
Set sail for adventure with a paper hat on your head and a magical shrinking boat in your pocket, in search of legendary treasures! Solve tricky puzzles, battle formidable foes, piece together clues and dig up secrets to uncover your own shrouded history as you explore this sprawling open world.
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Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
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Reviews
Themes across 115 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Incredibly fun gameplay, charming dialogue and characters, creative mechanics and world, and a soundtrack that absolutely slaps. An overall phenomenal game that I would recommend to any fan of platformers.
Very good action and puzzle 2D metroidvania. Just beat it 100%, fun times.
I'm beginning to wonder if I still like Metroidvania games. This is the third in a row of this style that I did not enjoy.
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Languages: English, German, Russian
Hours played at review time, across 115 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The thing that I found most enjoyable about this game is that there are many clever puzzles. The other point that might be a big positive for some people is the game does very little hand-holding. The direction provided on where to go and how to get there is minimal so exploration is necessary.
[h1][b]Not Recommended[/b][/h1]
A nice little remake of the free game Treasure Adventure Game. The game adds a lot of new upgrades to collect and made some quality of life changes. The only con i can give is that the game crashed on me a few times (maybe around 4 times randomly) and that you need to do some work arounds on steam big picture to play with a controller. Fortunately there's a control profile out there that helps you with that.
It is vaguely possible that I am a little too addicted to this game. I started with the free version and made the decision to switch to this one and I do not regret it. This is an absolute delight of a game.
Solid metroidvania-style game. Surprisingly dark near the end. The hardest part of the whole game was the part where you have to roll a barrel onto a small moving platform and then roll it onto another small moving platform. Final boss took me 3 tries, this took 30+ tries. I wish you could shoot your hook hand upward.
Nothing has captured a sense of adventure quite like this. I kinda think of it as the Hunter × Hunter of video games.
Hidden gem... with some cracks in it. It's a great platformer with adventure elements in it. I wasn't expecting it to be this long and this well built. Problem is, there is a lot of backtracking to it, and there are some infuriatingly difficult points in the game that have no reason to be like that. The difficulty spikes out of nowhere and you are left with no options to do anything about it because despite the game making you go back and forth to continue the storyline, the progression is still linear. I mean suddently having hard to defeat bosses, hard platforming out of nowhere, sections where you need to do everything perfectly or you are thrown back all the way back to the beginning - despite most of the game being relatively easy. To add insult to injury, not sure if it's a problem only on my side, but the game keeps crashing in crucial points. *spoilers* I'm currently stuck at the aracnid boss at the top of the tree because not only he's horrible to defeat, but also because half the times when I'm finally advancing towards the secondary stage, the game crashes. Bosses are usually divided between "stages", and in my personal experience everytime there is a "stage" load there are chances of the game completely crashing. Hard crash, the game shuts down and display an error message. Which is a pitty because despite the kinda generic name, these difficulty spikes and the crashing bug, it really is a great game. A few fixes would tie it to some of the most addictive indie games I've ever played.
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