
Three heroes make their way through a fairytale world of forgotten ruins, scheming goblins and impossible contraptions. Play alone and switch between wizard, knight and thief at will, or bring up to two friends, in online or local co-op.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 1 → 0.71/day in the week after.
About
Amadeus the Wizard conjures boxes and planks out of thin air. Pontius the Knight charges through what stands in the way. Zoya the Thief slips past it with rope and arrow.
1–3 players, in online or local co-op, and the whole campaign works either way. Play alone and switch heroes freely, or bring two friends and watch each of them reach for a different answer.
Twenty levels of physics-based puzzles, hazards, enemies and contraptions. Turn goblins to ice with frost arrows, levitate a monster to a great height and then trap it in a box, fly across a chasm on the Kitesail Shield, or slow the world down with the time-bending gravity bubble.
Travel through a castle by the treacherous sea, a burning desert, snowy ice mountains, and all the way to the insides of a giant worm.
1–3 player co-op, online and local
Play as wizard, knight and thief, switching freely at any time
Twenty levels of puzzles, platforming and combat, including the Goblin Menace expansion campaign
Award-winning soundtrack by Ari Pulkkinen
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 15.3Kreviews | 95% | — | $8.1M |
| $3.99−80% | 54.1Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 837 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
super lustig tolle grafik und schönes world building, auch die character mit ihren eigenschaften sind super
Супер игруля, обязательно переиграю еще раз!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8M | 14.8K | 52% | $19.99 | |
| $8.1M | 78.4K | 87% | $5.99 | |
| $8M | 12.1K | 66% | $19.99 | |
| $8M | 8K | 60% | $29.99 | |
| $8.1M | 12.5K | 81% | $29.99 | |
| $8.1M | 10.4K | 77% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.4M | 16K | 96% | $14.99 | |
| $7.8M | 14.3K | 89% | $29.99 | |
| — | 950 | 90% | $2.99 | |
| — | 0 | — | — | |
| — | 485 | 92% | $3.99 | |
| $22.4M | 72.9K | 97% | $14.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 1354.6/day in the week to Jul 16 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Finnish, French*, German*, Italian, Spanish - Spain*, Czech, Hungarian, Korean, Portuguese - Brazil, Romanian, Russian +3 more
| $3.99−80% |
| 485ratings |
| 92% |
| — |
| not modelled |
| Free | 66ratings | 84% | — | not modelled |
| $19.99 | — | 89% | — | not modelled |
| $16.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 839 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
La segunda entrega de Trine decae. Es la misma mecánica, más de lo mismo pero mejor, sí, pero ya tenemos algún resquicio de lo que le espera a la serie: esos finales que te dejan ahí así que... no te llenan. Y es que, después de disfrutar tanto con el camino, que al llegar al destino te deje sin esa sensación de satisfacción creo que arruina un poco la experiencia. Pero el juego es muy bueno.
8.5 / 10 Played the main campaign all the way through on Medium mode with a friend. My god, the graphics are amazing, and the gameplay is a big improvement on the first game. Lots of gameplay dynamics between the three main characters, plenty of environmental puzzles, and lots of fun to muck around with. Recommended.
已经玩完4和5了,对4和5评价很不错。这个2看起来也不错,但在线联机掉线太厉害了,一会就掉一会就掉,根本玩不下去。
好玩 有点难度需要脑子
Bu oyunun bu yılda bile atmosferik tasarımı hala çok güzel, detaylı bakındığında görsellerin eskidiği bariz göze çarpıyor ama oyun atmosferini o kadar güzel bir şekilde veriyor ki bunlar göze batmıyor. Oyun trine 1 deki gibi bulmaca ve platform ağırlıklı arada fightlar ve boss battle olsa da son bos hariç hepsi birbirine benzer. Seriyi ara vermeden oynamayı düşünenler yapmasınlar çünkü oyun ortalama 12 saate bitiyor ve 12 saatin 6-7 saatinde baymaya başlıyor.
Игра вызвала не однозначные эмоции, она красивая, сложная, интересная, но места где герои на чем-то проскальзывают пол локации и одно достижение сожгли мою жопу, но челлендж интересный, рекомендую :3
It's just kinda worse in a LOT of little ways. Way too zoomed in, and the physics seem floaty and sluggish. Every thing is way too easy except some things are virtually insta-kill. Characters feel inept, and if you focus on box/platform upgrades you can bypass almost all the puzzles pretty early on. Most levels are super flat, often making me feel like I've missed something. Sometimes long sections have zero vertical at all. Feels like a completely different team made this game Edit: I've played it a lot more because I'm a masochist and want 100% and I am doubling down. 4/10 at best unless all you care about is "it looks pretty"
Bienvenido al maravilloso mundo de bótox
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.