presentation further strengthens atmosphere. Mechanical noises, operational systems, underwater ambience, and moments of silence all contribute toward building immersion. Sound awareness naturally becomes important because submarine operations depend heavily on observation and environmental awareness. Quiet moments carry tension because uncertainty itself becomes part of the experience. The game’s commitment to simulation naturally introduces a steeper learning curve. New players unfamiliar with submarine management or military simulators may initially find the number of responsibilities intimidating. Systems require patience and willingness to learn. Players searching for arcade-style military action may find the pacing slower than expected. However, players willing to invest time into mastering operations will likely discover far greater satisfaction over longer sessions. Some technical limitations and complexity may occasionally create barriers for less experienced VR players, but these challenges do little to undermine the game’s larger strengths. Titan GameZ clearly focused on delivering immersion first rather than simplifying systems excessively for accessibility. UBOAT: The Silent Wolf VR succeeds because it understands that submarine warfare is built around tension, preparation, and responsibility rather than spectacle. The combination of simulation mechanics, cooperative gameplay, historical atmosphere, and physical VR interaction creates an experience that feels distinct within military simulation gaming. For players who enjoy naval strategy, realistic military operations, virtual reality immersion, and slower tactical gameplay focused on planning rather than constant action, UBOAT: The Silent Wolf VR delivers an engaging submarine experience that captures both the danger and discipline associated with underwater warfare. Rating: 6/10
no decis cual vr es con el que funciona
This is not the game you are looking for. Trust me.
REALLY good game, but its sad, that sometimes no one is online, but I hope you change that. And now LOS!
the game doesnt work
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