
Experience a story-driven RPG where your choices mean all the difference in the world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Aug 14 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 874 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
That was very enjoyable. Nomen est Omen, it truly is a tyrannical world, and its gonna be impossible to please everyone. Fleshed out world/lore, a good amount of impactful choices, great writing for the most part, interesting character development, in story aswell as in game mechanics, good battle and class system. Replayability seems to be there too, I just finished my first playthrough and Im already itching to start a new character and find out what options the other paths provide. Theres some control/interaction jank, sometimes infuriating pathfinding, occasionally some random black bars popping up at the edge of the screen, else a smooth experience. If you like Baldurs Gate, Pillars of Eternity, etc., dont miss out.
Класичесая РПГ, с интересным сюжетом, единственный минус для меня- бои не пошаговые, но в целом 4,9 из 5))))
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Russian*languages with full audio support
Hours played at review time, across 876 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
omg so boring
Really good classic style RPG. Not enough games like this these days. Very good writing and background lore. Feels like D&D Dark Sun to a certain extent.
I quite enjoyed the first playthrough and most definitely will go for another one with different choices. Anyone who loves Baldur's Gates or Divinity or any CRPGs should be happy with Tyranny
最近發現這遊戲有完整漢化可以用, 可自行搜尋二次漢化。若想用繁體可用ConvertZZ把文本轉成繁中即可。 這遊戲讓我想起當時初次接觸闇龍紀元的感覺, 各種選擇導向,超好玩。 我在玩這類型遊戲時,會把CK3的角色個性套入給主角, 例如主角是個自私的人,那就一路自私到底; 若主角是善良的人,則一路悲天憫人。 不過CK3裡有一種個性叫「多變」, 那就可以玩一個混亂選擇的主角,也是有趣。 因為有各種選擇,而主角又是左右局勢的重要人物, 這類型遊戲會比固定劇本如日系RPG的遊戲更有帶入感, 不管是成為英雄,還是成為混亂之源,都會讓玩家非常沉浸其中。 缺點是劇情在一開始的設定較多,要吃個幾次才能逐漸融入。
More
Is good
Amazing game, nothing else to say.
One of the best RPGs I played
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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