
Craft, farm, build and cook! In Travellers Rest you will have to use all the available tools to become the best tavern keeper in the realm. Create unique dishes and drinks to please your customers as you discover the world and its colorful characters.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.71/day in the week to Aug 27 → 10/day in the week after.
About
Craft, farm, build and cook! In Travellers Rest you will have to use all the available tools to become the best tavern keeper in the realm. Create unique dishes and drinks to please your customers as you discover the world and its colorful characters. Take your establishment to the top in this exciting new adventure!
Expand and manage your own fantasy tavern. Customize it with furniture and other decorative elements to improve your reputation. Do not stop until you have the tavern of your dreams!
Hundreds of customers are waiting to be tended to – serve them a nice mug of beer or kick them out if they start to bother the others! Earn mountains of gold and become the best tavern keeper in the land.
Discover new recipes and create unique dishes and drinks to please your customers. Of course, you will have to get your hands on the best products to keep them satisfied – craft hundreds of items and furniture to take your establishment to the highest level!

The realm is full of colorful characters and things to do. Take a couple of days off and explore to discover all that the realm has to offer – you are sure to find something useful for your tavern on your journeys!
Have fun playing online in games of up to 4 players! Team up with your friends to explore the world, or set them to work at your tavern! (And you won't have to pay them any gold for it!)
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99 | 18.2Kreviews | 88% | — | $8.6M |
| $13.49−25% | 153ratings | 88% | #141 | not modelled | |
Updates
Engagement
Reviews
Themes across 1117 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
스타듀밸리 스타일의 노가다 게임을 좋아한다면 재밌습니다. 느리기는 하지만 그래도 개발을 꾸준히 해서 업데이트 해주고 있어서 초반에 비하면 지금은 컨텐츠가 많이 늘어난 편입니다. 개인적으로 개발사에 한글번역 관련 문의 한 적 있는데 답변도 잘 해주었습니다.
Es un juegazo, estoy deseando que salga la 1.0 ya
I've absolutely loved playing this game - and it's only early access! It's a perfect blend between your typical farm sim and Diner Dash! The early access is consistently getting bulky updates and allowing for non-stop progression. You'll never run out of things to do... and when you do, a new update will drop! Trust me when I say I have to keep an ongoing to-do list on my desk when returning between sessions. I can't wait to see the story expand and for even more items to be added!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Turkish, Japanese, Korean, Portuguese - Portugal, Simplified Chinese, Russian +11 more
| $17.99 |
| — |
| — |
| — |
| $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
10/10 would brew again.
😊👍
Maravilhoso!!!
Tavernen Stardew Valley und auf dem Weg wenigstens genauso umfangreich zu werden
Очень приятный заменитель Стардью. Обажаю когда всё надоест разгрузиться в стардью, но в четвёртый раз переигрывать её даже с модами не камельфо, а тут очень завлекающая и приятная вариация на ферму. Понравилось что упростили систему полива грядок, игра ничем не душит, оставляет только приятные расслабляющие штуки. Сюжет забавный, смешно обыгрывающий всякие анимешные тропы, мир так же абсурдно прикольный. Единственное жаль что сюжет быстро заканчивается, очень жду продолжения
In its current state, Travellers Rest is much better than I would expect for Alpha. Alpha makes sense for how much more content the developers intend on adding, though. Pre-mines update, I bought and played and got about 30 hours, maybe two seasons worth of gameplay, well-worth but just alright. Post-mines update (pre-magic update, for the future), is the version I'm reviewing for. The amount overhauled and improved upon the previous patch makes this game stand out to me and gives me so much excitement for future updates. The animations and art: fantastic. The love that went into the cutscenes and story writing is wonderful. This game has one of the most developed late-games/replayablity when comparing it to farming simulators. There is a lot of knowledge to cover when first playing, and as I'm someone who doesn't drink, the lexicon was foreign to me, but even I am getting so much enjoyment out of this game. The multiplayer is so charming as well, but it is notably buggy and with this game so early in development, I'm not going to comment much on it--but it works enough I can play with my friends. I LOVE how you can 'listen in' when the host player is talking to NPCs, and you can watch them click through dialogue real-time. The farming, mining, brewing, exploring, digging up holes, managing the tavern, leveling up you, your equipment, your tavern, your farm, your barns: all SO satisfying and gratifying. You will easily get 80 or so hours out of your first play through with the content already in this version. 10/10 worth it if you know you're the demographic for this genre. I have a list of improvements I hope will come to the game: -breaking barrels in the mine need to be more rewarding (chance for artifact resources?) -copper nodes need to be less common, and ideally not found at all deeper than lvl 3 in the mines -using the mop as a weapon should not stop movement, and makes destroying barrels feel like losing time -iron nails are needed so much that it becomes unfun grinding for them; output for iron nails when crafting needs to be increased -hiring staff to take care of barn animals -stables for horses to help with exploration (or other mounts/transportation to same goal) -Autumn/Winter sprites for trees growth stage 2nd biggest and fully grown are hard to tell apart there are some organization/UI improvements I hope will be added as well: -shopping should be able to be filtered by price/type, or in categories to search through -fishing index should include base price of fish -fishing index should be able to be organized by season and bait type I am excited where this game will go !! I'm enjoying playing out the content before the magic update hits and so much will be changed. :)
I love this game so much. You can tell the devs work so hard. been playing it since 2024, and i gotta say, im so happy with the updates!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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