
TROUBLESHOOTER: Abandoned Children is the first season of a turn-based strategy SRPG that takes place in the world of Troubleshooter.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 14 → 1.2/day in the week after.
About
( * Unofficially supports translation for German, Italian, French. Those translations are written by gamers and some part of it is written by machine translation. You can select those translations in the game option. )
TROUBLESHOOTER: Abandoned Children is the first season of a turn-based strategy SRPG that takes place in the world of Troubleshooter.

Valhalla is a free trading nation erected by three world powers for their own benefits after the world war. In an attempt to control the nation, the three world powers banned the army from Valhalla. Due to these circumstances, public order in Valhalla is always unstable and thus after ten years the Valhalla government made a bold decision.
The Valhalla government granted civilians the right to investigate and arrest criminals in order to lower the rising crime rate. People call them Troubleshooter.
10 years have passed since the introduction of the troubleshooter system. Albus, a 20-year-old young man, becomes an official troubleshooter. Albus first starts his company on his own but soon takes in many colleagues as he solves more cases. All these new members of the company have their own motivations and stories. You will be experiencing a variety of missions in Valhalla through their stories.

All characters in Troubleshooter have their own unique classes. Each character can rank up to the upper class, and the role of your character changes according to the class.
All characters in Troubleshooter can acquire various masteries according to their levels and classes. Furthermore, you can activate additional effects by combinations of masteries. Utilizing this, you can make a character for your unique strategy.
Such masteries can be acquired by leveling your character up. However, in most cases, you can acquire masteries from enemies. In other words, you can take your enemies' unique traits and apply them to your characters.
There are more than 100 unique missions in Troubleshooter. All missions are designed independently, and all of them have their own unique circumstances.
Troubleshooter uses more than 500 cut scenes to portray the story.
As new characters join your company, playable content will be unlocked according to their roles. For example, if you recruit a hunter character, you will be able to tame beasts. You will be able to craft drones if you recruit engineers.
※ We support offline mode, which is for those who have an unstable internet connection.
※ Multi-playing contents will be added continuously, and for safe and fair user information, we require your internet connection on online mode.
※ There will be updates and maintenances, which will be announced in advance. You will not have access to the online mode of the game during this time.
- Time Required: 2 hours (Can change)
- The period of the update can change according to the contents at work.
※ If you want to get more information about the game, please visit the Troubleshooter Discord channel (Unofficial).
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Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 869 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Awesome game with tons of addicting features. The game slowly introduces you to new features and characters which is a great for balancing tempo and extending enjoyment of the game. There are a few things I haven't figured out yet, but I am greatly enjoying it 40 hours in. Highly recommend to any strategy fan. I will admit I stayed off this game for a long time because of the graphics and the "modern" setting as I vastly prefer fantasy settings. The modern setting has not taken away from my enjoyment at all, there is still elemental magic, ranged/melee classes etc. Really great game.
