
U.V.S. Nirmana is a engineering puzzle game from Coincidence, the creators of Kaizen: A Factory Story and the inventors of the Zach-like. Set off on the Unreturning Void Ship Nirmana as it continues a journey of uncountable eons toward the edge of the universe.
Modeled estimate, not a reported figure. How we estimate →
About
U.V.S. Nirmana is an engineering puzzle game from Coincidence, the creators of Kaizen: A Factory Story and the inventors of the Zach-like.
Set off on the Unreturning Void Ship Nirmana as it continues a journey of uncountable eons toward the edge of the universe. Stop by distant worlds and ancient civilizations, helping them as part of your pilgrimage with your companions, the Renunciants.
The U.V.S. Nirmana awaits.
Conduits, signals, and constraints must be brought into accordance with optimal patterns. Design pipe networks that route energy flows from the vega drive engine and other sources. Modify their behavior with the control matrix while minimizing flux.
Too easy is too easy. Too difficult is not rewarding. For those already experienced with previous “Zach-like” games, a complete journey will take roughly 4–6 hours.
Tools include sensors, valves, multiplexers and more. Their skillful use will be necessary to assist the various life forms and civilizations that you will encounter along the way.
Continue exploring state space beyond the missions of the U.V.S. Nirmana by designing your own puzzles and observing as others solve them.
A solitaire variant inspired by the traditional game Oware is included. Strategic play rewards insight into the future and an understanding of cause and effect.
Optimal solutions are their own reward, however, those interested in comparing their work to others can do so with these features.
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Stats
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 54 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Excellent jeu de Puzzle. Premier Zach-like que je fini l’histoire principale. Je trouve que c’est un bel introduction au genre. J’ai également adoré le thème du jeu.
[h1] Masterpiece of game design[/h1]. I haven't found a game this fun in years. It's the perfect toy. If you're a programmer, you'll probably enjoy it even more. A true gem.
you've met me at a very Bhuddist spacetime in my life
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Languages: English*, Russian*, Simplified Chinese*, French*, German*, Korean*, Portuguese - Brazil*, Spanish - Spain*, Japanese**languages with full audio support
Hours played at review time, across 54 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这款游戏的最大特色在于它没有像opus那样自带编程系统,而是通过传感器接收系统内信息来对信号进行控制 优点在于这种玩法很具有特色 缺点在于这个玩法对我来说较为晦涩抽象,玩的时候很痛苦
Tenía sentimientos encontrados con este juego. Por una parte, disfruté los puzzles que propone y me gusta la temática. Pero se sentía como un tutorial para algo más grande, el juego nunca me desafió. Pero hace poco sacaron una actualización con 10 niveles adicionales, y ahora puedo decir que estos niveles son realmente complicados. Ahora sí se siente un poco más completo el juego, y puedo recomendarlo. Un problema que igual sigo teniendo, tanto con este título como el anterior (Kaizen), es que el diseño se siente muy rigido. Es más un juego de puzzles que un juego donde resolves un problema. Los juegos de Zachtronics son conocidos por proponerte un problema y darte mucho margen para resolverlo de formas diferentes. Estos juegos no tienen esa propiedad, aunque me siguen gustando a pesar de eso.
Very good concept, somewhere between a Last Call BBS minigame and a full zachlike like Exapunks. Also, I heard some people complain that the story's too wishy-washy, but I like it that way.
As well designed as usual for a Zachtronics game, great atmosphere. Definitely less freedom in the solution space but I quite liked being forced to make a really tight design.
Pretty classic Zactronics. Less interesting story elements than Kaizen: A Factory Story. Pretty bare-bones puzzle elements, but the design and implementation are solid.
fun puzzles, amazing art + atmosphere, runs perfectly on a 10 year old netbook
Great puzzles and really enjoyed the vibe.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $202.5K | 745 | 74% | $4.79 | |
| $5K | 19 | 95% | $8.99 | |
| $397 | 5 | 100% | $2.99 | |
| $62 | 2 | 50% | $1.99 | |
| $0 | 246 | 77% | Free | |
| — | 0 | — | — |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $131.7K | 2.8K | 92% | $1.99 | |
| $131.7K | 416 | 85% | $14.99 | |
| $131.7K | 411 | 74% | $9.99 | |
| $131.7K | 208 | 50% | $19.99 | |
| $131.6K | 595 | 98% | $6.99 | |
| $131.7K | 454 | 96% | $14.99 |