
Experience a story-driven RPG where your choices mean all the difference in the world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Aug 14 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 871 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра неплохая, прошел можно сказать на одном дыхании, радует что и правда есть возможность выбора, кто любит данный жанр, советую к прохождению.
An RPG with outdated mechanics and forced choices. You are introduced as messenger and a representative of the tyrant of the whole realm. And yet you run around as a delivery boy. You dont pick your team, you do not dictate the course of action, nothing. I uninstalled when some random officer forced me to make the force commander beg him. And there were no other way out of this dialogue.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.9M | 10.5K | 82% | $29.99 | |
| $8.9M | 9.9K | 73% | $29.99 | |
| $8.9M | 12.2K | 93% | $19.99 | |
| $8.9M | 12.6K | 88% | $19.99 | |
| $8.9M | 18.1K | 92% | $19.99 | |
| $8.9M | 4.9K | 69% | $26.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.4M | 26.1K | 88% | $29.99 | |
| $3.8M | 4.4K | 70% | $34.99 | |
| $283.9K | 2K | 89% | $5.99 | |
| $3M | 10.3K | 89% | $14.99 | |
| $8.4M | 34K | 91% | $9.99 | |
| $6.9M | 17.4K | 90% | $19.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Russian*languages with full audio support
Hours played at review time, across 873 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Когда думал, что прошел игру лишь на 50%, а потом оказалось, что это конец какой бы финал ты не выбрал. Ожидал большего, по итогу за 45 часов прошел NG и NG+
Бомбическая пати-РПГ
Excellent world-building and storytelling. Its rare for a game to figure out how to implement moral decisions without a reductive blue-red alignment counter, and its rarer still to let players be "villanous" in a way that feels coherent and not cartoonish. The mechanics are satisfying, with some really fun spell-creation, but they're also not particularly well balanced and dwarfed by other contemporaries in the isometric CRPG space. Not crazy long for a western CRPG (maybe 30-60 hrs?), which honestly, GREAT, because I don't have 200 hours for most games.
Niestety nie mogę tej gry polecić z czystym sumieniem. Wiem, że ogólnie ma dobre recenzje, ale po w końcu trzykrotnej próbie podejścia do gry, ponownie się odbiłem. Żeby nie było - uwielbiam crpgi, ale musi być w nich mix dobrej mechaniki rozwoju, mechaniki walki, dialogów i poczucia progresu. Sam świat oraz klimat - pierwsza klasa. To jedyna gra jaką znam, która proponuje nam granie moralnie złą postacią (przynajmniej na początku), bo stojącą po stronie Hegemona - mrocznego przywódcy który opanował już prawie cały świat. To była moja trzecia próba podejścia do gry - grałem niemalże przez pięć godzin. W tym czasie, przebijałem się przez ogromne ilości dialogów (fakt, że niektóre ciekawe i mające wpływ na historię). Prawie pięć godzin czytania, praktycznie zero eksploracji terenu - ot, trzy małe mapki. W tym czasie dostałem dwie prostackie fabularne walki. Nie dałem rady. Żeby nie było - uwielbiam czytać, ale jak mam grę, to chciałem też pograć; od samego czytania mam książki. Zerknąłem z ciekawości na fora dotyczące gry - prawie ukończyłem pierwszy rozdział, dopiero w drugim jest podobno lepiej, a sam trzeci to kompletny króciak z zakończeniem. Gra mnie wymuliła i wynudziła niesamowicie. Niestety, Tyrrany będzie na mojej czarnej liście nie ukończonych rpgów. Być może to gra zwyczajnie nie dla mnie, może jednak przedwcześnie się zraziłem, ale przepraszam bardzo - pięć godzin przebijania się przez dialogi, to dla mnie za dużo. Gra często jest na bardzo mocnym promocjach, więc można sprawdzić, ale ja - nie polecam.
10/10 One of the best decision matters game
i tried..oh i tried so hard..but this game is TRASH!!! this is not a videogame, its a interactive novel.
There are puzzles with unreasonable complications that I can't figure out from the in-game clues, and those don't even make sense at all (e.g. this sigil can't be charcoaled to a paper "just yet" even though you had the necessary lore). Also, the scripts are unnecessarily long, removing the fun of the conversations.
This game is ♥♥♥♥♥♥♥, just as most Obsidian games are these days. The world building is literally the only cool/well made part about it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.