
A new tactics RPG from the team who brought you the Bravely series and Octopath Traveler. An epic tale, brought to life with stunning HD-2D graphics. Make difficult decisions in this story set against a backdrop of the war-torn continent of Norzelia.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About


Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−60% | 3.8Kreviews | 80% | — | $2.5M |
| $59.99 | 1.1Kratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 851 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
无法选择自己要的路线,被限制死,要真结局就只能玩2周目
I agree with what most people seem to say about the game. The combat gameplay is very good and the single reason I would recommend this game overall. Every battle is handcrafted and layout of the map and enemy positioning and composition makes you carefully consider your own positioning and the units you bring to the battle, as each unit has unique abilities. Some of these are more situational while other characters are more generally useful. If you enjoy turn based combat systems this is certainly one of the better ones. The story is alright overall. Especially at the start however it feels like a visual novel and takes too much time compared to the combat while the story also starts very slow. The ratio shifts a bit later and I overall enjoyed it still. But I can understand if people lose patience with it before it takes off. There are multiple branching paths in the game so you are incentivised to replay the game despite the maps being handcrafted. I have not done so yet but I can see myself doing so in the future. That said there are a couple things I have to criticise and which lower the enjoyment of the game a bit: 1. English Voice acting could be better. It is not consistently bad, some characters are solid, but some are pretty bad. And maybe too many characters lack a bit character, especially in the early game. Unfortunately in my opinion that especially applies to the main character Serenoa. 2. Itemisation is boring and tedious to manage. Most items just give you a minor stat boost and because they are very limited in quantity and expensive, you have to reshuffle them every fight if you don't always bring the same team. 3. Resources and money are very limited. You can technically farm them infinitely if you grind out the mock battles, but this would be insanely time intensive. It is not required to grind out everything but this design just doesn't feel well. Some of the rarer materials are also so limited you actually cannot fully upgrade every character in the first playthrough, which the game does not tell you. Some of the characters also only appear late in the game, only to learn that you cannot upgrade them anymore because you used the material they need already for someone else. 4. Character upgrades are fairly limited and only a couple upgrades feel impactful. On the other hand most characters have one upgrade choice that excludes the other, and once you choose there is no way to change. Even if you go into NG+ you are stuck with your previous choice. 5. The Voting system (Scales of Conviction) concept sounded interesting how it was advertised but the implementation was rather disappointing.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.5M | 5.2K | 85% | $19.99 | |
| $2.5M | 2.3K | 94% | $29.99 | |
| $2.5M | 4.4K | 88% | $17.99 | |
| $2.5M | 4.3K | 97% | $16.49 | |
| $2.5M | 5K | 75% | $16.99 | |
| $2.5M | 3.8K | 77% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $719.7K | 1.7K | 92% | $19.99 | |
| $59.2K | 117 | 92% | $11.99 | |
| $27.7K | 77 | 92% | $12.99 | |
| $3.7K | 8 | 62% | $14.99 | |
| $3.5K | 31 | 100% | $3.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.11/day in the week to Aug 4 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
Hours played at review time, across 853 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
是多少
Great story. Who knew a game about salt & iron would captivate me so much?
This game is amazing. As an RPG it has a lot of choices you need to make, and those choices do really impact how the story plays; the characters you get also depend on the route you take. The characters are amazing too, all of them have really interesting stories and they all play pretty different from one another, I always find myself changing characters so I can use everyone. The gameplay is really great, is a tactical RPG but it has a couple mechanics that makes it stand out from the others, sometimes it can be quite challenging, but if you think about it and change your tactics it's doable. The only bad thing is that you're poor, and unless you farm a lot of money you're gonna be poor all the time; I solved it by farming 1 day for a couple of hours til I had 100K and then I continued without worrying about money. Amazing game everyone should try it
勉強通了霸道路線 故事中對軍事方面的描寫都是莫名其妙 敵軍入侵總是行軍一日千王,無聲無色地打到家門口 前期故事各種不合理,但後期故事意外地寫得不錯 戰鬥有高低差系統,方向等等,但除了個別關卡外,打起來都影響有限 平衡度奇差,普通難度被對方打兩三下穩死,包括坦克角色 成長系統也用成長道具嚴格限制玩家的數值成長 即使轉成簡單模式,打起來也會被角色的行動點數限制打得無比便秘 不建議購買
Very nice graphics and music. Fun to play too.
bueno
La idea de los caminos bifurcados y el triángulo está muy bien, el combate es muy divertido (es mi primer rpg de estrategia), la gran mayoría de personajes con retrato son carismáticos y tienen su historia, la historia es muy buena y los 4 finales están bien desarrollados. Huguette es la cabra.
还不错 只是难道有点大
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.