
A new tactics RPG from the team who brought you the Bravely series and Octopath Traveler. An epic tale, brought to life with stunning HD-2D graphics. Make difficult decisions in this story set against a backdrop of the war-torn continent of Norzelia.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About


Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−60% | 3.8Kreviews | 80% | — | $2.5M |
| $59.99 | 1.1Kratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 852 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
나름의 개성이 있는 전투방식과 스토리 풀이가 있는 srpg게임
玩了这游戏,热泪盈眶、激动不已,微笑给出不推荐! 为了全成就这游戏得玩4-5周目,要玩4-5遍!有没有搞错啊! 一个完整的、不错的剧情,愣是拆分成无数的分支,就是不给你一遍讲清楚!每一个周目都给你新加20%的内容,意味着每一遍都要玩相同的80%内容,可真有你的啊SE! 第一遍感觉很好,第二遍就开始焦躁了,等第三、四遍甚至第五遍已经麻木!一切都无所谓了。 非常优秀的音乐,量大管饱的全语音,中规中矩的玩法和剧情,每个人物也有个人小故事丰满角色,一切都被拉的太长的战线给毁了。(如果不看攻略,中途没收集器物品,那甚至要去玩第五遍) 就想体验一下完全推荐,但你要想全路线。全成就那很不推荐!
[h1]高低差のある戦闘と、キャラの思惑が魅せるストーリー[/h1] 戦闘パートは、高低差のあるマップで、多彩なキャラを活かした采配が楽しめる SRPG でした。 どのキャラにも活躍できるステージがあり、工兵や曲芸師など特殊めのキャラも幅広く使えるのが良かったです。 ストーリーパートは、各国の重要人物達の思惑が複雑に絡み合う中で、他国に悩まされながらも重要な決断を下していく領主の重責を感じることができました。 一方で、後半はレベル上げのための戦闘が多くてテンポが悪かったのは少々改善してほしい点です。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.11/day in the week to Aug 4 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
Hours played at review time, across 854 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[b]S- — Excellent specialist tactics; one campaign was enough[/b] [i]Completed one route and much of a second. I stopped the replay and have not completed every route.[/i] Triangle Strategy repeatedly made me reconsider who belonged in the next battle. Elevation, terrain, objectives and enemy composition changed which units were useful. A character did not need to dominate every encounter to earn a place; they needed to solve the particular problem that a map presented. That is what kept the tactical play exciting for me. The roster's fixed specialties support those encounters extremely well. Understanding a unit's job and finding the right place for it was more rewarding than simply bringing my strongest characters everywhere. Readable turn order and positioning helped me plan, while promotions, weapon upgrades and scarce resources gave preparation some weight. Progression is relatively linear, and developing later recruits could become tiring. The political story also delivers a lot of exposition before it gathers momentum. Additional route material improved my understanding of the conflicts, but I remained more invested in the decisions and tactics than in the cast. Optional character scenes never produced the natural group chemistry I enjoy in other RPGs. The presentation made battles comfortable to play. Clear tactical information, clean menus and animation-speed options kept unnecessary waiting down, while the music supported the political drama well. Together, those strengths made this the first grid-based strategy RPG I completed. The second playthrough exposed the limit. Reaching new scenes and battles required repeating too much familiar material, and the novelty of the first run could not carry that structure indefinitely. I strongly recommend it for one substantial tactical campaign, especially if you enjoy specialist rosters and adapting to different maps. Multiple routes offer additional context, but I would not treat them as an automatic reason to replay. The first journey was excellent on its own. [b]Category grades[/b] [list] [*]Combat: S- [*]Progression: A [*]Story: A [*]Characters: C+ [*]World: B+ [*]Music: B+ [*]Presentation: A [*]Pacing: B+ [/list] [i]Check my profile for more JRPG reviews.[/i]
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $637K | 1.5K | 91% | $19.99 | |
| $59.2K | 117 | 92% | $15.99 | |
| $27.7K | 77 | 92% | $12.99 | |
| $3.7K | 8 | 62% | $14.99 | |
| $2.6K | 23 | 100% | $3.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.5M | 5.2K | 85% | $19.99 | |
| $2.5M | 2.3K | 93% | $29.99 | |
| $2.5M | 4.3K | 97% | $16.49 | |
| $2.5M | 5K | 75% | $16.99 | |
| $2.5M | 3.8K | 77% | $19.99 | |
| $2.5M | 5.2K | 96% | $24.99 |