원래 턴제 SRPG장르를 좋아했기 때문에 나름 만족스럽게 플레이하고 있고, 재미있고 괜찮은 게임인 건 분명하지만 지금까지 플레이 해오면서 불편하고 아쉽게 느껴졌던 점들이 너~~~~~무 많아서 글을 남기게 되었다. 1. 일단 스토리가 지나치게 산만하고, 아무리 가상 세계관이라지만 전반적인 캐릭터나 기관, 지역명 등의 네이밍과 설정이 따로 노는 느낌이 강하다. 이로 인해 개인적으로는 게임 내 세계관에 몰입하기가 어려웠기에 캐릭터들이 어떤 행동이나 대사를 하건 어색함과 오글거림이 멈추질 않았다. 2. 시스템적으로 UI는 어느정도 적응이 가능한 부분이긴 하지만, 적응을 한다고 하더라도 특성 시스템이나, 기계의 모듈판, 야수 특성 등 지나치게 복잡하고 가독성이 떨어진다. 상황판과 관할구역의 UI도 너무 산만하다. 전반적인 UI 디자인은 2000년대 초반 온라인게임(EX: 크레이지 아케이드, 노바1492 등)의 향수를 불러일으키는 수준이다. 3. 사수거리는 존재 자체가 최악이다. 굳이 퀘스트를 수주하고 완료하기 위해 맵 이동 로딩을 참아야 하고, NPC를 찾아 이동해야 하는데, 마을에서의 조작감이나 NPC를 찾아가는 편의성이 뛰어난 것도 아니다. 게다가 굳이 다른 유저의 존재를 확인해야 할 필요성이 있나 싶다. 정말 이런 장르의 게임에서 온라인 서버의 존재와 친구 맺기가 필요한 기능이었는가.. 하는 의문도 들었다. 원래 온라인 게임으로 만드려던 프로젝트가 다른 방향으로 바뀌었지만 아쉬워서 넣은 흔적기관 같달까. 다른 유저 비공개 상태로 사수거리에 입장하는 옵션을 디폴트로 해두는 게 차라리 낫지 싶다. 4. 개인적 의견이나, 노가다와 필드가 없는 SRPG의 접목은 정말 어울리지 않는다고 생각한다. 노가다라는 행위 자체도 지루한데, 모험이라는 요소가 완전히 배제된 본 게임에선 전투 전, 후로 짧지 않은 로딩이 필연적으로 동반되기 때문에 불쾌감이 상당하다. 유사 게임인 삼각전략도 캐릭터 육성에 어느정도의 노가다를 요구하지만, 한 눈에 들어오는 전장과 비교적 라이트한 전투 시스템으로 부담이 완화되었던 반면, 본 게임은 거의 모든 부분에 있어서 부담이 너무 크다. 5. 최적화 이슈도 좀 있는 것 같다. 파티클이 많은 일부 맵에서 버벅임이 좀 있다.. 이 모든 불편함과 단점에도 불구하고 전투나 캐릭터 빌드 구성은 흥미로운 부분도 많고 재밌다. SRPG를 좋아하는 유저라면 추천할 만하다.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 4 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Simplified Chinese, Japanese, Traditional Chinese, Russian
Hours played at review time, across 872 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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This is the best Strategic Game I have ever played and i play only strategy games since 25 years!!! It's insanely good, I can't believe no one speak about it. It surpass by far Xcom2 and similar and the great thing is that developers still add perks to the game. Buy it no matter what. Extremely recommended to both newbie and experience fan of the genere.
I'm glad I bought this. like really glad. when i saw someone say they sunk about 300 hours into it (as a complaint against the game) I had to try it. if I can get 300+ hours for less than 10 bucks i'm down. The game has some jankyness to it but it's all stuff you will get used to and forget it was there. at 50 hours i still feel like i'm in the early stages of the game.
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Fun and original tactical rpg game with x-com elements. Worth a shot.
This ♥♥♥♥ is like crack its got me fiendin HARD
好玩,天賦有很多很多不同組合,如果你有點強迫症玩什麼都想弄到最好可能會讓你有點難受。 角色都有自己的個性,事件發生時每個人有自己的想法,我挺喜歡這樣的。
Good game for £20. I think it needs a lot of improvement to be worth getting full price. Some of the mechanics are grindy and far too difficult to justify using. For example, you obtain perks by getting masteries, which are random drops from enemies, and I found myself spending most of the downtime looking through guides to find the right combinations; the game doesn't tell you which synergy to choose to get the optimal loadout, and the training books and valkryie coins are basically useless. The only use of training books is for you to switch perks on your loadout, but you'll end up with thousands of them for some reason, but I only ended up using less than 100 at the most during my playthrough. The valkyrie coins give you the option to either buy back unique equipment or add more mastery boards for you to switch playstyles; I ended up never being in a position to justify spending time using either currency. I thought the story was pretty boring. About halfway through I ended up skipping most cutscenes. And the game forces you to play NPCs at some parts rather than your troubleshooters. Maybe put in one or two missions, but there's at least 10. The sidequests are also lackluster. You can't take higher level ones to fit your party unless you've done all the trash first, which is annoying considering your party will be overlevelled for most of them. The crafting was pretty underwhelming. I never used it once, but then again, I did read it's mainly used post-campaign. However, aside from all the negatives, the fact that I got 70+ hours for under £20, and the combat and levelling slowly becomes enjoyable after a while (coming from a big XCOM fan), I think you should give this a go on sale.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $4.3M | 6.4K | 88% | $29.99 |