
TransOcean – The Shipping Company is your ticket to the world of gigantic ships and transnational transport empires. Build a mighty fleet of modern merchant ships and conquer the seven seas.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 6 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Parking-Simulator: harbour edition Management aspect seems to be quite nice so far, but mooring mechanics broke the game for me. It was fun at the beginning but after couple of deliveries it became tedious. Store page says: Self-guided or automated mooring and casting off. But it doesn't mention that you have to pay for automatic option. And when it eats 1/4th of your income it just too much (add to it fuel and repairs and sudennly you earn just scraps). Also game doesn't remember where your ship was placed. So when you moor and sell/buy your stuff - you have to cast off from a random different spot xD It's just stupid. It could be nice if I didn't have to do the same boring thing over and over again. It's annoying. And I have just one ship! What will happen later with idk 10 of them? I'll play a little bit more to see if price of automated docking stays the same or if it grows with bigger ships. If it's the same - I can pay each time and make the game playable... If it grows with the size of the ship - than this game lands in my "garbage category". Edit: Yeah - the bigger the ship - the bigger the fee for automatic docking. Also Final task of the campaign will take hundred of hours if played legitimatelly. You have to earn about 2,5 x what you own at the ending of previous task (in my case it was about 2 600 000 000$) and all that while your investor takes about half of your cash every 3 months. I took some calculations and it would take me abot one whole eternity. So I just modified file with ships properties and made them move with the speed of light. NOW it was fun :) Also warning for the ACHIEVEMENT hunters. One achievement require you to damage your endgame ship to about 20% of health... Which is impossible on hard because it will sink before that. This means that in order to get 100% you have to beat it on hard and then also go quite far on lower difficulty. All achievements work, but it will be time consuming (or you will have to have some "fun" with game files).
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Hungarian, Czech, Polish, Russian, Traditional Chinese
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I bought this game for £3.35 I'm glad I did as its boring. The upgrade system is token at best, the campaign is REALLY repetitive and just not fun. There is no feeling of accomplishment at all., the ranks add nothing but bigger boats and nowt else. The game needed some extra systems, something to strive for, something to make the next level worth getting. I mean, I did have some fun and like I said £3.35, so I can't really complain (Yet I am). In the end, it lasted me 6.7 hours, so I got My fun vs cost for sure. Still its a thumbs down from Me :)
⣿⣿⡻⠿⣳⠸⢿⡇⢇⣿⡧⢹⠿⣿⣿⣿⣿⣾⣿⡇⣿⣿⣿⣿⡿⡐⣯⠁ ⠄⠄ ⠟⣛⣽⡳⠼⠄⠈⣷⡾⣥⣱⠃⠣⣿⣿⣿⣯⣭⠽⡇⣿⣿⣿⣿⣟⢢⠏⠄ ⠄ ⢠⡿⠶⣮⣝⣿⠄⠄⠈⡥⢭⣥⠅⢌⣽⣿⣻⢶⣭⡿⠿⠜⢿⣿⣿⡿⠁⠄⠄ ⠄⣼⣧⠤⢌⣭⡇⠄⠄⠄⠭⠭⠭⠯⠴⣚⣉⣛⡢⠭⠵⢶⣾⣦⡍⠁⠄⠄⠄⠄ ⠄⣿⣷⣯⣭⡷⠄⠄⢀⣀⠩⠍⢉⣛⣛⠫⢏⣈⣭⣥⣶⣶⣦⣭⣛⠄⠄⠄⠄⠄ ⢀⣿⣿⣿⡿⠃⢀⣴⣿⣿⣿⣎⢩⠌⣡⣶⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣆⠄⠄⠄ ⢸⡿⢟⣽⠎⣰⣿⣿⣿⣿⣿⣿⢀⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠄⠄ ⣰⠯⣾⢅⣼⣿⣿⣿⣿⣿⣿⡇⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡄⠄ ⢰⣄⡉⣼⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠄ ⢯⣌⢹⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣇⣽⣿⣿⣿⣿⣿⣿⣿⣿⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣟⣧⡻⣿⣿⣿⣿⣿⣿⣿⣧⡻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠈⢹⡧⣿⣸⠿⢿⣿⣿⣿⣿⡿⠗⣈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠄ ⠄⠘⢷⡳⣾⣷⣶⣶⣶⣶⣶⣾⣿⣿⢀⣶⣶⣶⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄ ⠄⠄⠈⣵⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄⠄ ⠄⠄⠄⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄⠄
its fun for a couple hours, its basically a menu sim. catch it on a sale give it a try.
Was feeling a 40 year old itch to play Ports of Call and this fit the bill. Very satisfying. Clearly inspired by the original work, if not just modernized and emulated. Well done. Only gripes are you probably aren't going to sink weeks into this game and it seems super crashy, but the frequent auto-saves help with the latter.
recom.
Best tycoon type ever maybe.
Top-notch.
This is a trading simulation with a skill-based mini-game. And this you have to play every time you move in or out of a port. (Or you have to pay tugboats, which is extremely expensive) After the third time, this parking simulation just annoyed me. It's extremely repetitive and boring.
Good business Sim, easy to learn and play. If want want a relaxing game that is also entertaining. This is it. Every game is different based on what you decide to do.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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