
Transport Fever is a railroad-focused tycoon game. Players start in 1850 and build up a thriving transport company. As an emerging transport tycoon, the player constructs stations, airports, harbors and makes money by connecting areas requiring transport services. Build up your own Empire!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 10.8Kreviews | 83% | — | $10.9M |
| $4.49−85% | 127ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 818 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Autism
.
翻译有点迷,但真不错
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.8M | 17.1K | 88% | $18.99 | |
| $10.9M | 21.8K | 78% | $14.99 | |
| $10.9M | 39.2K | 94% | $14.99 | |
| $10.8M | 41K | 93% | $9.99 | |
| $10.8M | 14.9K | 86% | $20.99 | |
| $10.8M | 15.7K | 94% | $23.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $33.2M | 32.8K | 90% | $39.99 | |
| $2.5M | 3.5K | 64% | $19.99 | |
| $49.9K | 63 | 48% | $19.99 | |
| — | 0 | — | — | |
| $116M | 92.8K | 56% | $34.99 | |
| $27.5M | 29.5K | 72% | $29.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German*, Spanish - Spain, Russian, Czech, Polish, Simplified Chinese, Traditional Chinese, Italian, Portuguese - Portugal, Ukrainian +1 more
Hours played at review time, across 824 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Stavění železnice je zapotřebí velké trpělivosti. Když nepotřebujete aby se při stavbě kolejí přichytávali k jiným už postaveným kolejím tak to bývá velký problém hlavně v těžkém terénu. Navíc města jsou vygenerována v těžkém terénu, ikdyž jsem chtěl rovinatější terén. takže pro začátečníka nehratelné. PO 95 hodinách mě hra přestala bavit. Jsou lepší podobné hry, kde třeba to přichytávání kolejnic či silnic by měla být možnost vypnout. Dále je problém terén, při stavbě v přiblížení nejde zjistit vrstvy terénu, pouze po 5m. Ale při stavbě je znát každý metr. Navíc ten terén nejde upravit s tou funkcí na úpravu terénu to moc nefuguje. Jsem s toto hrou velice zklamán.
jest super gra
goood
good
Molto interessante, la pianificazione dei trasporti nella modalità aperta può diventare un bel rompicapo, soprattutto all'inizio partendo dal 1950. Dopo decenni di costruzione vedere cosa si è raggiunto in termini di complessità delle linee di trasporto è appagante.
I got in on this game LATE. Always had it just never gave it a shot...... if LOGIC is a big part of your thought process Id say SKIP this one and HOPE 2 or 3 are better. I LOVE these style games, Sim City, Cities Skylines, Civilization ect LOVE EM, and I GET the whole "Puzzle" aspect of this... "everythings LAID OUT now Connect them to get them to work" BUT, and this is my LOGIC chunk talking, IN NO CIVILIZATION would they have 2 or 3 Farms and the NEAREST "Food Processing Plant" is like HALF WAY across the map. Or 2 "Steel Mills" next to each other, next to Coal, and same as above the ONLY Ore mine..... 3/4 Map away. OR your Train that delivers to 2 Towns NEVER GETS BREAD on the Platform to be Delivered. SURE it will take the 3/4 Map away ORE and the Planks to each.... but that BREAD both towns need NEVER gets put on the Platform, instead just BUILDING UP in the Truck Lot across the street.
Придбав гру досить давно, та і немало часу провів у ній. Цікава за своїми механіками гра, хоч уже і поважного віку, але моди роблять свої дива) Для початку досить хороша гра, привітна до нових гравців. Як кампанія так і вільний режим по своєму цікаві. Тому для любителів транспортних стратегій рекомендую.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.