
Experience a story-driven RPG where your choices mean all the difference in the world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Aug 14 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 874 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Just finished 100% achievements. The relationship among your group members and the factions is a quite interesting dynamic. I'd rate the game higher, but the loading screens really suck, worse thing about the game. Combat is good once you equip your group and pick talents appropriately. I thought I would hate the AI combat, but it grew on me and I actually like it. But you need to actually read what it does instead of leaving it as Default AI. All in all, I'll give it a 8/10. Complex and challenging.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Russian*languages with full audio support
Hours played at review time, across 876 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I wasn't expecting it to be as good as it is. Really enjoyable.
One of the most fun replayable games.
tyranny is the greatest game of All Time
A very interesting CRPG with unique premise, very memorable companions, played it when it first released, but only seen one route, this time trying to beat it with all routes, worth it for XRPG fans, one complaint though, no turn base mode....
第三幕太短了,很多任务我从头到尾没说过几句话,到第三幕连着图图了
Play this game. Play this game! The first game (hopefully so far) that is real time with pause that I've enjoyed playing. The story was blatantly set up for a sequel. We need this sequel. My only complaint for the game is that once you get to end game and just suddenly ends way too quickly. My play time is inaccurate because of offline playing, Probably around 40 hours of total playtime... I feel like just as I was really getting into the story and role it just ended. Obsidian... Please give us the sequel that you so clearly had in mind.
I think it's just average.
Отличная первая половина игры, а потом становится понятно, что у Обсидиан кончился бюджет и пришлось в ускоренном темпе заканчивать игру. Надеюсь когда-нибудь будет сиквел. 8/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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