
Transport Fever is a railroad-focused tycoon game. Players start in 1850 and build up a thriving transport company. As an emerging transport tycoon, the player constructs stations, airports, harbors and makes money by connecting areas requiring transport services. Build up your own Empire!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 10.8Kreviews | 83% | — | $10.9M |
| $4.49−85% | 127ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 818 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Buen juego, es bastante adictivo, muy al estilo de Transport Tycoon, aunque se hecha en falta las averías y los retrasos en los trenes.
Hallo zusammen ich spiele dieses Spiele nun seit mehr als 400 Std und es macht immer noch Spaß. Alle die Transport Spiele mögen, denen kann ich dieses Spiel nur Empfehlen. Das Spiel Transport Fever 2 ist sehr schwer und nicht für jeder mann, wer aber ne Herausforderung möchte sollte das auch mal Probieren.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German*, Spanish - Spain, Russian, Czech, Polish, Simplified Chinese, Traditional Chinese, Italian, Portuguese - Portugal, Ukrainian +1 more
Hours played at review time, across 824 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
123
虽然现在城市交通模拟游戏的著名作品是它的二代,但是真的非常强烈建议去玩一代的战役。二代战役没啥难度,资金用不完,车子都是几十个几十个造,但一代的任务需要精打细算的地方多很多,更别说美洲战役第一关就因为不允许暂停时间而相当劝退。 但是如果想要体验高自由度的沙盒式玩法,那还是二代更好,成吨的更新,细节的大幅优化,绝对玩到爽
gutes spiel
à essayer car le concept n'est pas trop mal
狂热运输(X) 狂热铁路(√) 除了铁路全员添头,要数量没数量,要机制没机制,都是扔俩站台完事。也就前期修修城际公交,中期开机场摆烂。至于渡船和有轨电车,一个拉的人多赚的钱少,一个该堵还是堵。直接无视。 铁路的问题是前期投入巨高,然后货运性价比居然拼不过卡车(集装箱卡车载货量都快是一车皮的两倍了,这合理么),车皮还要按不同资源分类,确实不如两个点一拉买几辆卡车甩过去安逸。客运感觉不如飞机场建起来直接躺着赚钱。不过鉴于游戏精华都在这了,建议没事修两条玩玩,当然这个精华实际上玩头也不大,毕竟本作火车能原地掉头也没啥好说的,不过对于不是铁道迷的人来说刚刚好,比如我。 资源运输和城市成长做了个半吊子,本作城市成长只要交通便利就能长,资源只是添头,所以直接找好拿的燃料建材之类的糊弄下拉倒。城市成长最大的问题是只长房屋密度不长道路宽度,后期就是心肺停止两车道,私家车从一座城堵到另一座城。难道这是制作组为了凸显火车不堵车的优势有意为之么,制作组,你好卑鄙。 游戏玩法是标准的面多加水式,前期布局好后期除了买车没别的操作了,不过有一个莫名其妙恶心人的点不得不提,就是车辆服务年限。由于本作新载具是按照实际服役时间突然冒出来的。所以你想要好载具就只能等时间,等着等着就开始手动整线换车,烦得要死。至于按现实时间突然冒出的新载具嘛,那就是硬造四发活塞躺到757出来,真没别的办法,总不能真去买协和罢,那东西可是在地图上连最高速度都飞不到就要减速降落了。 游戏战役意外的还行,把美洲欧洲历史串着讲了一遍,不过欧洲做的明显没美洲用心。现在要玩的话建议打个战役就得,真喜欢折腾的还是去2代好了,反正两边创意工坊都不少东西,铁道迷可以狂喜,我嘛,看看就行。
все
Macht immer noch sehr viel Spaß!
amazing game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $33.2M | 32.8K | 90% | $39.99 | |
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| — | 0 | — | — | |
| $116M | 92.8K | 56% | $34.99 | |
| $27.5M | 29.5K | 72% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.8M | 17.1K | 88% | $18.99 | |
| $10.9M | 21.8K | 78% | $14.99 | |
| $10.9M | 39.2K | 94% | $14.99 | |
| $10.8M | 41K | 93% | $9.99 | |
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